Dragon Quest Treasures
| Developers | |
|---|---|
| Tose[Note 1] | |
| Publishers | |
| Square Enix | |
| Engines | |
| Unreal Engine 4[Note 2] | |
| Release dates | |
| Windows | July 14, 2023 |
| Reception | |
| OpenCritic | 73 |
| IGDB | 77 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, JRPG |
| Art styles | Anime |
| Themes | Fantasy |
| Series | Dragon Quest |
| ⤏ Go to series page | |
| Dragon Quest X | 2013 |
| Dragon Quest Heroes | 2015 |
| Dragon Quest Heroes II | 2017 |
| Dragon Quest XI | 2018 |
| Dragon Quest Builders 2 | 2019 |
| Dragon Quest Rivals Ace | 2020 |
| Dragon Quest XI S - Definitive Edition | 2020 |
| Dragon Quest X Offline | 2022 |
| Dragon Quest Treasures | 2023 |
| Infinity Strash: Dragon Quest The Adventure of Dai | 2023 |
| Dragon Quest+ (unofficial remake) | 2023 |
| Dragon Quest Builders | 2024 |
| Dragon Quest Monsters: The Dark Prince | 2024 |
| Dragon Quest III HD-2D Remake | 2024 |
| Dragon Quest I & II HD-2D Remake | 2025 |
| Dragon Quest VII Reimagined | 2026 |
Dragon Quest Treasures is a singleplayer third-person action and JRPG game in the Dragon Quest series.
Originally planned as a Dragon Quest Monsters title featuring a younger Erik and Mia from Dragon Quest XI,[3] the project faced "various twists and turns" according to Monsters series producer and Treasures producer Taichi Inuzuka, and was later reintroduced in its current form after an extended period of silence.[4]
The game was first released on Nintendo Switch in December 2022. A Windows version was given a surprise announcement and release on July 14, 2023.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Green Man Gaming | Digital Deluxe Edition also available. | |||
| Humble Store | Digital Deluxe Edition also available. | |||
| Steam | Digital Deluxe Edition also available. |
Version Differences
- The Digital Deluxe Edition includes the base game, three monster allies, 25 Bestest Buddy Bullets and 25 Omniheal Bombs.
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\DragonQuestTreasures\Saved\SaveGames\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2021210/pfx/[Note 3] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\DragonQuestTreasures\Saved\SaveGames\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2021210/pfx/[Note 3] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Use Lyall's DQTreasuresFix. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
| Anisotropic filtering (AF) | Low, Medium, and High Texture Filtering. | ||
| Anti-aliasing (AA) | As a slider in 5 steps. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | Choice between 30, 60, 90, 120, 144 and uncapped FPS. Most in-engine cutscenes[Note 4] and menus are capped at 60 FPS.[8] FMV cutscenes are pre-recorded at 30 FPS. | ||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | Referred to as Horizontal/Vertical Camera Speed. | |
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | Referred to as Horizontal/Vertical Camera Movement. | |
| Controller | ||
| Controller support | ||
| Full controller support | A keyboard is required to enter a gang name and gift codes. | |
| Controller remapping | ||
| Controller sensitivity | Referred to as Horizontal/Vertical Camera Speed. | |
| Controller Y-axis inversion | Referred to as Horizontal/Vertical Camera Movement. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, Sound Effect, Voice volume sliders. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | British English. | |||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Spanish | ||||
| Brazilian Portuguese | Fan translation is available from Traduções PKG. |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Kawaii Physics | [9] |
| Audio | CRI ADX | |
| Cutscenes | CRI Movie |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10, 11 | |||
| Processor (CPU) | AMD Ryzen 3 1200 Intel Core i5-3300 | Intel Core i5-6500 | ||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 8 GB | |||
| Video card (GPU) | AMD Radeon RX 460 Intel Arc A380 Nvidia GeForce GTX 750 DirectX 12 compatible | AMD Radeon RX 480 Intel Arc A750 Nvidia GeForce GTX 970 |
||
- A 64-bit operating system is required.
Notes
- ↑ Windows version co-developed with Tose's Philippines subsidiary.[1]
- ↑ Unreal Engine 4 engine build: 4.25.1.0[2]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2021210/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2021210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The sequence upon starting the game for the first time is capped at 30 FPS.[8]
References
- ↑ Verified by User:Fds29 on 2023-09-01
- Seen in the "View Credits" notice on the title screen. This appears to be credits for the PC version staff, since it doesn't correspond to the Switch version credits on MobyGames.
- ↑ Verified by User:Fds29 on 2023-07-19
- ↑ New Dragon Quest Monsters game in development for console starring Erik and Mia - Gematsu - last accessed on 2023-07-15
- ↑ Dragon Quest Treasures Announced - Gematsu - last accessed on 2023-07-15
- ↑ DRAGON QUEST TREASURES History · Change #21846012 · SteamDB - last accessed on 2024-01-11
- ↑ DRAGON QUEST TREASURES History · Change #U:44214401 · SteamDB - last accessed on 2024-01-11
- ↑ Verified by User:Fds29 on 2024-01-11
- Scanned the executable with Detect it Easy.
- ↑ 8.0 8.1 Verified by User:Fds29 on 2023-07-19
- Checked by looking at RTSS while playing at 120 FPS.
- ↑ Verified by User:Fds29 on 2023-07-19
- Seen in the copyright notice page.