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Elona

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Elona
Developers
Lafrontier
Release dates
Windows August 31, 2007
Taxonomy
Monetization Freeware
Modes Singleplayer
Pacing Turn-based
Perspectives Top-down view
Controls Direct control
Genres RPG, Roguelike
Art styles Pixel art
Themes Fantasy
Series Eternal League of Nefia
Elona on IGDB
Elona on MobyGames
Elona on Wikipedia
Eternal League of Nefia
Elona 2007
Elona Shooter 2009
Elin EA

Elona is a singleplayer top-down view RPG and roguelike game in the Eternal League of Nefia series.

On November 2010, Lafrontier discontinued the development of Elona and released the source code for a limited time.

General information

Fandom Wiki (English)
WikiWiki Wiki (Japanese)
Omake Line Wiki (Japanese)

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows

Monetization

Type Notes
Freeware The game is free to download.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Essential Improvements

Forks

Since the release of the source code various engine overhauls and forks have been created to enhance or modify the game in different ways.

Name Description
Elona+ custom Elona+ fork featuring an English translation for quests and items, along with features like customizable pet AI.
Windows
Elona+ Implementation of Acts II and III of the main quest with new enemies to go with them, new items, and more special actions. Training and leveling is very much different compared to vanilla Elona. Also fixes loopholes and abusable features.
Windows
BF Contains only bug fixes and optimizations. For people who don't like Elona variants nor the bugs remaining in Elona 1.22.
Windows
Orehack Adds useful features like saving equipment sets, damage/stamina display, more options in game settings, and ability to give pets battle orders.
Windows
OpenNefia Open-source engine reimplementation using Lua and the LÖVE game engine.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/config.txt[Note 1]

Save game data location

System Location
Windows <path-to-game>/save[Note 1]

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Video and audio options
Video and audio options

Graphics feature State Notes
Widescreen resolution
Pixel-based. Resolution must be changed by editing config.txt. Limited to a maximum height of 768px
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Frame generation
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Framerate measuring applications do not hook.
High dynamic range display (HDR)
Ray tracing (RT)
Color blind mode
See the glossary page for potential workarounds.

Input

Controller remapping options
Controller remapping options

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
All speech is text-only.
Closed captions
Mute on focus lost
Royalty free audio
General MIDI audio

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Storage drive (HDD/SSD)


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References