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Mirage Feathers

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Mirage Feathers
Mirage Feathers cover
Developers
oyasumi Workshop
Engines
Unity
Release dates
Windows September 7, 2024
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Shooter, Rail shooter
Art styles Anime, Pixel art
Themes Sci-fi

Mirage Feathers is a singleplayer third-person shooter and rail shooter game.

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched directly from executable.[1]
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\oyasumi Workshop\Mirage Feathers
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2719060/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\oyasumi Workshop\Mirage Feathers\Feather.save
Steam <Steam-folder>\userdata\<user-id>\2719060
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2719060/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Display options
Display options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Choice between 30, 60, 120, 144 FPS, or Unlimited.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
See the glossary page for potential workarounds.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Control options
Control options
Game options (1/2)
Game options (1/2)
Game options (2/2)
Game options (2/2)

Keyboard and mouse State Notes
Remapping
Mouse sensitivity
Same configuration for the controller and mouse. Controls the character's movement sensitivity.
Mouse acceleration
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Same configuration for the controller and mouse. Controls the character's movement sensitivity.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Generic prompts that indicate the position of the buttons.
Impulse Trigger support
DirectInput-compatible controllers
PlayStation controllers

Nintendo controllers
Other controller(s)
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Simultaneous controller+KB/M

Audio

Audio options
Audio options
Misc options
Misc options

Audio feature State Notes
Separate volume controls
Master, Music and SE.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese
Korean
Simplified Chinese
Traditional Chinese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) AMD Ryzen 5 5560U
System memory (RAM) 8 GB
Storage drive (HDD/SSD) 800 MB
Video card (GPU) AMD Radeon Vega 6 Mobile
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References