MageQuit
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| Developers | |
|---|---|
| Bowlcut Studios | |
| Engines | |
| Unity 2018[Note 1] | |
| Release dates | |
| Windows | October 10, 2019 |
| macOS (OS X) | October 10, 2019 |
| Linux | September 22, 2022 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Top-down view |
| Controls | Direct control |
| Genres | Fighting |
| Art styles | Cartoon |
| Themes | Fantasy |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | ||||
| Steam | DRM-free when launched directly from its executable.[2] |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\Bowlcut Studios\MageQuit\ |
| macOS (OS X) | |
| Linux | $XDG_CONFIG_HOME/unity3d/Bowlcut Studios/MageQuit/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Bowlcut Studios\MageQuit\prefs.bin |
| macOS (OS X) | |
| Linux | $XDG_CONFIG_HOME/unity3d/Bowlcut Studios/MageQuit/prefs.bin $XDG_CONFIG_HOME/unity3d/Bowlcut Studios/MageQuit/wardrobe.bin |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 10 | Versus |
||
| LAN play | ||||
| Online play | 10 | Versus Crossplay with Nintendo Switch. Online split-screen is supported. |
||
Issues fixed
Linux port crashes with fmod error on launch
- The Linux port may crash at launch and display a message about fmod and audio drivers. This can be fixed by running the commands
execstack -c <path-to-game>/MageQuit_Data/Plugins/x86_64/libfmod.soandexecstack -c <path-to-game>/MageQuit_Data/Plugins/x86_64/libfmodstudio.soto mark the shared libraries as not requiring the executable stack.[3]
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| OpenGL | 2.1 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | FMOD |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | XP | |||
| Processor (CPU) | Intel Core 2 Duo E6600 AMD Phenom X3 8750 |
|||
| System memory (RAM) | 4 GiB | |||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | 2 GiB of VRAM Shader model 3 support |
|||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | MacOS X 10.6.6 | |||
| Processor (CPU) | Intel Core 2 Duo 2 GHz | |||
| System memory (RAM) | 4 GiB | |||
| Storage drive (HDD/SSD) | 1 GB | |||
| Video card (GPU) | ATI Radeon HD 2400 NVidia 8600M |
|||
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | Ubuntu 12.04 | |||
| Processor (CPU) | Intel 2.8 GHz AMD 2.8 GHz |
|||
| System memory (RAM) | 4 GiB | |||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | NVidia GeForce 8600/9600GT AMD Radeon HD2600/3600 |
|||
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Jwillikers on 2025-09-19
- Found the Unity version in the debug output which is accessible by clicking in the top left corner of the game's screen 3 times.
- ↑ Verified by User:Jwillikers on 2025-09-19
- Confirmed that
MageQuit.exeon Windows andMageQuit.x86_64on Linux can be launched directly from the game folder without the Steam client running or launching.
- Confirmed that
- ↑ Verified by User:Jwillikers on 2025-09-19
- The developer suggested this fix on the game's Discord server. I confirmed that it fixed launching the Linux port of the game on the Steam Deck using the
execstackexecutable from theprelinkNix package.
- The developer suggested this fix on the game's Discord server. I confirmed that it fixed launching the Linux port of the game on the Steam Deck using the