Mobius Final Fantasy
From PCGamingWiki, the wiki about fixing PC games
This product is no longer playable in any capacity. It is covered here for historical reference.[1]
| Developers | |
|---|---|
| Square Enix | |
| Engines | |
| Unity 5[Note 1] | |
| Release dates | |
| Windows | February 6, 2017 |
| Taxonomy | |
| Monetization | Free-to-play |
| Microtransactions | Currency |
| Modes | Singleplayer |
| Pacing | Turn-based |
| Perspectives | Third-person |
| Controls | Point and select |
| Genres | JRPG |
| Art styles | Anime |
| Themes | Fantasy |
| Series | Final Fantasy |
Mobius Final Fantasy is a singleplayer third-person JRPG game in the Final Fantasy series.
Servers were shut down on June 30, 2020.[1]
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam (unavailable) |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <Steam-folder>\userdata\<user-id>\536930\remote\account.dat |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/536930/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | Only basic account info is synced; save data is synced to official servers through the game itself. |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Supports portrait (vertical monitor) resolutions as well. | ||
| Multi-monitor | |||
| Ultra-widescreen | Vert- | ||
| 4K Ultra HD | Full screen only. | ||
| Field of view (FOV) | |||
| Windowed | Select resolutions only; highest windowed resolution is 2560 x 1440. | ||
| Borderless fullscreen windowed | Seems to be enabled when selecting FULL SCREEN under Window Type, but minimizes when out of focus. To keep it active, use the launch option -popupwindow. | ||
| Anisotropic filtering (AF) | Do not use OpenGL mode and force AF with Nvidia cards. This will cause large graphical artifacts. | ||
| Anti-aliasing (AA) | Option to toggle TAA on/off | ||
| Vertical sync (Vsync) | Relies on DWM to provide Vsync in DX11 as game is always Borderless Windowed in full screen. OpenGL uses FSE and allows Vsync to be forced via GPU drivers | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, sound effects and voices. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Japanese | ||||
| Korean |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | Launching the game offers an option between DirectX 11 or OpenGL. |
| OpenGL | 2.0 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 8.1, 10 | ||
| Processor (CPU) | Intel/AMD 1.6 GHz | Intel Core 2 Quad 2.66 GHz | ||
| System memory (RAM) | 2 GB | 3 GB | ||
| Storage drive (HDD/SSD) | 10 GB | |||
| Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 4770 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 460 ATI Radeon HD 5770 512 MB of VRAM |
||
| Sound (audio device) | DirectSound compatible sound card | |||
| Other | OpenGL 2.0 or higher required | |||
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 5.0.1p2[2]
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/536930/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (536930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 MOBIUS FINAL FANTASY - [Important] End of Service Announcement (Jun. 30, 2020) - Steam News - last accessed on 2020-07-30
- ↑ Verified by User:Vetle on 2018-03-19