Omen of Sorrow
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| AOne Games | |
| Publishers | |
| AOne Games | |
| EastAsiaSoft | |
| Engines | |
| Unreal Engine 4 | |
| Release dates | |
| Windows | June 20, 2019 |
| Reception | |
| OpenCritic | 61 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Multiplayer |
| Pacing | Real-time |
| Perspectives | Side view |
| Controls | Direct control |
| Genres | Fighting |
| Themes | Supernatural |
Omen of Sorrow is a multiplayer side view fighting game.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | DRM-free when launched from the executable, although online multiplayer will be inaccessible.[1] | |||
| Steam |
Demo
- A demo is available.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\UMonster\Saved\Config\WindowsNoEditor\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/457260/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\UMonster\Saved\SaveGames\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/457260/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | Pillarboxed. | ||
| Ultra-widescreen | Pillarboxed by default. Use the related mod for 21:9 and 32:9 resolutions. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Scales with the Textures setting.[2] | ||
| Anti-aliasing (AA) | FXAA or TAA with multiple quality options. | ||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | Tabbing out of the game and returning enables partial mouse navigation. | |
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | General, SFX, music, voice. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Brazilian Portuguese | ||||
| Latin American Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Versus |
||
| LAN play | ||||
| Online play | Versus |
|||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | [3] | |
| Self-hosting | Lobby creation is possible. | |
| Direct IP |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | PhysX | |
| Multiplayer | GGPO |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 7, 8, 8.1, 10 | ||
| Processor (CPU) | Intel Core i5 | |||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 6 GB[4] | |||
| Video card (GPU) | Nvidia GeForce GTX 960 | Nvidia GeForce GTX 1060 | ||
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (457260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Rose on 2019-06-21
- ↑ Verified by User:Rose on 2020-03-03
- "Very Low" set r.maxanisotropy to 0 and "Max" set it to 8, as seen in the unlocked console.
- ↑ Verified by User:Rose on 2019-06-20
- I got matched against a friend and saw their IP address in Resource Monitor.
- ↑ Verified by User:Rose on 2019-07-17
- The official system requirements lack HDD information. The latest version takes up around 5.9 GB on a hard drive.