Alisa
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Casper Croes | |
| Engines | |
| Unity 5[Note 1] | |
| Release dates | |
| Windows | October 22, 2021 |
| macOS (OS X) | October 22, 2021 |
| Linux | October 22, 2021 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Cinematic camera |
| Genres | Action, Adventure, Survival horror |
| Series | Alisa |
| Alisa | |
|---|---|
| Alisa | 2021 |
| Alisa: The Parting | TBA |
Warnings
- The macOS (OS X) release of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Alisa is a singleplayer cinematic camera action, adventure and survival horror game in the Alisa series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GamersGate | ||||
| GOG.com | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| itch.io | ||||
| Steam |
Demo
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\CasperCroes\Alisa |
| macOS (OS X) | |
| Linux | $HOME/.config/unity3d/CasperCroes/Alisa |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\CasperCroes\Alisa\ |
| macOS (OS X) | |
| Linux |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Pillarboxed to 4:3 aspect ratio. | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | All backgrounds are rendered at 320x240; 3D elements are rendered at either 320x240 when Render is set to 1x or 640x480 when Render is set to 2x; and 2D HUD elements, such as subtitles and text, are rendered from 640x480 to 1440x1080 based on Resolution setting.[2] | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Called Fullscreen. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Under Button Config, Controls must be set to Custom controls. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | Generic prompts are shown when configuring custom controls. | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | ||
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Digital movement support | Under Game Settings, Controls must be set to Tank. | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| Italian | ||||
| Japanese | ||||
| Polish | Fan translation by Daniel Obrębski. | |||
| Brazilian Portuguese | Fan translation is available from ModDB. | |||
| Russian | Fan translation by Raveneesy (subtitles, textures, interface, notes, game logo, etc). Includes machine and manual translations. | |||
| Spanish | Fan translation by Nether Ruby (subtitles, textures, interface, notes, game logo, etc). |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | [1] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
| Linux |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | XP | |||
| Processor (CPU) | Intel Core Duo | Intel Core i3 | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 800 MB | |||
| Video card (GPU) | DirectX 9 compatible | Intel HD Graphics DirectX 10 compatible |
||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.11 | |||
| Processor (CPU) | Intel Core i3 | |||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 800 MB | |||
| Video card (GPU) | DirectX 10 compatible | |||
| Linux | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | Ubuntu 12.04 | |||
| Processor (CPU) | Intel Core Duo | Intel Core i3 | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 800 MB | |||
| Video card (GPU) | DirectX 9 compatible | Intel HD Graphics DirectX 10 compatible |
||
Notes
References
- ↑ 1.0 1.1 Verified by User:Macgovern on 2024-07-10
- Checked via game's
output_log.txtin<path-to-game>\Alisa_Data
- Checked via game's
- ↑ Verified by User:Macgovern on 2024-07-11
- Tested using ReShade 6.1.1. using its built-in depth buffer plugin. Render and Resolution settings control size of two different buffers, the former controlling a buffer which can only be 320x240 and 640x480 and contains the game's geometry normals; the latter controls a buffer which can be as small as 640x480 to 1440x1080 and changes the resolution of HUD elements. Backgrounds did not change when using either setting.