Stick Fight: The Game
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Landfall West | |
| Publishers | |
| Landfall Games | |
| Engines | |
| Unity 5[Note 1] | |
| Release dates | |
| Windows | September 28, 2017 |
| macOS (OS X) | October 16, 2017[2] |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Multiplayer |
| Pacing | Real-time |
| Perspectives | Side view |
| Controls | Direct control |
| Genres | Action |
| Art styles | Cartoon |
| Themes | Comedy |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Publisher website | Via Humble widget | |||
| Humble Store | ||||
| Steam | DRM-free when launched directly from its executable.[3] |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | The game does not contain microtransactions. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\Landfall West\Stick Fight: The Game\ |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/674940/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Landfall West\Stick Fight_ The Game\CustomLevels\*\Level.bin %USERPROFILE%\AppData\LocalLow\Landfall West\Stick Fight_ The Game\CustomLevels\*\ScreenShot.png |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/674940/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | On/Off toggle. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | Editor requires mouse and keyboard | |
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | There are prompts in the map selector | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M | Multiple input methods are needed for local multiplayer |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 4 | Versus |
||
| LAN play | ||||
| Online play | 4 | Versus |
||
| Asynchronous multiplayer | ||||
Connection types
| Type | Native | Notes |
|---|---|---|
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9, 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | [4] |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 7, 8, 10 | |||
| Processor (CPU) | 2 GHz | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 400 MB | |||
| Video card (GPU) | 512 MB of VRAM DirectX 9.0 compatible |
|||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.10+ | |||
| Processor (CPU) | 2 GHz | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 400 MB | |||
Notes
- ↑ Unity engine build: 5.6.3p4[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (674940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-12-06
- ↑ Mac build released! - Steam Community :: Group Announcements :: Stick Fight: The Game - last accessed on 17 May 2023
- ↑ Verified by User:Jwillikers on 2025-10-11
- Confirmed that
StickFight.execan be launched directly from the game folder without the Steam client running or launching.
- Confirmed that
- ↑ Stick Fight - now compatible with macOS Catalina - last accessed on 2021-05-02
