Daemon X Machina
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Marvelous First Studio | |
| Publishers | |
| Marvelous | |
| XSEED | |
| Engines | |
| Unreal Engine 4 | |
| Release dates | |
| Windows | February 13, 2020 |
| Reception | |
| Metacritic | 72 |
| OpenCritic | 71 |
| IGDB | 71 |
| Taxonomy | |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Shooter, Vehicle combat |
| Vehicles | Robot |
| Art styles | Anime, Cel-shaded |
| Themes | Fantasy |
| Series | Daemon X Machina |
| Daemon X Machina | |
|---|---|
| Daemon X Machina | 2020 |
| Daemon X Machina: Titanic Scion | 2025 |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | DRM-free when launched directly through DXM-Win64-Shipping.exe. Epic Games Store must be running for multiplayer features. |
|||
| Steam |
- The Nintendo Switch DLC collaborations with The Witcher 3: Wild Hunt, as well as Eureka Seven and Code Geass (both Japan only), are not available for the PC version.[1]
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Steam | %LOCALAPPDATA%\DXM\Saved\Config\WindowsNoEditor
or %LOCALAPPDATA%\DXM\Saved_EOS\Config\WindowsNoEditor |
| Epic Games Launcher | %LOCALAPPDATA%\DXM\Saved_EOS\Config\WindowsNoEditor |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1167450/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Steam | %LOCALAPPDATA%\DXM\Saved\SaveGames |
| Epic Games Launcher | %LOCALAPPDATA%\DXM\Saved_EOS\SaveGames |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1167450/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud | Syncs graphic settings |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Restricted to a pillarboxed 16:9 aspect ratio by default,[2] and uses Vert- FOV scaling.[3] Use 21xMachi9 (Doesn't work in Patch 1.06) to remove the pillarboxing and adjust the field of view based on the in-game resolution. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Use 21xMachi9 to adjust the field of view. | ||
| Windowed | |||
| Borderless fullscreen windowed | Two options: "Windowed (Fullscreen)" and "Windowed (Borderless)". The "Windowed (Fullscreen)" setting works similarly to "Borderless", but will apply the game's resolution to an optimal setting that cannot be changed. | ||
| Anisotropic filtering (AF) | Changes with the texture quality setting. For manual adjustment force in GPU control panel or see Anisotropic filtering (AF). | ||
| Anti-aliasing (AA) | FXAA and TAA presets available. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Choice between 30 FPS, 60 FPS, 120 FPS, 144 FPS, or 200 FPS. Use 21xMachi9 to raise the cap above 200 FPS, or to set custom targets. | ||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
| Adjust AF samples[4] |
|---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
| Enable AA sharpening[4] |
|---|
[SystemSettings] r.Tonemapper.Sharpen=1
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | One preset is available. Keys can also be completely remapped to one of three custom layouts using the preset as a base. | |
| Mouse sensitivity | Referred to as "Camera Sensitivity". Can be set in intervals of 0.5, from -10.0 - +20.0. | |
| Mouse acceleration | ||
| Mouse input in menus | The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively. | |
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | A keyboard is required to input characters. | |
| Controller remapping | Three presets are available. Controls can also be completely remapped to one of three custom layouts using one of the presets as a base. | |
| Controller sensitivity | Referred to as "Camera Sensitivity". Can be set in intervals of 0.5, from -10.0 - +20.0. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | Lacks Nintendo Switch Pro Controller and gyro aim support, despite originally being available for the console. |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Three levels of vibration are selectable: "Mild", "Normal", and "Strong". | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master, Voice, BGM, SFX, and Warning SFX. Can be set in intervals of 1, from 0-20. | |
| Surround sound | In-game toggle to switch between surround sound and stereo. | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
- Audio cannot be swapped between English or Japanese while in-game.
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Spanish | ||||
| Brazilian Portuguese | Port of the fan translation by M.I.L Traduções; download. |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 4 | Co-op, Versus Use Nucleus Co-op. 1v1 or 2v2 battles in Versus. |
||
| LAN play | ||||
| Online play | 4 | Co-op, Versus 1v1 or 2v2 battles in Versus. |
||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking |
Issues fixed
21xMachi9 not working in Linux
| Steam Launch Options[5] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[6] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Criware | |
| Cutscenes | Criware | |
| Multiplayer | Epic Online Services |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 8.1, 10 | |||
| Processor (CPU) | Intel Core i5-3470 AMD FX-8300 | Intel Core i7-6700 AMD Ryzen 5 2600 |
||
| System memory (RAM) | 6 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 13 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
||
- A 64-bit operating system is required.
- Also runs on Windows 7 despite minimum requirements on the store page.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1167450/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1167450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Siliconera - Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures
- ↑ Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures - last accessed on 2020-02-05
- ↑ Verified by User:KingKrouch on 2020-04-29
- ↑ 4.0 4.1 Verified by User:MasterBlaster on 2020-02-12
- Checked by testing game after editing config files.
- ↑ Verified by User:Mouse on 2021-09-29
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.