Kinnikuman Muscle Fight
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Matayan | |
| Engines | |
| 2D Fighter Maker | |
| Release dates | |
| Windows | June 20, 1999 |
| Taxonomy | |
| Monetization | Freeware |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Side view |
| Controls | Direct control |
| Genres | Fighting |
| Sports | Wrestling |
| Art styles | Anime |
| Series | Kinnikuman |
| Kinnikuman | |
|---|---|
| Kinnikuman | 1984 |
| Kinnikuman Muscle Fight (fangame) | 1999 |
Kinnikuman Muscle Fight is a free fan-made fighting game based on the Kinnikuman manga and anime series.
The first version was released on June 20, 1999 with updates still releasing and new characters being added to this day.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website |
Monetization
| Type | Notes |
|---|---|
| Freeware | Game is completely free. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows |
Save game data location
| System | Location |
|---|---|
| Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | Mouse is not used. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | Generic DirectInput controllers and fightsticks are supported. |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | Voices aren't subtitled during gameplay. Cutscenes dialogues are text based. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Basic UI is in English. | |||
| Japanese | No subtitles during gameplay. |
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | ||||
| Processor (CPU) | ||||
| System memory (RAM) | ||||
| Storage drive (HDD/SSD) | ||||