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Unity 5.x Cookbook
Unity 5.x Cookbook

Unity 5.x Cookbook: More than 100 solutions to build amazing 2D and 3D games with Unity

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Unity 5.x Cookbook

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Key benefits

  • Built on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5
  • Features recipes for both 2D and 3D games
  • Provides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the new Audio Mixer

Description

Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry's de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and scripting to create your own games with one of the most important and popular engines in the industry. Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to game development experts. The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.

Who is this book for?

This book is for anyone who wants to explore a wide range of Unity scripting and multimedia features, and find ready-to-use solutions for many game features. Programmers can explore multimedia features, and multimedia developers can try their hand at scripting. *From intermediate to advanced users, from artists to coders, this book is for you, and everyone on your team! *It is intended for everyone who has the basics of using Unity, and a little programming knowledge in C#.

What you will learn

  • Immerse players with great audio, utilizing Unity 5 s audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via Ducking
  • Create better materials with Unity s new, physically-based, Standard Shader
  • Measure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet timeâ€? effects
  • Improve ambiance through the use of lights and effects such as reflection and light probes
  • Create stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory system
  • Save and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboards
  • Discover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame rates
  • Control 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path following

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Oct 05, 2015
Length: 570 pages
Edition : 1st
Language : English
ISBN-13 : 9781784391881
Languages :
Tools :

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Product Details

Publication date : Oct 05, 2015
Length: 570 pages
Edition : 1st
Language : English
ISBN-13 : 9781784391881
Languages :
Tools :

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Frequently bought together


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Total Can$ 124.97
Unity 5  Game Optimization
€36.99
Unity UI Cookbook
€41.99
Unity 5.x Cookbook
€45.99
Total Can$ 124.97 Stars icon

Table of Contents

13 Chapters
1. Core UI – Messages, Menus, Scores, and Timers Chevron down icon Chevron up icon
2. Inventory GUIs Chevron down icon Chevron up icon
3. 2D Animation Chevron down icon Chevron up icon
4. Creating Maps and Materials Chevron down icon Chevron up icon
5. Using Cameras Chevron down icon Chevron up icon
6. Lights and Effects Chevron down icon Chevron up icon
7. Controlling 3D Animations Chevron down icon Chevron up icon
8. Positions, Movement and Navigation for Character GameObjects Chevron down icon Chevron up icon
9. Playing and Manipulating Sounds Chevron down icon Chevron up icon
10. Working with External Resource Files and Devices Chevron down icon Chevron up icon
11. Improving Games with Extra Features and Optimization Chevron down icon Chevron up icon
12. Editor Extensions Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.8
(17 Ratings)
5 star 88.2%
4 star 5.9%
3 star 0%
2 star 5.9%
1 star 0%
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real7a May 06, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
It's a good practical book on Unity game development and in the real world nowadays practice goes to production is very fast :) I've started to read it half a Year ago and started with several games and VR projects very fast. So the review is partial and delayed and anyway :)In short it's strongly recommended to jump start and get some vision of the landscape of Unity development.The book is organized as a cookbook as titled "Unity 5.x Cookbook" and it's the series of tutorial lessons actually. Some of lessons are easy and kind of artificial and they are used to show core concepts and lead to real useful tasks.I liked the tutorial of map radar for the shooter game. I made it and even submitted errata that was accepted.There are a lot of more useful lessons there. If You have time to learn it's very good addition to Unity tutorials and official Unity documentation.
Amazon Verified review Amazon
Nicole.Garrow Jan 02, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Very helpful in game making!
Amazon Verified review Amazon
ruben Dec 26, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Unity 5.x Cookbook By Ruben Oliva RamosI liked this book, it has a big deal that I could understand the objective of the book, I understood all the chapters, The book has a new content that we can develep our own development.This is an excelent book, because covers my needs in game programming.Ruben
Amazon Verified review Amazon
Tim Crothers Dec 23, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I love that this book is jam packed with practical and useful examples. All of the example code, images and other files are a free download. Seems to me that just finding one or two of the recipes useful would justify the cost of the book. In my case I was able to adapt several of them for inclusion in my projects and gained a ton of value.
Amazon Verified review Amazon
Adam Maksym May 29, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Helpful Info..
Amazon Verified review Amazon
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