Fighting EX Layer
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Arika | |
| Engines | |
| Unreal Engine 4 | |
| Release dates | |
| Windows | November 29, 2018 |
| Taxonomy | |
| Monetization | DLC |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Side view |
| Controls | Direct control |
| Genres | Arcade, Fighting |
| Art styles | Anime |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam |
Monetization
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Color Set: Type A | ||
| Color Gold/Silver: Shirase | ||
| Color Gold/Silver: Kairi | ||
| Color Gold/Silver: Sanane | ||
| Color Gold/Silver: Garuda | ||
| Color Gold/Silver: Doctrine | ||
| Color Gold/Silver: Skullomania | ||
| Color Gold/Silver: Blair | ||
| Color Gold/Silver: Shadow | ||
| Color Gold/Silver: Allen | ||
| Color Gold/Silver: Darun | ||
| Color Gold/Silver: Jack | ||
| Color Gold/Silver: Hayate | ||
| Color Gold/Silver: Hokuto | ||
| Color Gold/Silver: Pullum | ||
| Color Gold/Silver: Rosso | ||
| Color Gold/Silver: Terry | ||
| Character: Terry |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\EXF\Saved\Config\WindowsNoEditor\GameUserSettings.ini |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/871200/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/871200/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | Framerate capped at 60; game speed timed to framerate. | ||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Keys are mapped to a virtual controller | |
| Mouse sensitivity | ||
| Mouse acceleration | No mouse support | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish |
Network
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| Local play | |||
| LAN play | |||
| Online play | |||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Issues fixed
"Fatal Error" Message On Launch
- The Steam Input Wrapper seems to cause a crash if it's active.
| Disable Steam Input Wrapper |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7, 8, 10 | |||
| Processor (CPU) | Intel Core i3-4160 3.60 GHz | Intel Core i5-4690 3.50 GHz | ||
| System memory (RAM) | 6 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 4 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 660 Nvidia GeForce GTX 750 Ti 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 | ||
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/871200/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (871200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.