Infinity Nikki
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
| Developers | |
|---|---|
| Infold Games | |
| Publishers | |
| China | Papergames |
| Infold Games | |
| Engines | |
| Unreal Engine 5[Note 1] | |
| Release dates | |
| Windows | December 5, 2024 |
| Reception | |
| Metacritic | 80 |
| OpenCritic | 80 |
| Taxonomy | |
| Monetization | Ad-supported, Free-to-play, Subscription |
| Microtransactions | Currency, Infinite spend, Loot box, Free-to-grind, Time-limited, Unlock |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Adventure, Open world, RPG |
| Art styles | Anime |
| Themes | Fantasy |
Warnings
- This game requires a constant internet connection for all game modes.
Infinity Nikki is a singleplayer and multiplayer third-person adventure, open world and RPG game.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | Global server | |||
| Official website | China server | |||
| Epic Games Store | Global server | |||
| Steam | Global or China server based on account location.[Note 2] |
- Requires a Infoldgames account.
- All versions require a constant internet connection for all game modes. Game is protected with a protection technology from Tencent called TVMP, similar to VMProtect.
Monetization
| Type | Notes |
|---|---|
| Ad-supported | In-game main menu has a banner section that can display cross promotion material.[2] |
| Free-to-play | The game is free-to-play. |
| Subscription | Players can purchase a subscription called the Weekly Card, which grants 60 Stellarites upon purchase, and also gives daily stamina rewards for 7 days. Additionally players can also purchase a subscription called the Monthly Card, which grants 300 Stellarites and daily Diamond rewards for 30 days. |
Microtransactions
| Type | Notes |
|---|---|
| Cosmetic | A vast majority of outfits can be purchased through gacha rolls. |
| Currency | Real money is used to purchase Stellarite, which can be converted to Diamonds at a 1-to-1 rate or used to purchase item bundles in the in-game shop. Stellarite are used to purchase Revelation or Resonite Crystals, which are then used to purchase gacha rolls, which is the only way to obtain the vast majority of outfits in the game. |
| Free-to-grind | Players can earn Diamonds through completing daily quests, obtaining achievements, and opening chests found throughout the world, among other methods. Players can also directly earn Revelation or Resonite Crystals. |
| Loot box | There are two main types of Warps: the permanent Standard Resonance and limited-time Event Resonances for Outfits. |
| Time-limited | Limited-time Event Resonances, as the name implies, are only available for a limited time. Event Warps require Revelation Crystals instead of Resonite Crystals. |
| Unlock | Outfits obtained from microtransactions may alter the effect of existing abilities. Summoning bike anywhere requires purchasing a microtransaction item.[3] |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\InfinityNikki\X6Game\Saved\Config\Windows\[Note 3] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3164330/pfx/[Note 4] |
- The game removes user created Engine.ini upon launch, reverting changed settings to its original state if the same file isn't created again before next launch.[4]
Save game data location
| System | Location |
|---|---|
| Windows | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3164330/pfx/[Note 4] |
- Despite the game being single player only, save data (except photos the player didn't upload) is always stored server-side.
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | Linked to Infoldgames account. | |
| Steam Cloud | Linked to Infoldgames account. |
- Cross-save is available with the console and mobile versions of the game.
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Some cutscenes are locked to a 21:9 aspect ratio. | ||
| Multi-monitor | |||
| Ultra-widescreen | Natively compatible. Game auto-detects aspect ratio and switches resolution accordingly. |
||
| 4K Ultra HD | [5] | ||
| Field of view (FOV) | A slider is available, adjustable from 55–95°. Set to 75° by default. | ||
| Windowed | |||
| Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
| Anisotropic filtering (AF) | Scales with the Texture quality setting.[6] | ||
| Anti-aliasing (AA) | TAA option removed in favor of TAAU Native option.[7] | ||
| High-fidelity upscaling | TAAU, TSR, DLSS 4, XeSS Dynamic Resolution or Render Quality can be used to adjust the scaling preset. DLSS 4 added in Version 1.5.[8] |
||
| Frame generation | DLSS Frame Generation, DLSS Multi-Frame Generation, XeSS Frame Generation |
||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | 30, 60, 90, 120 and Unlimited FPS settings. | ||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Ray tracing (RT) | Settings only available after game is started and are only available for Nvidia RTX GPUs. Ambient Occlusion and Reflections but barely noticeable[9] unless on larger body of water that reflects off-screen objects.[10] | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
- Forcing native HDR from the engine produces correct result in most scenes, but some cutscenes appears too bright and oversaturated. Also, the game will crash if it attempts to take a screenshot, either instructed by player (using the screenshot or camera feature) or automatically happens during some cutscenes.[11]
- The in-game brightness setting alters the tone mapping of the render to decide the contrast of the scene. When using displays with good contrast and/or any Auto HDR technology, it is beneficial to set the in-game brightness to the lowest in order to improve the dynamic of the result render.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | Referred to as Camera Rotation Speed. Slow, Medium, and Fast options are available. | |
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | Upon first launch, the game is in keyboard and mouse mode, and controller mode needs to be manually turned on using a mouse. Additionally, even in controller mode, game update notification dialogs need to be interacted using a mouse, and some in-game features launch a built in web browser that can only be interacted and closed using a mouse. | |
| Controller remapping | Limited to two pre-configured presets. | |
| Controller sensitivity | Referred to as Camera Rotation Speed. Slow, Medium, and Fast options are available. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | See the glossary page for potential workarounds. |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| HD haptic feedback | DualSense |
|
| Digital movement support | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master, Music, Sound Effects, Voice, Outfit Sound Effects, and Footstep Sound Effects. | |
| Surround sound | Plays up to 7.0.[13] | |
| Subtitles | Cannot be disabled. | |
| Closed captions | ||
| Mute on focus lost | Referred to as Mute Background. Toggleable in the settings. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Indonesian | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Brazilian Portuguese | ||||
| Latin American Spanish | ||||
| Thai |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | ||||
| Online play | 5 | Multiplayer added through version 1.5 update.[14] | ||
| Crossplay | Supported platforms: Android, iOS, PlayStation 5 |
|||
Connection types
| Type | Native | Notes |
|---|---|---|
| Peer-to-peer | ||
| Dedicated | Developer-hosted. | |
| Self-hosting | ||
| Direct IP |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 | [15] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Wwise | |
| Cutscenes | Bink Video 2 | [16] |
| Anti-cheat | Anti-Cheat Expert |
- Uses the Enlighten middleware for Global Illumination.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core i5 6600 AMD Ryzen 5 1500X | Intel Core i7 6700 AMD Ryzen 5 2600 |
||
| System memory (RAM) | 16 GB | |||
| Storage drive (HDD/SSD) | 50 GB | 60 GB (SSD)[17] | ||
| Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 590 Intel Arc A380 DirectX 12 compatible | Nvidia GeForce RTX 2060 Nvidia GeForce RTX 3050 Laptop AMD Radeon RX 5700 XT Intel Arc A580 |
||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.4.4.0[1]
- ↑ Steam account location in China -> China server, else -> global server
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 4.0 4.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3164330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ 5.0 5.1 Composite image showing both Control Modes
References
- ↑ Verified by User:Cciacona on 2024-12-04
- According to game executable.
- ↑ Verified by User:Flamerat on 2024-12-19
- By far, the China server has displayed a cross promotion ad between the game and the booking service CTrip (携程).
- ↑ Verified by User:Flamerat on 2025-1-24
- ↑ Verified by User:Flamerat on 2024-12-12
- ↑ Verified by User:MasterBlaster on 2026-01-05
- Tested at 3840x2160 resolution.
- ↑ Verified by User:Fayaine on 2024-12-03
- Tested with UUU and based off the default UE5 engine scalability.
- ↑ April 28: Version 1.5 Update Notice - last accessed on 2025-05-07
- "Temporal Anti-Aliasing (TAA) and Temporal Super Resolution (TSR) now include adjustable quality presets."
- ↑ April 28: Version 1.5 Update Notice - last accessed on 2025-05-07
- "Enhanced the DLSS feature on PC, now supporting the new Nvidia DLSS 4 super-resolution model and Reflex low-latency technology. An Nvidia RTX graphics card that supports the feature is required."
- ↑ Infinity Nikki Benchmarks & PC Performance Analysis - last accessed on 2024-12-04
- "Going into more details, the devs have used Ray Tracing to enhance the game’s Ambient Occlusion and Reflections. However, the RTAO effects are as underwhelming as they can get. Here are two comparison screenshots. On the left, we have the non-RT version and, on the right, the RT version. And, honestly, I can’t see any differences at all. Even the grass, which should greatly benefit from RTAO, does not have any AO effects at all."
- ↑ Verified by User:Flamerat on 2025-01-23
- Without RT, the game defaults to screen space reflection and fall back to cube mapping if the object is off screen and is static, or not reflected for dynamic objects. With RT enabled dynamic reflections is enabled on off-screen objects, while anything that's still on screen would prioritize screen space reflection
- ↑ Verified by User:Flamerat on 2024-12-12
- ↑ Will the official release version support controller, and which controllers are compatible? - last accessed on 2024/12/2
- "Wired support for DualShock 4, DualSense, DualSense Edge"
- ↑ Verified by User:MasterBlaster on 2026-01-05
- Tested using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ ♾️《无限暖暖》1.5版本泡泡季 - 联机功能 玩法说明 - 无限暖暖综合讨论 - TapTap 无限暖暖论坛 - last accessed on 2025-07-23
- ↑ Verified by User:Blisto on 2025-06-19
- ↑ Verified by User:MasterBlaster on 2026-01-05
- As seen after opening the
Moviessubfolder in the game's installation directory. All of the files in the directory and subfolders areBK2files.
- As seen after opening the
- ↑ Infinity Nikki PC Installation Guide - last accessed on 2024/12/2
Categories:
- Released games under active development
- Games in development
- Windows
- Ad-supported
- Free-to-play
- Subscription
- Currency
- Infinite spend
- Loot box
- Free-to-grind
- Time-limited
- Unlock
- Singleplayer
- Multiplayer
- Real-time
- Third-person
- Direct control
- Adventure
- Open world
- RPG
- Anime
- Fantasy
- Games
- Invalid template usage (Video)
- Crossplay games