Senua's Saga: Hellblade II
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Ninja Theory | |
| Publishers | |
| Xbox Game Studios | |
| Engines | |
| Unreal Engine 5[Note 1] | |
| Release dates | |
| Windows | May 21, 2024 |
| Reception | |
| Metacritic | 81 |
| OpenCritic | 81 |
| IGDB | 73 |
| Taxonomy | |
| Monetization | One-time game purchase, Subscription gaming service |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Cinematic camera, Third-person |
| Controls | Direct control |
| Genres | Action, Adventure, Hack and slash |
| Art styles | Realistic, Live action |
| Themes | Europe, Fantasy |
| Series | Hellblade |
| Hellblade | |
|---|---|
| Hellblade: Senua's Sacrifice | 2017 |
| Hellblade: Senua's Sacrifice VR Edition | 2018 |
| Senua's Saga: Hellblade II | 2024 |
Senua's Saga: Hellblade II is a singleplayer cinematic camera and third-person action, adventure and hack and slash game in the Hellblade series.
The game features a shader precompilation step.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Can be bought and activated only in Europe. | ||||
| Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. |
|||
| Steam | [1] |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\Hellblade2\Saved\Config\Windows\ |
| Microsoft Store | %LOCALAPPDATA%\Hellblade2\Saved\Config\WinGDK\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2461850/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Steam | %LOCALAPPDATA%\Hellblade2\Saved\SaveGames\ |
| Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Superb_8wekyb3d8bbwe\SystemAppData\wgs\<user-id> |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2461850/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | ||
| Xbox Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Hor+. 21:9 & 32:9 are not pillarboxed or letterboxed. | ||
| 4K Ultra HD | 16:9 aspect ratio is letterboxed (black bars top and bottom, which are not completely black). | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | "Fullscreen" mode is borderless windowed. | ||
| Anisotropic filtering (AF) | Level used changes with Texture Quality option. 2x (Low), 4x (Medium) and 8x (High).[2] |
||
| Anti-aliasing (AA) | TSR at 100%, DLAA, FSR3 Native AA, XeSS Native AA. See Anti-aliasing (AA) to disable anti-aliasing. | ||
| High-fidelity upscaling | TSR, DLSS 3.5, DLSS 4, FSR 3, XeSS 1.3 DLSS features Automatic Sharpness option which defaults to On. |
||
| Frame generation | DLSS Frame Generation, DLSS Multi-Frame Generation, FSR Frame Generation FSR FG is not available at launch. DLSS Multi-Frame Generation was added in the Enhanced update.[3] |
||
| Vertical sync (Vsync) | On / Off. Vertical Sync Interval option allows choosing when sync happens from every 1/2/3/4 frame(s). | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | HDR Gamma Slider = adjusts midtones, 0 - 100 slider, HDR Brightness = Dark, Default, Bright, HDR UI Brightness = Dim, Default, Bright No matter what you choose in these settings game's maximum HDR brightness is 1000 nits on all display devices. |
||
| Ray tracing (RT) | Software Lumen is used for global illumination. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Post-processing
| Use NoMotionBlurNoFilmGrainNoLetterboxNoChromaticAberration |
|---|
|
| Disable Film Grain[4] |
|---|
|
| Disable Lens Distortion[5] |
|---|
|
| Disable Chromatic Aberrations[6] |
|---|
|
| Disable Depth of Field[7] |
|---|
|
| Disable forced letterboxing[8] |
|---|
|
| Disable Motion Blur[citation needed] |
|---|
|
| Disable Vignette[citation needed] |
|---|
|
Anti-aliasing (AA)
| Disable AA by editing a config file |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualShock 4, DualSense, DualSense Edge Native support was added in the Enhanced update.[3] The DualShock 4 was treated as if it was a XInput controller. |
|
|---|---|---|
| PlayStation button prompts | DualSense button prompts. | |
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | Wired only. | |
| DualSense haptic feedback support | Wired only. | |
| Connection modes | Wired, Wireless (Bluetooth) | |
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master, Speech, SFX, Music, Interface volume | |
| Surround sound | 3D Binaural audio. | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio | Labeled as Streamer Mode under Audio Options |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| Czech | ||||
| Danish | ||||
| Dutch | ||||
| Finnish | ||||
| French | ||||
| German | ||||
| Greek | ||||
| Hebrew | ||||
| Hungarian | ||||
| Icelandic | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Norwegian | ||||
| Polish | ||||
| Portuguese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Latin American Spanish | ||||
| Swedish | ||||
| Thai | Fan translation | |||
| Turkish | ||||
| Ukrainian |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Native 3D | Dual-View Rendering use UEVR + VRto3D.[9]
|
||
| Nvidia 3D Vision | See Native 3D for Frame Sequential or Interleaved. | ||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Input | SDL2 | 2.30.11 |
| Cutscenes | Bink Video 2 |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10, 11 | |||
| Processor (CPU) | Intel Core i5-8400 AMD Ryzen 5 2600 | Intel i7-10700K AMD Ryzen 5 5600X |
||
| System memory (RAM) | 16 GB | |||
| Storage drive (HDD/SSD) | 70 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 1070 AMD Radeon RX 5700 Intel Arc A580 | Nvidia GeForce RTX 3080 AMD Radeon RX 6800 XT Intel Arc A770 |
||
| Other | SSD is required | |||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.3.2
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2461850/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2461850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Post newly-discovered games here :: DRM-Free and Client-Free Games - last accessed on 2025-08-12
- ↑ Verified by User:Dgrdsv on 2025-03-12
- Checked with Universal Unreal Engine 5 Unlocker and r.MaxAnisotropy console command.
- ↑ 3.0 3.1 Senua's Saga: Hellblade II Enhanced Patch Notes - Steam Community - last accessed on 2025-08-22
- ↑ Verified by User:Dgrdsv on 2024-05-22
- ↑ Verified by User:Dgrdsv on 2024-05-22
- ↑ Verified by User:Dgrdsv on 2024-05-22
- ↑ Verified by User:Dgrdsv on 2024-05-22
- ↑ Verified by User:ScarletVillain on 2024-05-22
- ↑ Senua's Saga: Hellblade II 3D/VR Compatibility Database - last accessed on 2026-01-14
- ↑ Base Installation - VRto3D GitHub
- ↑ Interlaced, Checkerboard, and Anaglyph Installation - VRto3D GitHub
- ↑ Frame Sequential Installation - VRto3D GitHub - last accessed on 2026-01-14
- ↑ SR (Simulated Reality) Displays - VRto3D GitHub - last accessed on 2026-01-14