Sonic Riders
| Developers | |
|---|---|
| Now Production[1] | |
| Sonic Team | |
| Windows | Sega of China[2] |
| Publishers | |
| Sega | |
| Engines | |
| Sega NN Graphics Library[3] | |
| Release dates | |
| Windows | November 16, 2006[4] |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Racing |
| Vehicles | Hovercraft, Motorcycle |
| Art styles | Anime, Cartoon |
| Themes | Sci-fi |
| Series | Sonic Racing, Sonic the Hedgehog |
| Sonic Racing | |
|---|---|
| Subseries of Sonic the Hedgehog | |
| Sonic R | 1998 |
| Sonic R (2004) | 2004 |
| Sonic Riders | 2006 |
| Sonic & Sega All-Stars Racing | 2010 |
| Sonic & All-Stars Racing Transformed | 2013 |
| Team Sonic Racing | 2019 |
| Sonic Racing | 2019 |
| Sonic Racing: CrossWorlds | 2025 |
Warnings
- SafeDisc DRM may not work on Windows Vista and later (see Availability for affected releases).
Sonic Riders is a singleplayer and multiplayer racing game in the Sonic the Hedgehog series co-developed by Now Production and Sonic Team and published by Sega.
After the game's original release on PlayStation 2, Xbox and GameCube in early 2006, a PC port of Sonic Riders by Sega of China was released in North America on November 16, 2006, followed by releases in Europe and Australasia on November 24, 2006 and February 8, 2007 respectively.[4]
There is no in-game quit option; Alt+F4 must be used to quit.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | SafeDisc 4.60 DRM[Note 1]. 3 CDs or 1 DVD. | |||
| Retail | Sonic PC Collection. 1 DVD. |
Demo
- Available to download from PCGamingWiki Files.
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Essential improvements
Tweakbox for Sonic Riders
- Work-in-progress, all-in-one mod that adds online multiplayer, widescreen support (without patching the game's executable file), controller support and more.
- Only works on the DRM-free/Sonic PC Collection release.
- Requires Reloaded II. Installation instructions are available on the mod's GitHub page, website and this YouTube video.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\Save\Config.ini[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\Save\Game Data*\save.dat[Note 2] |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | Use Sonic Riders HD Resolution Patch or WSGF Widescreen Patch (has aspect ratio adjustments) | ||
| Multi-monitor | |||
| Ultra-widescreen | Use Sonic Riders HD Resolution Patch or WSGF 21:9 Patch (has aspect ratio adjustments) | ||
| 4K Ultra HD | Use Sonic Riders HD Resolution Patch or WSGF Widescreen Patch (has aspect ratio adjustments) | ||
| Field of view (FOV) | See Field of view (FOV). | ||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | Toggleable on/off. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | Optional 30, 15, and 10 FPS caps available. | ||
| 120+ FPS | Capped at 60 FPS. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Field of view (FOV)
| Change FOV with Cheat Engine[citation needed] |
|---|
|
| Change FOV with hex edit[citation needed] |
|---|
Notes
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | Other than a simple "Press Enter Key" on the title screen, there are no keyboard and mouse prompts in-game. | |
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | Launcher only works with keyboard and mouse. | |
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Despite a vibration option being available in the Options menu, it does not seem to work when enabled. | |
| Digital movement support | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for BGM and SE/VOICE available in the external launcher. | |
| Surround sound | Supports up to 7.0 during gameplay. The original PS2 and Xbox releases had support for Dolby Digital 5.1 in FMV cutscenes, but both FMV and in-game cutscenes are limited to stereo in the PC version.[7] |
|
| Subtitles | Limited to cutscenes in Story Mode only; cannot be disabled. Voiced dialogue during races, such as pre and post-race lines and play-by-play commentary, are not subtitled. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | Mix of Real Voice/Voice-to-Voice Fandub by "Maschinelle Klangkaskade" | |||
| Italian | ||||
| Japanese | ||||
| Russian | Fan text translation by "Falling Forward". Fan audio localization by "Best Blast Team". |
|||
| Spanish | Castilian. |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Versus The PC version supports 4 player gameplay like the console versions without issues. However, the developers decided to disallow 4 players in the game's menu code and did not implement reading of inputs for players 3 and 4 (their input data is still stored). Through hacking, playing 4 players is possible.[8] |
||
| LAN play | ||||
| Online play | ||||
| Asynchronous multiplayer | ||||
Issues unresolved
Anti-aliasing does not work
Issues fixed
Cannot install from the launcher
Run SonicRidersSetup.exe[9]
|
|---|
Cannot locate CD-ROM
Install the game in the default folder (C:\Program Files (x86)\Sega\Sonic Riders)[9]
|
|---|
Game Lags when Rendering Lots of Particles (e.g. End of Red Canyon)
| Set CPU Affinity to single core[10] |
|---|
Note: The real fix is to hijack the Direct3D device creation; disable the D3DCREATE_MULTITHREADED flag (unused) and enable the D3DCREATE_DISABLE_PSGP_THREADING flag. |
Infinite Loading Screen When Loading Race
| Use decompressed game files[11] |
|---|
|
Flicker
| Disable Gsync |
|---|
|
Multimedia controls don't work
| Launch the game with Special K[9] |
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows[12] | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 98 SE, 2000, ME, XP | |||
| Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 2.0 GHz | ||
| System memory (RAM) | 256 MB | 512 MB | ||
| Storage drive (HDD/SSD) | 3 GB | |||
| Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | |||
| Sound (audio device) | DirectSound compatible | |||
| Other | 12x CD-ROM drive | |||
- In-game movies require a CPU with SSE support.
Notes
- ↑ This version of SafeDisc DRM may not work on Windows 10/11[5], including on Windows Vista/7/8/8.1 when the KB3086255 update is installed, if the game relies on the SafeDisc SECDRV.SYS driver.[6]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Credits:Sonic Riders - GDRI :: Game Developer Research Institute - last accessed on 2023-10-16
- ↑ Verified by User:Mystyle48 on 2025-01-08
- The uninstall entry of the demo version lists "Sega of Shanghai, Inc." under the publisher information, rather than just "SEGA CORPORATION" like the full version.
- ↑ Verified by User:Sewer56lol on 2019-11-03
- Confirmed via checking file formats and embedded strings in executable:
nn Ver 1.18.43 Build:Sep 14 2006 15:08:29,SEGA NN Library for Direct G1.1
- Confirmed via checking file formats and embedded strings in executable:
- ↑ 4.0 4.1 SEGA SHIPS SONIC RIDERS FOR THE PC | GamesIndustry.biz - last accessed on 2023-05-19
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Verified by User:PCGW Staff on 2025-06-04
- Some games protected with SafeDisc v4.60 may not depend on the SECDRV.sys kernel-level driver that Microsoft blocked in 2015, and would therefor continue to function as intended.
- ↑ Verified by User:MasterBlaster on 2025-02-19
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:Sewer56lol on 2019-11-03
- I will make a patch for this someday. Relevant forum post.)
- ↑ 9.0 9.1 9.2 Verified by User:Contact5156 on 2025-08-12
- ↑ Verified by User:Sewer56lol on 2021-01-05
- This fix will be part of a future modification I'm working on.
- ↑ Verified by User:Sewer56lol on 2021-01-05
- This seems to be an issue caused by bad threading/lock mechanism between a thread that does decompression and a thread which reads file data from disk. It occurs when a lot of files are submitted to be decompressed at once and is more prominent on fast single-threaded CPUs. While I have not wrote a Reloaded-II mod that fixes the issue yet, I have decompressed the game files which should prevent this issue.
- ↑ SonicRiders_PC_US_digital_manual.pdf - last accessed on 2025-01-07