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AFL Live 2003

From PCGamingWiki, the wiki about fixing PC games
AFL Live 2003
AFL Live 2003 cover
Developers
IR Gurus
Publishers
Acclaim Entertainment
Engines
RenderWare
Release dates
Windows September 5, 2002
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Sports
Sports Australian football
Art styles Realistic
Themes Oceania
Series AFL
AFL Live 2003 on HowLongToBeat
AFL Live 2003 on IGDB
AFL Live 2003 on MobyGames
AFL Live 2003 on Wikipedia
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Kevin Sheedy's AFL Coach 2002 2001
AFL Live 2003 2002
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AFL Live: Premiership Edition 2004
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AFL Live 2011
AFL Evolution 2017
AFL Evolution 2 2019
AFL 23 2023
AFL 26 2025

Warnings

RenderWare games may not work on Windows 11 24H2 or later without using a DirectSound wrapper (see the engine page for details).

AFL Live 2003 is a singleplayer cinematic camera sports game in the AFL series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Essential improvements

Skip intro videos

Rename/delete files[1]
  1. Go to <path-to-game>\Movie.
  2. Rename or delete acclaim.mpg and intro.mpg.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Storage\settings.afl[Note 1]
HKEY_LOCAL_MACHINE\SOFTWARE\IRGurus\AFL Live 2003\1.0[Note 2]
HKEY_CURRENT_USER\SOFTWARE\IRGurus\AFL Live 2003\1.0

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Only certain 4:3 resolutions are selectable in the in-game options. For other resolutions, use this Widescreen & FOV Fix.
Multi-monitor
Use this Widescreen & FOV Fix.
Ultra-widescreen
Use this Widescreen & FOV Fix.
4K Ultra HD
Use this Widescreen & FOV Fix.
Field of view (FOV)
Use this Widescreen & FOV Fix to set a custom FOV value.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Frame generation
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
Color blind mode
See the glossary page for potential workarounds.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, sound effects and commentary.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8 [2]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Storage drive (HDD/SSD)


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References

  1. Verified by User:AlphaYellow on 2025-08-26
  2. Verified by User:AlphaYellow on 2025-08-26
    According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8::SetTexture" and "Direct3DDevice8::SetViewport").