Everhood
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Chris Nordgren | |
| Jordi Roca | |
| Publishers | |
| Foreign Gnomes | |
| Surefire.Games | |
| Engines | |
| Unity 2018[Note 1] | |
| Release dates | |
| Windows | March 4, 2021 |
| Reception | |
| Metacritic | 83 |
| OpenCritic | 82 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Genres | Music/rhythm, RPG |
| Art styles | Pixel art |
| Series | Everhood |
| Everhood | |
|---|---|
| Everhood | 2021 |
| Everhood 2 | 2025 |
Everhood is a singleplayer music/rhythm and RPG game in the Everhood series.
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | ||||
| GOG.com | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Steam | DRM-free when launched directly from executable with Steam closed. |
- A demo is available from itch.io.
- The PC version does not include the additional content from Everhood: Eternity Edition, available only on PlayStation and Xbox consoles.[2]
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Foreign Gnomes\Everhood |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1229380/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Foreign Gnomes\Everhood\config |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1229380/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Pillarboxed 4:3 aspect ratio | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Battle music, other music, sound effects | |
| Surround sound | ||
| Subtitles | All dialogue is text-only. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| Japanese |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Input | Rewired |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | Vista, 7, 8, 10 | |||
| Processor (CPU) | 2 GHz | |||
| System memory (RAM) | 2 GB | 3 GB | ||
| Storage drive (HDD/SSD) | 400 MB | |||
| Video card (GPU) | 128 MB of VRAM | 512 MB of VRAM | ||
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.4.27f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1229380/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1229380) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2021-06-11
- ↑ Everhood: Eternity Edition | Coming exclusively to XBOX ONE/SERIES and PS5 & PS4 on September 28! - YouTube - last accessed on 2024-02-27