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Tomb Raider IV-VI Remastered

From PCGamingWiki, the wiki about fixing PC games
Tomb Raider IV-VI Remastered
Tomb Raider IV-VI Remastered cover
Developers
Original games Core Design
Remaster Aspyr
Remaster Saber Interactive Russia
Publishers
Aspyr
Release dates
Windows February 14, 2025
Reception
Metacritic 70
OpenCritic 69
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Puzzle, TPS
Art styles Realistic
Themes Contemporary, Egypt, Europe, North America
Series Tomb Raider (Classic), Tomb Raider
Tomb Raider IV-VI Remastered on HowLongToBeat
Tomb Raider IV-VI Remastered on IGDB
Tomb Raider IV-VI Remastered on MobyGames
Tomb Raider IV-VI Remastered on Wikipedia
Tomb Raider (Classic)
Subseries of Tomb Raider
Tomb Raider (1996) 1996
Tomb Raider II 1997
Tomb Raider III: Adventures of Lara Croft 1998
Tomb Raider: The Last Revelation 1999
Tomb Raider Chronicles 2000
Tomb Raider: The Angel of Darkness 2003
Tomb Raider I-III Remastered 2024
Tomb Raider IV-VI Remastered 2025

Tomb Raider IV-VI Remastered is a collection comprised of remastered versions of Tomb Raider: The Last Revelation, Tomb Raider: Chronicles and Tomb Raider: The Angel of Darkness (with restored cut content[1]), developed by Aspyr and Saber Interactive Russia and published by Aspyr. Much like Tomb Raider I-III Remastered, players can switch between remastered and original graphics on the fly.

Builds of the game available for download on release are not identical across all platforms and storefronts. Only the GOG.com version has working reflections in TR6 on release, matching original PC version - but may also have some technical issues not present in other versions.[2] It's expected that this will be addressed in future updates on all platforms.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Essential improvements

Skip legal info/disclaimer

Run the game with the -nolegal command line argument[3]

Notes:

Run the game normally at least once and accept the EULA before using this command line argument; otherwise, the menu and inventory items will be invisible.

Improve startup speed (GOG.com version)

Standalone GOG.com version installed from an offline installer has a 15-second delay before startup.
Disable API calls unnecessary for this version by removing Steam and GOG Galaxy libraries[4]
  1. Navigate to <path-to-game>.
  2. Delete the following files:
    • Galaxy64.dll
    • steam_api64.dll
  3. Navigate to Save game data location.
  4. Move savegame.dat to %APPDATA%\TRX2 to make your existing save data accessible with the new setup.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\TRX2\<user-id>\savegame.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2525380/pfx/[Note 1]

Save game data location

System Location
Windows %APPDATA%\TRX2\<user-id>\savegame.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2525380/pfx/[Note 1]

Save game cloud syncing

Video

General settings (The Last Revelation and Chronicles)
General settings (The Last Revelation and Chronicles)
Graphics settings (The Last Revelation and Chronicles)
Graphics settings (The Last Revelation and Chronicles)

Graphics feature State Notes
Widescreen resolution
Game uses desktop resolution by default.
To run in a custom resolution, the game needs to be in windowed mode with the -width # -height # command line argument.
Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, 21:9 and 32:9.[5]
Multi-monitor
Ultra-widescreen
Hor+ is applied during gameplay. Menus, some loading screens, and The Angel of Darkness' FMV cutscenes are pillarboxed to 16:9, while cutscenes in The Last Revelation and Chronicles are in 4:3.[6]
4K Ultra HD
Applies to gameplay and menus. The FMVs for all three games are presented in 1080p.[7]
Field of view (FOV)
Windowed
Toggle by pressing Alt+ Enter or start the game with with the -window command line argument[8]
Borderless fullscreen windowed
Full-screen mode is actually borderless full-screen windowed, and is used in place of exclusive fullscreen.[5]
Anisotropic filtering (AF)
AF 8x is enabled by default.[9] Due to the way the game calls for AF function in its code it cannot be forced in the driver to a different level on Nvidia GPUs.[10]
Enabling the Retro Filter option applies a bilinear filter to textures when playing with SD graphics in The Last Revelation and Chronicles.[11]
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Can be disabled by running the game with the -novsync command line argument.[5]
60 FPS
Enabling Retro FPS mode in The Last Revelation and Chronicles internally caps the frame rate to 30 FPS when playing with SD graphics.
120+ FPS
The Last Revelation and Chronicles plays at monitor's refresh rate by default, while The Angel of Darkness is capped at 60 FPS.
The Last Revelation and Chronicles can be uncapped if the -novsync command line argument is inputted.[5]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
See the glossary page for potential workarounds.

Input

Control settings (The Last Revelation and Chronicles)
Control settings (The Last Revelation and Chronicles)
Control settings (The Angel of Darkness)
Control settings (The Angel of Darkness)
Keyboard and mouse bindings (Modern controls; The Last Revelation and Chronicles)
Keyboard and mouse bindings (Modern controls; The Last Revelation and Chronicles)
Keyboard and mouse bindings (Modern controls; The Angel of Darkness)
Keyboard and mouse bindings (Modern controls; The Angel of Darkness)
Keyboard and mouse bindings (Tank controls; The Last Revelation and Chronicles)
Keyboard and mouse bindings (Tank controls; The Last Revelation and Chronicles)
Keyboard and mouse bindings (Tank controls; The Angel of Darkness)
Keyboard and mouse bindings (Tank controls; The Angel of Darkness)

Keyboard and mouse State Notes
Remapping
Shortcut keys cannot be remapped.
Mouse sensitivity
Referred to as Sensitivity.
Can be set in intervals of 1, from 1-10 in The Last Revelation and Chronicles, and is available as a slider, adjustable in percentages of 10, from 10-100 in The Angel of Darkness.
Mouse acceleration
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Referred to as Invert Vertically.
X-axis inversion (Invert Horizontally) is also available.
Controller
Controller support
Full controller support
Controller remapping
Shortcut buttons cannot be remapped.
Controller sensitivity
Referred to as Sensitivity.
Can be set in intervals of 1, from 1-10 in The Last Revelation and Chronicles, and is available as a slider, adjustable in percentages of 10, from 10-100 in The Angel of Darkness.
Controller Y-axis inversion
Referred to as Invert Vertically.
X-axis inversion (Invert Horizontally) is also available.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger support
DirectInput-compatible controllers
PlayStation controllers
DualShock 4, DualSense
PlayStation button prompts
Mostly uses DualShock 4 button prompts.
DualShock 4 controller requires Steam Input to be disabled and to be plugged in via USB for proper support.
Motion sensors support
Light bar support
Color changes depending on Lara's health, as well as the title screen of each game.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Nintendo controllers
Other controller(s)
Additional button prompts

Natively supports Nintendo Switch Pro Controller.
Western-style layout is used for the "Confirm" and "Cancel" buttons (B to select and A to cancel).
Requires Steam Input to be enabled.
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Digital movement support
Both Tank Controls and Modern Controls presets can be used with both the D-pad and the analog stick.
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Steam Virtual Gamepad (Legacy mode/Hook input)
[12]
Steam Input prompt modes
 
 

In-Game Button Icons
Steam Deck button prompts
Uses Xbox One prompts.
Steam Controller (1st gen) button prompts
Motion sensors support
Official controller preset(s)
Cursor detection

Audio

Audio and language settings (The Last Revelation and Chronicles)
Audio and language settings (The Last Revelation and Chronicles)
Audio settings (The Angel of Darkness)
Audio settings (The Angel of Darkness)

Audio feature State Notes
Separate volume controls
Numbered options for Music and SFX in The Last Revelation and Chronicles that can be set in intervals of 1, from 0-10, as well as sliders for Music, Speech, and Effects in The Angel of Darkness, adjustable in percentages of 10, from 0-100.
Surround sound
Stereo only.[13]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

The game's UI, audio, and subtitle languages cannot be changed separately from one another. Changing the language of the game will change all aspects of the game to that language where applicable.
Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Audio is only available for Tomb Raider: The Angel of Darkness.[14] Chronicles/The Last Revelation audio.
Russian
Spanish

Other information

API

Technical specs Supported Notes
OpenGL 3.2 [15]HD mode and some UI elements require OpenGL 4.2 or the ARB_texture_compression_bptc extension.[16]
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

Command line arguments

Command[17] Description
-ldpi Disables high DPI support
-novsync Disables V-sync
-window Starts the game in windowed mode
-width # Sets exact game window width
-height # Sets exact game window height
-nolegal Skips legal notices and disclaimer at startup
-noload Disables loading screens between levels
-dev Enables dev mode functions: slow motion (R), fast motion (T), dev menu (F4), demo recording (F6), demo playback (F7), free camera (F8), hide HUD (F11)

Modifications

Restored Jonell Elliott's scream and unused sounds

Restores all unused Lara sounds in The Last Revelations and Chronicles.

Restored Beta Ireland Ambience

Restores the beta Ireland ambience in Chronicles.

More Accurate FMV Backpack

Restores backpack for catsuit in Chronicles along with making it more accurate from FMV's. Use with Corrected Color to fix the color.

Red Medipack Colors

Changes the green cross medipack symbol for a red cross, as well as changing green medpacks in AOD to red.

Mery's IV-VI Remastered Definitive Patch

Adds high-quality textures (1024x1024), sounds, fmv's among others.

System requirements

Windows
MinimumRecommended
Operating system (OS) 10
Processor (CPU) Intel Core i3
AMD FX-4100
System memory (RAM) 4 GB
Storage drive (HDD/SSD) 11 GB[18]
Video card (GPU) Nvidia GeForce GT 620
AMD Radeon HD 8670D
1 GB of VRAM
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Restoring Tomb Raider: The Angel of Darkness Remastered - last accessed on 2025-02-14
  2. Confirmed, GOG version is BETTER. The AOD has reflections in the GOG version - last accessed on 2025-02-22
  3. Verified by User:Dgrdsv on 2025-02-15
  4. Verified by User:fgsfds25 on 2025-02-22
  5. 5.0 5.1 5.2 5.3 Verified by User:MasterBlaster on 2025-02-12
  6. Verified by User:MasterBlaster on 2025-02-12
    Tested by playing the game with a resolution of 3440×1440 and 3840x1080.
  7. Verified by User:MasterBlaster on 2025-02-12
    Tested by playing the game at 3840x2160 resolution and viewing the properties of each OGV file in each game's FMV folder.
  8. Verified by User:Fgsfds25 on 2025-03-08
  9. Verified by User:Dgrdsv on 2025-03-11
    Verified with apitrace.
  10. Forcing AF 16x in Tomb Raider Remastered does nothing - last accessed on 2025-03-11
    "It looks like the driver can't control filtering if the program uses glSamplerParameter. This means you will get AF 8x regardless of driver settings. The degree of filtering can be increased only by changing the game code."
  11. Verified by User:MasterBlaster on 2025-04-21
  12. Verified by User:Al2009man on 2025-03-09
  13. Verified by User:MasterBlaster on 2025-02-12
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  14. Verified by User:Genesisbr on 2025-02-14
  15. Verified by User:Nastys on 2025-02-14
    The game calls wglCreateContextAttribsARB with WGL_CONTEXT_MAJOR_VERSION_ARB:3 and WGL_CONTEXT_MINOR_VERSION_ARB:2; GLSL shaders use #version 150.
  16. Verified by User:Nastys on 2025-02-14
    The texture format for HD mode is GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, identified by intentionally disabling support for it in Whisky using WINEGL_BPTC=S3TC.
  17. Verified by User:Fgsfds25 on 2024-03-08
    Most arguments are shared with Tomb Raider I-III Remastered
  18. Verified by User:MasterBlaster on 2025-02-14
    Actual install size is 11.04 GB.