Beyond Citadel
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| Developers | |
|---|---|
| doekuramori | |
| Engines | |
| Unreal Engine 4[Note 1] | |
| Release dates | |
| Windows | January 2, 2025 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Action, FPS |
| Art styles | Anime |
| Themes | Cyberpunk, Horror, Sci-fi |
| Series | The Citadel |
| The Citadel | |
|---|---|
| The Citadel | 2020 |
| Beyond Citadel | 2025 |
Beyond Citadel is a singleplayer first-person action and FPS game in the The Citadel series.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam | DRM-free when launched via the executable |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\beyond_citadel\Saved\Config\WindowsNoEditor\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3371240/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\beyond_citadel\Saved\SaveGames\*.sav |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3371240/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | Slider ranging from 70° to 100°. | ||
| Windowed | Runs on Borderless Fullscreen by default, can be changed into Windowed by pressing F11. | ||
| Borderless fullscreen windowed | Runs on Borderless Fullscreen by default, can be changed into Windowed by pressing F11. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | Set by default to sg.AntiAliasingQuality=3 on GameUserSettings.ini. |
||
| Vertical sync (Vsync) | Does not has Vsync enabled nor has a Vsync toggle. See Turning Vsync ON. | ||
| 60 FPS and 120+ FPS | FPS is limited up to 120; setting an FPS limit also sets a Hz limit. Max Frame Rate/Hz is 30Hz, 60Hz, 90Hz and 120Hz. To go beyond this limit, see Unlocking FPS. | ||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Turning Vsync ON
| Turning Vsync ON |
|---|
|
Turning Mouse Acceleration & Mouse Smoothing OFF
| Turning Mouse Acceleration & Mouse Smoothing OFF |
|---|
|
Using Supplies With Gamepad
- Currently, the "Supplies" action can't be mapped on a gamepad in-game.
| Adding Supplies action to a Gamepad Button[1] |
|---|
|
Unlocking FPS
| Going beyond 120FPS[2] |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | You can rebind all binds in-game. | |
| Mouse sensitivity | There is 2 sliders, Horizontal and Vertical - changing this setting also affects controller sensibility. Aiming sensibility can be changed as well. | |
| Mouse acceleration | On by default. See Turning Mouse Acceleration & Mouse Smoothing OFF. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | There is only generic propmts like "USE", but not glyphs for both keyboard and mouse. Prompts appear on tutorials, however they are labeled like "Gamepad face button right", for example. Menus also do not have any prompt. | |
| Mouse Y-axis inversion | Changing this also affects controllers; you can also invert X-axis. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | You can rebind all binds in-game | |
| Controller sensitivity | There is 2 sliders, Horizontal and Vertical - changing this setting also affects mouse sensibility. Aiming sensibility can be changed as well. | |
| Controller Y-axis inversion | Changing this also affects mouses; you can also invert X-axis. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | Prompts appear on tutorials, however they are labeled like "Gamepad face button right", for example. | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master, SFX and Music are all separate sliders. | |
| Surround sound | ||
| Subtitles | Subtitles are tied to your prefered UI language. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Japanese | Despite the Steam page saying there's no japanese for the Interface, there actually is JP for the Interface on the Language & Input Priority settings. |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | On the Steam page, it recommends a DX12 card, but the game actually runs in DX11. Additionally, the game uses Discard (Flip) |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | PhysX |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | 11 | ||
| Processor (CPU) | Intel Core i7-7700HQ 2.80 GHz | Intel Core i7-9750H 2.60 GHz | ||
| System memory (RAM) | 8 GB | 32 GB | ||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 1060 DirectX 12 compatible | Nvidia GeForce RTX 2070 | ||
- On the read me file on the game's folder, there is different recommended specs:
- ◯Reccomended Spec
- OS: Windows 10
- CPU:Intel Core i7-7700 2.8GHz
- GPU:NVIDIA GeForce GTX 1060
- RAM:16GB
- STORAGE:SSD with 2 GB free space ← !!!!SSD SUPER RECOMMENDED!!!!
- INPUT;Keyboard & mouse ← Also rather strongly recommended
- DISPLAY:1920x1080 Display(3:4 Display not supported)
Notes
- ↑ Unreal Engine 4 engine build: 4.25
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/3371240/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (3371240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Coates87 on 2025-03-13
- ↑ Verified by User:Teio on 2025-12-20