Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Under Defeat

From PCGamingWiki, the wiki about fixing PC games
Under Defeat
Under Defeat cover
Developers
Original game G.rev
Original game (HD) Gulti[1]
Zerodiv
TAKE×0FF
Publishers
City Connection
Release dates
Windows February 6, 2025
Reception
Metacritic 73
OpenCritic 81
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Top-down view, Scrolling
Controls Direct control
Genres Arcade, Shooter
Vehicles Helicopter
Art styles Anime, Realistic
Under Defeat on HowLongToBeat
Under Defeat on IGDB
Under Defeat guide on StrategyWiki
Under Defeat on MobyGames
Under Defeat on Wikipedia

Under Defeat is a top-down view shooter game originally developed and published by G.rev in 2005. Taking place in an alternate history World War II, players assume the role of the German-speaking "Empire" fighting against the English-speaking "Union".

Originally developed for the NAOMI arcade system in 2005 and released for Sega Dreamcast in 2006, a port for PlayStation 3 and Xbox 360 was later released in 2012 titled Under Defeat HD, with new features and improvements, including New Order Mode, which fills the game to a full a widescreen display and rebalances around it, and downloadable content for additional helicopter units to play as. This version was re-released in arcades as Under Defeat HD+ in 2013 with additional content, including a New Order Mode+ which rearranges New Order Mode further and another new helicopter unit. The HD+ additions were later made available as a free update for the console versions in Japan only.[2]

In 2024, City Connection licensed the title from G.rev with plans to release it for contemporary consoles and PC.[3] This version was developed in conjunction with Zerodiv's then internal TAKE×0FF[Note 1] team, which previously handled the modern ports of Deathsmiles I・II and Akai Katana Shin.[4] It was released for consoles in Japan on December 5, 2024, followed by an overseas release alongside the Windows version globally on February 6, 2025. The 2024 version is a native port of Under Defeat HD which includes all content, including the previously Japan exclusive feature update, and an additional set of new music called "Boosted" provided by SuperSweep, the sound company that produced the previous versions' music.[4]

The store page erroneously claims that a controller is required to play; keyboards are supported as with City Connection's aforementioned ports.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\UNDER DEFEAT\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2869510/pfx/[Note 2]

Save game data location

System Location
Windows %APPDATA%\UNDER DEFEAT\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2869510/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
New Order Mode features a widescreen display, while Arcade Mode is vertically oriented.
Screen rotation for vertical display mode is also supported for Arcade Mode.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Limited to 1280x720, 1920x1080 and 2560x1440.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
See the glossary page for potential workarounds.

Input

Controller settings
Controller settings
Keyboard settings
Keyboard settings

Audio

Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Master volume, Sound effects, music, and voices.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
The game's enemy faction occasionally speaks in English across the game.
Simplified Chinese
Traditional Chinese
French
German
The game's player faction occasionally speaks in German across the game.
Italian
Japanese
Korean
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 12 [5]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) Intel Core i5-6500
System memory (RAM) 8 GB
Storage drive (HDD/SSD) 1 GB
Video card (GPU) Nvidia GeForce GT 1030
DirectX 12 compatible
A 64-bit operating system is required.


Notes

  1. The name TAKE×0FF comes from a combination of Takehiro Eda (game planner) and Zerodiv Fukushima Factory.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Lesserdescension on 2025-02-06
    While Gulti isn't credited in-game, the PDB file path in the executable mentions Gulti (F:\zerodiv\gulti\gulti\...) since the porting team were working off source code of the previous version, an unused Gulti startup logo can be found in <path-to-game>\media_win\seq_logo.bin, the HD version's menu layouts bear a striking resemblance to Gulti-developed Mamorukun Curse!'s menus (which was released three years prior to Under Defeat HD) and another string found in the EXE mentions Gulti:
    (C)2007GULTICO
    GGX Archive
    System. Created
    By Osamu Chadani
  2. UNDER DEFEAT - last accessed on 2025-02-11
  3. Under Defeat coming to PS5, Xbox, Switch, and PC this winter - Gematsu - last accessed on 2025-02-07
  4. 4.0 4.1 "Clear River Games Gets to The Chopper: Arcade Classic Under Defeat Due for Physical and Digital Console Release in Fall of 2024" - Games Press - last accessed on 2025-02-07
  5. Verified by User:Lesserdescension on 2025-02-06