TNN Outdoors Pro Hunter 2
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Monolith Productions | |
| Publishers | |
| ASC Games | |
| Engines | |
| LithTech 1.2 | |
| Release dates | |
| Windows | November 4, 1999 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Action, FPS, Hunting, Shooter |
| Art styles | Realistic |
| Themes | Contemporary, North America |
| Series | TNN |
| TNN | |
|---|---|
| TNN Motor Sports Hardcore 4x4 | 1997 |
| TNN Outdoors Pro Hunter | 1998 |
| TNN Outdoors Pro Hunter 2 | 1999 |
| TNN Motorsports Hardcore TR | 2015 |
TNN Outdoors Pro Hunter 2 is a singleplayer and multiplayer first-person action, FPS, hunting and shooter game in the TNN series.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | Simple disc check. |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\AUTOEXEC.CFG[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\HUNTERS\[Note 1] |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | See Widescreen resolution. | ||
| Multi-monitor | See Widescreen resolution. | ||
| Ultra-widescreen | See Widescreen resolution. | ||
| 4K Ultra HD | See Widescreen resolution. | ||
| Field of view (FOV) | Use the FOV fix to set a custom FOV value. | ||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Widescreen resolution
| Edit autoexec.cfg[1] |
|---|
Notes
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| EAX support | EAX 1.0. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| Local play | |||
| LAN play | |||
| Online play | |||
| Asynchronous multiplayer | |||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Ports
| Protocol | Port(s) and/or port range(s) |
|---|---|
| TCP | unknown |
| UDP | unknown |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game doesn't install on 64-bit versions of Windows
- This game comes with a 16-bit InstallShield installer, which doesn't work on 64-bit versions of Windows.
| Use 32-bit installer[2] |
|---|
|
Keyboard and mouse don't work despite setting the controls
| Instructions[2] |
|---|
enabledevice "##keyboard" enabledevice "##mouse" rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2" scale "##mouse" "##y-axis" 0.004625 rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1" scale "##mouse" "##x-axis" 0.004625 |
Mouse movement jittery/skipping pixels
| Wrap the old DirectInput calls into DirectInput 8[3] |
|---|
|
Framerate goes slightly below 60
Rename to or create the line "MaxFPS" "0" in <path-to-game>\AUTOEXEC.CFG and lock the framerate with a tool like RTSS[4]
|
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 6 | [5] |
| DirectDraw | 6 | Software renderer mode.[6] |
| Software renderer |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Miles Sound System | |
| Input | DirectInput | |
| Cutscenes | Smacker Video Technology |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | ||||
| Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 233 MHz | ||
| System memory (RAM) | 32 MB | 64 MB | ||
| Storage drive (HDD/SSD) | 15 MB | 234 MB | ||
| Video card (GPU) | 3D Hardware accelerated 4 MB of VRAM |
|||
| Other | Sound card, 4x CD-ROM drive | Sound card, 8x CD-ROM drive | ||
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2024-02-24
- ↑ 2.0 2.1 Verified by User:AlphaYellow on 2024-02-11
- ↑ Verified by User:AlphaYellow on 2024-04-26
- ↑ Verified by User:AlphaYellow on 2024-05-06
- ↑ Verified by User:AlphaYellow on 2024-04-06
- According to System Informer, the game loads d3dim.dll. According to DebugView's logs, dgVoodoo2's traces point to Direct3D 6 (e.g: "Direct3DDevice3").
- ↑ Verified by User:AlphaYellow on 2024-04-07
- According to System Informer, the game loads ddraw.dll. According to DebugView's logs, dgVoodoo2's traces point to DirectDraw 6 (e.g: "DirectDrawSurface4::SetColorKey" and "DirectDraw4::SetDisplayMode").