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Initial D: Mountain Vengeance

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Initial D: Mountain Vengeance
Initial D: Mountain Vengeance cover
Developers
Canopy Games
Publishers
ValuSoft
Engines
Cal3D
Release dates
Windows February 24, 2004
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Art styles Anime
Series Initial D
Initial D: Mountain Vengeance on HowLongToBeat
Initial D: Mountain Vengeance on IGDB
Initial D: Mountain Vengeance on MobyGames
Initial D
Initial D: Ryosuke Takahashi's Fastest Typing Theory 2000
Initial D Second Stage: Fastest Typing in Kanto Project 2001
Initial D: Mountain Vengeance 2004

Initial D: Mountain Vengeance is a singleplayer third-person racing game in the Initial D series.

It's based on the TOKYOPOP dub of the anime, and thus uses the dub's names and soundtrack, and was released only in North America.

However, it has limited resolutions, only two (800x600, 1024x768) screen resolutions are supported.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\cfg\[Note 1]
Editing files doesn't seem to change anything.

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 1]
Save files are encrypted.

Video

Sound and Display options.
Sound and Display options.

Graphics feature State Notes
Widescreen resolution
Stretches from 4:3 resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Has three separate viewing angles.
Windowed
See Borderless fullscreen windowed.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
On/Off.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Forced on.
60 FPS and 120+ FPS
High dynamic range display (HDR)
Color blind mode
See the glossary page for potential workarounds.

Borderless fullscreen windowed

Play in Borderless Windowed mode[citation needed]
  1. Download and install 3D-Analyze.
  2. Launch 3D-Analyze.
  3. In 3D-Analyze, click the SELECT button and choose <path-to-game>\InitialD.exe.
  4. Check "force windowed mode".
  5. Click the RUN button.

Input

Control options.
Control options.

Keyboard and mouse State Notes
Remapping
Mouse sensitivity
Mouse is only used for menus.
Mouse acceleration
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support
Only DirectInput.
Full controller support
Some options can only be toggled by KB/M, intro videos cannot be skipped with controller.
Controller remapping
Some buttons cannot be properly remapped.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See Controller support.
Xbox button prompts
Impulse Trigger support
DirectInput-compatible controllers
PlayStation controllers
Nintendo controllers
Other controller(s)
Additional button prompts
Input settings icon - Generic Controller.svg
Game uses generic button names, ie "Button A".
Additional information
Controller hotplugging
When controller is unplugged, the game will input randomly until it's plugged back in.
Input prompt override
Haptic feedback
Simultaneous controller+KB/M

Controller support

Fix button assignment[citation needed]
  1. Download and run XInput Plus.
  2. Set the "Target Program" to InitialD.exe.
  3. Go to "DirectInput" and check "Enable DirectInput Output".
  4. Assign LT/RT to Button 11/12.
  5. Click Apply, this will install DLL files in <path-to-game>.

Audio

Audio feature State Notes
Separate volume controls
Master volume only, music is toggled on or off.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
MinimumRecommended
Operating system (OS) 98, ME, XP
Processor (CPU) Intel Pentium III 500 MHz
System memory (RAM) 128 MB
Storage drive (HDD/SSD) 375 MB
Video card (GPU) 16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX 8.1 compliant sound card
Other 4X CD-ROM drive


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References