Timespinner
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Lunar Ray Games | |
| Publishers | |
| Chucklefish Games | |
| Engines | |
| FNA | |
| Release dates | |
| Windows | September 25, 2018 |
| macOS (OS X) | September 25, 2018 |
| Linux | September 25, 2018 |
| Reception | |
| Metacritic | 73 |
| OpenCritic | 80 |
| IGDB | 80 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Scrolling, Side view |
| Controls | Direct control |
| Genres | Metroidvania, Platform |
| Art styles | Pixel art |
| Themes | Fantasy, Sci-fi |
General information
- The Official Timespinner Wiki
- Publisher forums
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GOG.com | ||||
| Humble Store | ||||
| Microsoft Store | Xbox Play Anywhere. | |||
| Steam | DRM-free if Steam is not installed or by creating a steam_appid.txt containing its Steam ID number 368620 in <path-to-game>.[1] |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\SavedGames\Timespinner\Timespinner\AllPlayers\Config.sav |
| Microsoft Store | |
| macOS (OS X) | $HOME/Library/Application Support/Timespinner/Timespinner/AllPlayers/Config.sav |
| Linux | $XDG_DATA_HOME/Timespinner/Timespinner/AllPlayers/Config.sav |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\SavedGames\Timespinner\Timespinner\AllPlayers\TSSave.sav |
| Microsoft Store | %LOCALAPPDATA%\Packages\Chucklefish.Timespinner_ywkyrypjzhpx8\SystemAppData\wgs\000901F1D18A9CED_000000000000000000000000647449F5\910BFBDB2003453BB0562B831A897F8E |
| macOS (OS X) | $HOME/Library/Application Support/Timespinner/Timespinner/AllPlayers/TSSave.sav |
| Linux | $XDG_DATA_HOME/Timespinner/Timespinner/AllPlayers/TSSave.sav |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud | ||
| Xbox Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Although the game supports widescreen resolutions, the actual game screen runs at base resolution of 400x240 and is then upscaled to higher resolutions with pillarboxes. | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | Toggled from the Options menu under Video Settings as Toggle Fullscreen. | ||
| Borderless fullscreen windowed | Fullscreen acts like borderless fullscreen windowed. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | Resolution upscales with Nearest neighbor scaling. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | Capped at 60 FPS. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
- Player and familiar control mappings are independent from each other.
- In-game prompts should be manually changed via Keyboard Preference setting from the Options menu to reflect on your input device.
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | Mouse is not used at all. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | NOTE: XBox controllers may have issues with D-Pad press. This can be fixed forcing Steam Input for this game. | |
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | Digital movement. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | Button Style can be changed to the appropriate controller from the Options Menu. | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualShock 4, DualSense |
|
|---|---|---|
| PlayStation button prompts | Only DualShock 4 prompts style available. Button Style can be changed to the appropriate controller from the Options Menu. | |
| Motion sensors support | ||
| Light bar support | Blue. | |
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired V2 tested.[2] |
|
| Nintendo controllers |
|---|
| Other controller(s) | DirectInput controllers are also supported. | |
|---|---|---|
| Additional button prompts | Xbox 360, Xbox One, DualShock 4, and Nintendo Switch prompts are available. |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Supported for XInput, DualShock 4, and Switch Pro controllers. May requiring updating the game's stock SDL2.dll to 2.0.14 to fix missing vibration feedback.[3] |
|
| Digital movement support | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master Volume, Background Music, Voice Overs, and Sound Effects. | |
| Surround sound | ||
| Subtitles | All dialogue is text-based outside of a few voices during gameplay. | |
| Closed captions | Combat chatter is not captioned. | |
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| French | ||||
| German | ||||
| Japanese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Co-op Player 1 must find their familiar first in order for Player 2 to control it. |
||
| LAN play | ||||
| Online play | ||||
| Asynchronous multiplayer | ||||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c | |
| OpenGL | 3.0 | Mac OS and Linux versions only. |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | XP | |||
| Processor (CPU) | Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz) | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 400 MB | |||
| Video card (GPU) | DirectX 9.0c compatible Shader model 1.1 support |
|||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | Lion 10.7.5 | |||
| Processor (CPU) | Dual-core processor | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 400 MB | |||
| Video card (GPU) | OpenGL 3.0+ compatible | |||
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | glibc 2.15, 32/64-bit | |||
| Processor (CPU) | Dual-core processor | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 415 MB | |||
| Video card (GPU) | OpenGL 3.0+ compatible | |||
References
- ↑ Steam games you can play without the Steam client, page 69, post 1363 - GOG Forums - last accessed on 2020-07-25
- ↑ Verified by User:AmethystViper on December 21, 2018
- ↑ Verified by User:AmethystViper on 2021-07-01
- Updating to SDL2 2.0.14 seemed to restore vibration feedback for XInput and DualShock 4 controller.