Like QuadraticEase, you can also define QuarticEase to create an animation that accelerates/decelerates using the formula f(t) = t4. You can use PowerEase to create the same behavior by specifying Power="4". Let's add the following mark-up inside our StackPanel to define the animation with the said easing function:
<RadioButton GroupName="AnimationSelector"
Content="QuarticEase - EaseInOut"
Margin="4">
<RadioButton.Triggers>
<EventTrigger RoutedEvent="RadioButton.Checked">
<BeginStoryboard>
<Storyboard AutoReverse="True">
<DoubleAnimation
Storyboard.TargetName="circle"
Storyboard.TargetProperty="(Canvas.Left)"
To="350">
<DoubleAnimation.EasingFunction>
...