Technical requirements
For this chapter, you will need Unity Editor version 6 Preview 6000.0.07f1. This chapter’s instructions should work with minimal changes in future versions of the editor in projects that utilize the Universal Render Pipeline (URP). The chapter’s project was created using the Universal 3D Core template.

Figure 5.1 – Universal 3D (URP) project
The code files for this chapter can be found on GitHub at https://github.com/PacktPublishing/Unity-6-Shaders-and-Effects-Cookbook. The files for this chapter are organized in the Unity project in a folder named Chapter 05 (https://github.com/PacktPublishing/Unity-6-Shaders-and-Effects-Cookbook/tree/main/Unity6_ShadersCookbook/Assets/Chapter%2005) on GitHub.