Engine:Speed
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| EA Canada | |
| First release date | |
| October 21, 2002 | |
| Latest release date | |
| July 27, 2010 |
| Game | Developer | Publisher | First release |
|---|---|---|---|
| Need for Speed: Carbon | EA Black Box | Electronic Arts, CNEC | November 1, 2006 |
| Need for Speed: Hot Pursuit 2 | EA Canada | Electronic Arts | October 21, 2002 |
| Need for Speed: Most Wanted | EA Black Box | Electronic Arts, CNEC, ak tronic Software & Services, 1C-SoftClub | November 15, 2005 |
| Need for Speed: ProStreet | EA Black Box | Electronic Arts, Ak tronic Software & Services, 1C-SoftClub | November 13, 2007 |
| Need for Speed: Undercover | EA Black Box | Electronic Arts | November 18, 2008 |
| Need for Speed: Underground | EA Black Box | Electronic Arts | November 17, 2003 |
| Need for Speed: Underground 2 | EA Black Box | Electronic Arts | November 9, 2004 |
| Need for Speed: World | EA Singapore, EA Black Box, Easy Studios, EA Vancouver | Electronic Arts | July 27, 2010 |
Notes:
- Engine name is internal codename for EA Black Box's game engine used across all their Need for Speed games.[1][2][3] Actual name unknown.
References
- ↑ GitHub - Need for Speed: Most Wanted (GC) nfsmw/src/Speed - last accessed on 2025-07-31
- ↑ GitHub - Need for Speed: Most Wanted (GC) nfsmw/src/Speed/Indep/bWare/Src/SpeedScript.cpp - last accessed on 2025-07-31
- ↑ PCGamingWiki - Citation needed regarding EAGL claim - last accessed on 2025-07-31