Langrisser I & II
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Mechanic Arms | |
| City Connection | |
| Production | Chara-ani Corporation |
| Publishers | |
| NIS America | |
| Engines | |
| Unity 2018[Note 1] | |
| Release dates | |
| Windows | March 10, 2020 |
| Reception | |
| OpenCritic | 75 |
| Taxonomy | |
| Monetization | DLC |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Turn-based |
| Perspectives | Side view, Top-down view |
| Controls | Menu-based, Point and select |
| Genres | JRPG, Strategy, Tactical RPG |
| Art styles | Anime, Vector art |
| Themes | Fantasy |
| Series | Langrisser |
| Langrisser | |
|---|---|
| Langrisser | 2004 |
| Langrisser II | 2004 |
| Langrisser I & II | 2020 |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Green Man Gaming | Digital Limited Edition also available. | |||
| Humble Store | Digital Limited Edition also available. | |||
| Steam | Digital Limited Edition also available. |
Demo
- A demo is available on Steam.
Monetization
| Type | Notes |
|---|---|
| DLC | Additional music can be purchased to be played in-game. |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Legacy BGM Pack | Contains over 200 music tracks from previous releases of Langrisser I & II that can be set to be played in-game. Included with Digital Limited Edition. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1060220/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Saved Games\Langrisser I & II\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1060220/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Game sets itself to the monitor's native resolution. | ||
| Multi-monitor | [2] | ||
| Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio.[3] | ||
| 4K Ultra HD | [4] | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Lacks support for mouse input. Gamepad buttons are displayed regardless of the input used. |
|
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for SFX, BGM, and Voice. | |
| Surround sound | Stereo only.[5] | |
| Subtitles | Text boxes accompanied with voice acting for most scenes are utilized. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 7 | |||
| Processor (CPU) | AMD Dual Core 2.80 GHz Intel Processor 2.80 GHz |
|||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 5 GB | |||
| Video card (GPU) | Nvidia GeForce GTS 450 AMD Radeon R7 250 8-16 GB of VRAM DirectX 11 compatible |
|||
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.1.3f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1060220/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1060220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2022-02-03
- As indicated in the game's output_log.txt file.
- ↑ Verified by User:MasterBlaster on 2022-01-03
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2022-01-03
- Tested by playing the game at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2022-01-03
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2022-02-03
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.