The Great Ace Attorney Chronicles
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Capcom | |
| Engines | |
| MT Framework | |
| Release dates | |
| Windows | July 27, 2021 |
| Reception | |
| Metacritic | 83 |
| OpenCritic | 85 |
| IGDB | 86 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Relaxed |
| Perspectives | First-person, Third-person |
| Controls | Menu-based, Point and select |
| Genres | Adventure, Visual novel |
| Art styles | Anime, Cel-shaded |
| Themes | Detective/mystery, Japan, Victorian |
| Series | Ace Attorney |
The Great Ace Attorney Chronicles is a singleplayer visual novel adventure developed and published by Capcom. It is part of the Ace Attorney series, taking place in the Meiji and Victorian eras.[1]
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GamersGate | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Steam | Requires the Steam client to be running.[2] |
Essential improvements
TGAA HQ Audio Restoration Patch
- A patch that restores the higher audio quality present on the original 3DS release and subsequent soundtrack releases.
DGS Hack Fix
- A fix for a number of issues in the PC port.
- Animation frame rate can be set to an arbitrary rate.
- Cursor movement speed no longer depends on the frame rate.
- Resolution can be set as reported by the GPU or display.
- CPU usage on some threads is no longer unnecessarily high.
- Reports the process as high-DPI-aware so it does not get scaled by Windows.
- Attempts fixing the crash experienced when interacting with the Jury.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\*.ini[Note 1] |
| Steam | <Steam-folder>\userdata\<user-id>\1158850\remote\gear_sys.dat |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1158850/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Steam | <Steam-folder>\userdata\<user-id>\1158850\remote\gear_game*.dat |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1158850/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | 5.00 MiB available |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | [3] | ||
| Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio by default.[4] | ||
| 4K Ultra HD | [5] | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Used in place of exclusive fullscreen. Resolution option acts like rendering resolution here, enabling supersampling. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | Toggleable on/off, SSAA also available as resolution option in borderless mode. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS | Gameplay is capped at 30 FPS; FMVs are at 24 and 30 FPS.[6] Use DGS Hack Fix as a workaround. |
||
| 120+ FPS | Use DGS Hack Fix. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | Initial launch of the game displays a system prompt, which requires the use of a mouse or a keyboard to dismiss.[7][8] Cursor appears in the middle of the screen when prompt is displayed. | |
| Controller remapping | Edit config.ini. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | Xbox 360 controllers are officially supported on Windows 8.1. Xbox One controllers are officially supported on Windows 10.[9] |
|
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support | [10] |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | Through DirectInput support. |
|---|
| Nintendo controllers |
|---|
| Other controller(s) | Default bindings done for Xbox controller layout. | |
|---|---|---|
| Additional button prompts | Utilizes Xbox prompts for all controllers. Use Playstation 4 Input Mod for DualShock 4 button prompts. |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | XInput only, toggleable on or off. Still enabled even if keyboard and mouse are used for gameplay. |
|
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Options for Music, Sound Effects, and Voices can be toggled on or off. | |
| Surround sound | Plays up to 3.0.[11] | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Japanese | Japanese text/interface only available in Asia. Can be restored to the worldwide version by using this mod. |
Issues fixed
Resolution limited to 640x480
| Use DGS Hack Fix. |
|---|
| Modify the executable to unlock all resolutions[12] |
|---|
|
Blurry graphics on high-DPI displays
| Disable DPI scaling[13] |
|---|
|
| Use DGS Hack Fix. |
|---|
Crashes when disconnecting or switching an audio device
- The game has issues switching audio devices and, as a result, when the currently in-use audio device is no longer available to the game, it may crash.
- This may also happen when sleeping and resuming the computer when using Bluetooth audio devices, as it will take a moment to re-connect to them after resuming and so the audio device will appear to be unavailable to the game, causing a crash.
| Create a virtual audio cable and re-route its audio to the default audio device[citation needed] |
|---|
|
Menus get stuck scrolling
- This issue is caused by mouse scrolling inputs (via the scrollwheel or via touchpad/touchscreen scrolling swipes).
| Block mouse input via Special K[citation needed] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11.4 | [14] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 8.1, 10 | |||
| Processor (CPU) | Intel Core i5-6300U | Intel Core i5-6500 | ||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 7 GB | |||
| Video card (GPU) | Intel HD Graphics 520 DirectX 11 compatible | Nvidia GeForce GTX 960 | ||
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1158850/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1158850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Objection! A lawyer examines the truth of The Great Ace Attorney Chronicles - last accessed on 2021-08-02
- ↑ Verified by User:Jwillikers on 2025-09-11
- Confirmed that
TGAAC.exerequires Steam to be running when launched directly through the game folder, regardless of whether asteam_appid.txtfile or thesteam_api64.dlllibrary was present in<path-to-game>.
- Confirmed that
- ↑ Verified by User:MasterBlaster on 2021-07-27
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-07-27
- Tested by playing the game at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2021-07-27
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:Fds29 on 2021-07-27
- FMV cutscenes are pre-rendered at 24 FPS; miscellaneous videos are pre-rendered at 29.97~30 FPS. The game itself operates at 60 FPS during video playback. Verified by using FFmpeg to examine the video files, and Special K to observe the frame rate graph during video playback.
- ↑ Verified by User:Marioysikax on 2021-08-05
- Talking about initial launcher used once, not gameplay.
- ↑ Verified by User:MasterBlaster on 2021-08-05
- Tested by booting up and playing the game with a DualShock 4 controller. Menus and gameplay was all assessable using said controller, with no need for mouse or keyboard at all.
- ↑ The Great Ace Attorney Chronicles on Steam - last accessed on 2021-05-13
- "Xbox 360 (Windows®8.1) and Xbox One (Windows®10) controllers supported."
- ↑ Verified by User:MasterBlaster on 2021-08-06
- Tested by playing the game with an Xbox Wireless Controller.
- ↑ Verified by User:MasterBlaster on 2021-08-05
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Steam Users' Forums - Restricted resolution options - last accessed on 2021-07-29
- ↑ Steam Users' Forums - Resolution slightly off? - last accessed on 2021-07-29
- ↑ Verified by User:Fds29 on 2021-07-27
- Verified with Special K