
Primary
Syringe Gun
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Stock Weapon
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150% damage bonus.
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Primary
Blutsauger
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On hit: heal +3 health points.
Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)
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147% damage bonus.
On hit: heal +3 health points.
On hit: coats enemies in Mad Milk between 1 and 4 seconds, depending on the number of hits.
50% longer reload time.
50% less healing from Medic sources.
When weapon is active: Raises melee damage vulnerability by 50%.
Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)
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Primary
Crusader's Crossbow
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Fires special bolts that heal teammates and deal damage based on distance traveled.
280% damage bonus (point blank) to 650% damage bonus (long range) per bolt.
Heals allies +75 health (point blank) to +150 health (long range) per bolt.
This weapon reloads automatically when not active.
97.5% smaller clip size.
75% slower firing speed.
No headshots.
75% smaller secondary ammo size.
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Fires special bolts that heal teammates and deal damage based on distance traveled.
+280% damage (point blank) to +650% damage (long range) per bolt.
Heals allies 112 health (point blank) to 250 health (long range) per bolt.
400% larger clip size.
20% shorter reload time.
50% faster Übercharge build rate.
On hit:100% chance to slow down Zombies.
Projectile penetrates players and damages enemies behind them.
25% slower overheal rate.
75% smaller secondary ammo size.
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Primary
Overdose
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When active, ÜberCharge percentage increases movement speed by up to 20%.
15% damage penalty.
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When active, ÜberCharge percentage increases movement speed by up to 20%.
125% damage bonus
10% faster firing speed.
50% longer reload time.
When weapon is active: 12% slower movement speed on wearer.
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Secondary
Medi Gun
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ÜberCharge grants Medic and patient 8 seconds of guaranteed invulnerability.
Match the speed of any faster heal target.
Stock weapon.
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ÜberCharge grants Medic and patient 4 seconds of guaranteed invulnerability.
Match the speed of any faster heal target.
25% faster Übercharge build rate.
50% shorter ÜberCharge duration.
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Secondary
Kritzkrieg
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ÜberCharge grants patient 8 seconds of guaranteed critical damage.
Match the speed of any faster heal target.
25% faster Übercharge build rate.
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ÜberCharge grants patient 6 seconds of guaranteed critical damage.
500% faster Übercharge build rate.
25% shorter ÜberCharge duration.
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Secondary
Quick-Fix
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Über effect: Megaheal
- Heal rate increased 3x on heal target and Medic
- Heal target and Medic immune to stun and damage forces
Heal rate increased 40%.
10% faster Übercharge build rate.
Match the speed of any faster heal target.
Medic mirrors blast jump and shield charge of their heal target
While ÜberCharge is active, Medic and patient are not able to defend/capture a point or push the cart.
50% less max overheal.
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Über effect: Megaheal
- Heal rate increased 3x on heal target.
- Heal target and Medic immune to stun and damage forces
Heal rate increased 100%.
50% faster Übercharge build rate.
Match the speed of any faster heal target.
50% less max overheal.
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Secondary
Vaccinator
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Reload: Cycle through resist types.
- While healing, provides Medic and patient with constant 10% resistance to the selected damage type.
Übercharge provides a 2.5 second bubble of 75% resistance to a selected damage type and 100% crit resistance to that type to the Medic and patient.
Bubbles are consumed instantly upon activation.
Match the speed of any faster heal target.
67% faster Übercharge build rate.
33% slower ÜberCharge build rate on overhealed patients.
66% slower overheal build rate.
Lacks any melee resistance.
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Reload: Cycle through resist types.
- While healing, provides Medic and patient with constant 10% resistance to the selected damage type.
Übercharge provides a 2.5 second bubble of 75% resistance to a selected damage type and 100% crit resistance to that type to the Medic and patient.
Bubbles are consumed instantly upon activation.
67% faster Übercharge build rate.
50% faster overheal build rate.
25% more max overheal.
25% slower overheal decay rate.
33% slower ÜberCharge build rate on overhealed patients.
Lacks any melee resistance.
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Melee
Bonesaw
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Stock weapon.
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When weapon is active: 3% faster movement speed on wearer.
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Melee
Vita-Saw
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A percentage of the Medic's ÜberCharge level is retained on death, based on the number of organs harvested (15% per). Total ÜberCharge retained on spawn caps at 60%.
-10 max health on wearer.
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33% faster Übercharge build rate.
+1 sec longer ÜberCharge duration.
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Melee
Solemn Vow
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Allows the Medic to see an enemy's health.
10% slower swing speed
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Allows the Medic to see an enemy's health.
Increases Medigun heal rate by 20%.
10% slower swing speed
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Melee
Amputator
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When active: +3 health regenerated per second passively on wearer.
On taunt: Applies a healing effect to all nearby teammates.
Heals allies +25 health per second up to +75 health per second (within the 4 second taunt interval).
20% damage penalty.
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No changes.
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Melee
Ubersaw
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On Hit: 25% ÜberCharge added.
20% slower swing speed.
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On Hit: 50% ÜberCharge added.
100% slower swing speed.
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