Asterix & Obelix XXL
From PCGamingWiki, the wiki about fixing PC games
This page is for the original 2004 game. For the remaster, see Asterix & Obelix XXL: Romastered.
| Developers | |
|---|---|
| Étranges Libellules | |
| Publishers | |
| Atari | |
| Russia | Akella[1] |
| Engines | |
| RenderWare | |
| Release dates | |
| Windows | June 18, 2004 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Platform |
| Themes | Classical, Europe |
| Series | Asterix & Obelix XXL |
Warnings
- RenderWare games may not work on Windows 11 24H2 or later without using a DirectSound wrapper (see the engine page for details).
Asterix & Obelix XXL is a singleplayer third-person action and platform game in the Asterix & Obelix XXL series.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | TAGES DRM | |||
| Retail | "World of Asterix" compilation re-release and Russian release. The Russian release does not run on 64-bit Windows because of the TAGES DRM protection remnants (binding to drivers) in the game's executable file ( GameModule.elb). |
Essential improvements
64-bit OS patch
- Fixes crash "An installation Error occured : Module 50279" for 64 bits Windows OS users.
- Fixed ending cutscene crash.
Quality of Life patch
- Adds widescreen support.
- Fixes the right stick on the gamepad.
- Adds mouse imput.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\SAVE\AOXXL.sav[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\SAVE\AOXXL.sav[Note 1] |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Use Quality of Life Patch. | ||
| Multi-monitor | |||
| Ultra-widescreen | Use Quality of Life Patch. | ||
| 4K Ultra HD | Use Quality of Life Patch. | ||
| Field of view (FOV) | |||
| Windowed | Use Quality of Life Patch. | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | Up to 8x MSAA. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | Off by default. See Vertical sync (Vsync). | ||
| 60 FPS | Capped at 63 FPS. | ||
| 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync)
- The game's real executable is
GameModule.elbwhich cannot be properly forced unless using the Polish version, which has all the data in the exe file.
Rename GameModule.elb to axxl.exe.[2]
|
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | Mouse isn't used at all. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | Right stick can't be used unless Quality of Life Patch used. | |
| Controller remapping | Right stick can't be remapped unless Quality of Life Patch used. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | See the glossary page for potential workarounds. |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | ||
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | DInput only. | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for music, sound and voice. | |
| Surround sound | up to 7.1 with DSOAL | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Czech | Fan translation; download. | |||
| French | ||||
| German | ||||
| Italian | ||||
| Polish | Retail re-release only, download. | |||
| Russian | Retail only. | |||
| Spanish |
Issues fixed
Low framerate
- The game runs in ~40 FPS on systems with Intel processors, presumably due to broken 3D audio compatibility.[citation needed]
| Use IndirectSound. |
|---|
Low performance
- A possible way to get better performance is to use the
4GB Patch.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0b |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 98, 2000, Me, XP | |||
| Processor (CPU) | Intel Pentium III 700 MHz | |||
| System memory (RAM) | 64 MB | |||
| Storage drive (HDD/SSD) | 663 MB | |||
| Video card (GPU) | Nvidia GeForce 2 GTS ATI Radeon 7500 32 MB of VRAM DirectX 9.0b compatible |
|||
| Sound (audio device) | DirectX 9.0b compatible | |||
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ [1] - last accessed on 2023-02-08
- ↑ Verified by User:Blackbird on 2019-10-08
- Tested using Nvidia Inspector