Pixel Cup Soccer 17
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| Developers | |
|---|---|
| Batovi Games Studio | |
| Release dates | |
| Windows | November 1, 2021 |
| macOS (OS X) | November 1, 2021 |
| Linux | November 1, 2021 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Bird's-eye view |
| Controls | Direct control |
| Genres | Sports |
| Sports | Football (Soccer) |
| Art styles | Pixel art |
| Series | Pixel Cup Soccer |
| Pixel Cup Soccer | |
|---|---|
| Pixel Cup Soccer 17 | EA |
| Pixel Cup Soccer: Ultimate Edition | EA |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam (unavailable) | No longer available for purchase. Succeeded by Pixel Cup Soccer: Ultimate Edition. Requires the Steam client to be running.[1] |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %APPDATA%\Batovi\PixelCupSoccer2\scores.dat |
| Steam | <Steam-folder>/userdata/<user-id>/492340/remote/soccer.sav |
| macOS (OS X) | |
| Linux | $XDG_DATA_HOME/.batovi/PixelCupSoccer2Free/scores.dat |
- This game does not follow the XDG Base Directory Specification on Linux.
- Both settings and save data are stored in the same file.
- Configuration and save data in
soccer.savare cross-platform.[2]
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | 10.00 MiB available. |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Stretched | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | |||
| LAN play | ||||
| Online play | ||||
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | ||||
| Processor (CPU) | 1.2 GHz or better | |||
| System memory (RAM) | 512 MB | |||
| Storage drive (HDD/SSD) | 100 MB | |||
| Video card (GPU) | 128 MB of VRAM DirectX 9.0c compatible |
|||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.5 | |||
| Processor (CPU) | Intel 1.2 GHz | |||
| System memory (RAM) | 512 MB | |||
| Storage drive (HDD/SSD) | 100 MB | |||
| Video card (GPU) | 128 MB of VRAM OpenGL 2.0 compatible |
|||
| Linux | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | Ubuntu 12.04 LTS (or similar | Debian-based distro) * | ||
| Processor (CPU) | 1.2 GHz | |||
| System memory (RAM) | 512 MB | |||
| Storage drive (HDD/SSD) | 100 MB | |||
| Video card (GPU) | OpenGL 2.0* compatible | |||
References
- ↑ Verified by User:Jwillikers on 2025-09-24
- Confirmed that
pixelcupsoccer17.exerequires Steam to be running when launched directly through the game folder, regardless of whether asteam_appid.txtfile or thesteam_api.dlllibrary was present in<path-to-game>.
- Confirmed that
- ↑ Verified by User:Jwillikers on 2025-09-24
- Verified that changes in settings persisted between the Linux and Windows versions of the game.