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Beyond Citadel

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Beyond Citadel
Beyond Citadel cover
Developers
doekuramori
Engines
Unreal Engine 4[Note 1]
Release dates
Windows January 2, 2025
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Anime
Themes Cyberpunk, Horror, Sci-fi
Series The Citadel
Beyond Citadel on IGDB
Beyond Citadel on MobyGames
The Citadel
The Citadel 2020
Beyond Citadel 2025

Beyond Citadel is a singleplayer first-person action and FPS game in the The Citadel series.

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched via the executable
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\beyond_citadel\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3371240/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\beyond_citadel\Saved\SaveGames\*.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3371240/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Slider ranging from 70° to 100°.
Windowed
Runs on Borderless Fullscreen by default, can be changed into Windowed by pressing F11.
Borderless fullscreen windowed
Runs on Borderless Fullscreen by default, can be changed into Windowed by pressing F11.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Set by default to sg.AntiAliasingQuality=3 on GameUserSettings.ini.
Vertical sync (Vsync)
Does not has Vsync enabled nor has a Vsync toggle. See Turning Vsync ON.
60 FPS and 120+ FPS
FPS is limited up to 120; setting an FPS limit also sets a Hz limit. Max Frame Rate/Hz is 30Hz, 60Hz, 90Hz and 120Hz. To go beyond this limit, see Unlocking FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Color blind mode
See the glossary page for potential workarounds.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Turning Vsync ON

Turning Vsync ON
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change bUseVSync from false to true.
  4. Save the file.

Turning Mouse Acceleration & Mouse Smoothing OFF

Turning Mouse Acceleration & Mouse Smoothing OFF
  1. Go to the configuration file(s) location.
  2. Open Input.ini.
  3. Under [/Script/Engine.InputSettings] add the lines bEnableMouseSmoothing=False and bViewAccelerationEnabled=False
  4. Save the file.

Using Supplies With Gamepad

Currently, the "Supplies" action can't be mapped on a gamepad in-game.
Adding Supplies action to a Gamepad Button[1]
  1. Go to the configuration file(s) location.
  2. Open Input.ini.
  3. Add the following line below:
    ActionMappings=(ActionName="supplies_pad",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right)
  4. Replace the Gamepad_DPad_Right in Key=Gamepad_DPad_Right with the preferred gamepad button.
  5. Save the file.

Unlocking FPS

Going beyond 120FPS[2]
  1. Go to the save game data location.
  2. Open sav_graphic.sav with notepad.
  3. Change t.MaxFPS to the desired value,
  4. Save the file.

Input

Keyboard and mouse State Notes
Remapping
You can rebind all binds in-game.
Mouse sensitivity
There is 2 sliders, Horizontal and Vertical - changing this setting also affects controller sensibility. Aiming sensibility can be changed as well.
Mouse acceleration
On by default. See Turning Mouse Acceleration & Mouse Smoothing OFF.
Mouse input in menus
Keyboard and mouse prompts
There is only generic propmts like "USE", but not glyphs for both keyboard and mouse. Prompts appear on tutorials, however they are labeled like "Gamepad face button right", for example. Menus also do not have any prompt.
Mouse Y-axis inversion
Changing this also affects controllers; you can also invert X-axis.
Controller
Controller support
Full controller support
Controller remapping
You can rebind all binds in-game
Controller sensitivity
There is 2 sliders, Horizontal and Vertical - changing this setting also affects mouse sensibility. Aiming sensibility can be changed as well.
Controller Y-axis inversion
Changing this also affects mouses; you can also invert X-axis.
Controller types
XInput-compatible controllers
Xbox button prompts
Prompts appear on tutorials, however they are labeled like "Gamepad face button right", for example.
Impulse Trigger support
DirectInput-compatible controllers
PlayStation controllers
See the glossary page for potential workarounds.
Nintendo controllers
Other controller(s)
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Master, SFX and Music are all separate sliders.
Surround sound
Subtitles
Subtitles are tied to your prefered UI language.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese
Despite the Steam page saying there's no japanese for the Interface, there actually is JP for the Interface on the Language & Input Priority settings.

Other information

API

Technical specs Supported Notes
Direct3D 11 On the Steam page, it recommends a DX12 card, but the game actually runs in DX11. Additionally, the game uses Discard (Flip)
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
MinimumRecommended
Operating system (OS) 10
Processor (CPU) Intel Core i7-7700HQ 2.80 GHz
System memory (RAM) 8 GB
Storage drive (HDD/SSD) 2 GB
Video card (GPU) Nvidia GeForce GTX 1060
DirectX 12 compatible
On the read me file on the game's folder, there is different recommended specs:
  • ◯Reccomended Spec
  • OS: Windows 10
  • CPU:Intel Core i7-7700 2.8GHz
  • GPU:NVIDIA GeForce GTX 1060
  • RAM:16GB
  • STORAGE:SSD with 2 GB free space ← !!!!SSD SUPER RECOMMENDED!!!!
  • INPUT;Keyboard & mouse ← Also rather strongly recommended
  • DISPLAY:1920x1080 Display(3:4 Display not supported)


Notes

  1. Unreal Engine 4 engine build: 4.25
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Coates87 on 2025-03-13
  2. Verified by User:Teio on 2025-12-20