Samurai Jack: Battle through Time
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Soleil | |
| Publishers | |
| Adult Swim Games | |
| Engines | |
| Unreal Engine 4 | |
| Release dates | |
| Windows | August 21, 2020 |
| macOS (OS X) | August 21, 2020 |
| Reception | |
| Metacritic | 76 |
| OpenCritic | 72 |
| IGDB | 67 |
| Taxonomy | |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Cinematic camera, Third-person |
| Controls | Direct control |
| Genres | Action, Hack and slash |
| Art styles | Cartoon |
| Themes | Fantasy |
| Series | Cartoon Network |
| ⤏ Go to series page | |
| Cartoon Network: 'Toon Jam! | 1995 |
| The Powerpuff Girls (series) | |
| Dexter's Laboratory: Science Ain't Fair | 2001 |
| Ed, Edd n Eddy: The Mis-Edventures | 2005 |
| Toon Tastic | 2008 |
| Adventure Time (series) | |
| Cartoon Network: Power Pack (series) | |
| Cartoon Network: Candy Capers (series) | |
| Cartoon Network: Fun Factory (series) | |
| Ben 10 (series) | |
| OK K.O.! Let's Play Heroes | 2018 |
| Steven Universe (series) | |
| Cartoon Network Journeys VR | 2019 |
| Samurai Jack: Battle through Time | 2020 |
Samurai Jack: Battle through Time is a singleplayer cinematic camera and third-person action and hack and slash game in the Cartoon Network series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | ||||
| Mac App Store (unavailable) | Included with Apple Arcade. | |||
| Steam (unavailable) | Delisted in December 23, 2024. Requires the Steam client to be running.[1] |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\SJGAME\Saved\Config\WindowsNoEditor\*.ini %LOCALAPPDATA%\SJGAME\Saved\SaveGames\SettingData.sav |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150590/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\SJGAME\Saved\SaveGames\SaveData.sav |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150590/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud | 488.28 KiB available. |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Pillarboxed by default.[2] See the related WSGF post for a solution. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | Off, FXAA, TXAA. Super-sampling is also available 50 to 200. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Framerate can be capped to 60 FPS. Setting the FPS option to "No limit" maximizes the framerate to 240 FPS. |
||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Only one preset is available. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Only eight presets are available. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | [3] | |
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for Background music, Sound effects, and Dialogue. Can be set in intervals of 1, from 0 to 10. |
|
| Surround sound | Supports 7.1 surround sound.[4] | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| French | ||||
| German | ||||
| Hungarian | Fan translation, Download | |||
| Japanese | ||||
| Brazilian Portuguese | ||||
| Portuguese | Fan translation by rubinho146, Download | |||
| Russian | ||||
| Slovak | Fan - #1 | |||
| Spanish | ||||
| Latin American Spanish | ||||
| Thai | Fan translation |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | PhysX | |
| Audio | OGG Vorbis |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 10 | ||
| Processor (CPU) | Intel Core i5 (3rd Generation) | Intel Core i7 (7th Generation) | ||
| System memory (RAM) | 8 GB | 16 GB | ||
| Storage drive (HDD/SSD) | 10 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon HD 7750 DirectX 11 compatible | Nvidia GeForce GTX 1080 DirectX 12 compatible |
||
- A 64-bit operating system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.15.0 | |||
| Processor (CPU) | ||||
| System memory (RAM) | ||||
| Storage drive (HDD/SSD) | 4.8 GB | |||
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1150590/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1150590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Jwillikers on 2025-09-26
- Confirmed that
SJGAME\Binaries\Win64\SJGAME-Win64-Shipping.exerequires Steam to be running when launched directly through the game folder, regardless of whether aSJGAME\Binaries\Win64\steam_appid.txtfile or theEngine\Binaries\ThirdParty\steamworks\Steamv139\Win64\steam_api64.dlllibrary was present in<path-to-game>.
- Confirmed that
- ↑ Verified by User:AlRayes BRN on 2020-08-21
- Tested the game with a 3440x1440 monitor
- ↑ Verified by User:AlRayes BRN on 2020-08-21
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:MasterBlaster on 2020-11-19
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.