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Parking Garage Rally Circuit

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Parking Garage Rally Circuit
Parking Garage Rally Circuit cover
Developers
Walaber Entertainment LLC
Engines
Godot[Note 1]
Release dates
Windows September 20, 2024
macOS (OS X) September 20, 2024
Linux September 20, 2024
Reception
Metacritic 77
OpenCritic 86
IGDB 90
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person, First-person
Controls Direct control
Genres Racing
Vehicles Automobile
Themes Contemporary
Parking Garage Rally Circuit on HowLongToBeat
Parking Garage Rally Circuit on IGDB
Parking Garage Rally Circuit on MobyGames

Parking Garage Rally Circuit is a singleplayer and multiplayer third-person and first-person racing game.

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Requires the Steam client to be running.[1]
Windows
macOS (OS X)
Linux

Demo

The prototype is available from itch.io.
A demo is available from Steam.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\ParkingGarageRallyCircuit\game_context.cfg
%APPDATA%\ParkingGarageRallyCircuit\settings.cfg
macOS (OS X)
Linux $XDG_DATA_HOME/ParkingGarageRallyCircuit/game_context.cfg
$XDG_DATA_HOME/ParkingGarageRallyCircuit/settings.cfg
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\ParkingGarageRallyCircuit\*.dat
%APPDATA%\ParkingGarageRallyCircuit\records.cfg
macOS (OS X)
Linux $XDG_DATA_HOME/ParkingGarageRallyCircuit/*.dat
$XDG_DATA_HOME/ParkingGarageRallyCircuit/records.cfg

Save game cloud syncing

System Native Notes
Steam Cloud
125.00 MiB available.

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
Online play
8 Versus

VR support

Other information

API

Technical specs Supported Notes
OpenGL 3.3 Selectable as a separate option when launching from Steam or with the --rendering-driver opengl3 command line argument.
Vulkan 1.4 Used by default.
Executable 32-bit 64-bitARM Notes
Windows
[citation needed]
macOS (OS X)
[2]
Linux
[citation needed]

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) SSE2 instructions
System memory (RAM) 4 GB
Storage drive (HDD/SSD) 300 MB
Video card (GPU) Vulkan 1.0-compatible
macOS (OS X)
Minimum
Operating system (OS) 10.15
Processor (CPU)
System memory (RAM) 4 GB
Storage drive (HDD/SSD) 300 MB
Video card (GPU) Vulkan 1.0-compatible
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM) 4 GB
Storage drive (HDD/SSD) 300 MB
Video card (GPU) Vulkan 1.0-compatible


Notes

  1. Godot engine build: 4.2.3.0

References

  1. Verified by User:Jwillikers on 2025-09-23
    Confirmed on Linux that garagerally.x86_64 requires Steam to be running when launched directly through the game folder, regardless of whether a steam_appid.txt file or the libsteam_api.so library was present in <path-to-game>/linux.
  2. SteamDB - Parking Garage Rally Circuit - last accessed on 2025-02-08
    "osextended - macos64,macosapplesilicon"