World's End Club
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Grounding | |
| Too Kyo Games | |
| Windows | Esquadra[1] |
| Publishers | |
| IzanagiGames | |
| Engines | |
| Unity 2019[Note 1] | |
| Release dates | |
| macOS (OS X) | September 4, 2020 |
| Windows | November 30, 2021 |
| Reception | |
| OpenCritic | 65 |
| Taxonomy | |
| Monetization | Subscription gaming service |
| Modes | Singleplayer |
| Perspectives | Scrolling, Side view |
| Genres | Action, Adventure |
| Art styles | Anime |
| Themes | Amusement park, Japan |
World's End Club is a singleplayer scrolling and side view action and adventure game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam | ||||
| Mac App Store (unavailable) | Previously included with Apple Arcade. |
Demo
- A demo is available from Steam.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\SOFTWARE\IzanagiGames\World'sEndClub |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1570020/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\IZANAGIGAMES\World'sEndClub\ |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1570020/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | 1440p not avaliable, resolution jumps between 1080p to 4k. | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | Uses ½ Vsync, capping your frame rate to half of your display's refresh rate.[3] Install WEC FPS fix Mod to cap Vsync to your monitor's refresh rate. | ||
| 60 FPS and 120+ FPS | Some animations locked to 30 FPS. To fix, install WEC FPS fix Mod. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
- The default Steam Input configuration for this game when using a controller is set to Keyboard (WASD) and Mouse. For proper controller support, manually switch to a different Steam Input controller template or disable Steam Input configuration support for your controller.[4]
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | The settings menu uses Xbox-style LB and RB shoulder buttons regardless of what controller is being used. | |
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) | ||
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
| Steam Input | ||
|---|---|---|
| Steam Input API support | ||
| Steam Input prompt modes | ||
| Steam Deck button prompts | ||
| Steam Controller (1st gen) button prompts | ||
| Motion sensors support | ||
| Official controller preset(s) |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, Sound Effects and Voices. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | UK, US and Australian English options avaliable. | |||
| Arabic | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| Dutch | ||||
| French | ||||
| Canadian French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Portuguese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Turkish |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core 2 Duo | |||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 10 GB | |||
| Video card (GPU) | DirectX 11, 12 compatible | |||
- A 64-bit operating system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.15.0 | |||
| Processor (CPU) | ||||
| System memory (RAM) | ||||
| Storage drive (HDD/SSD) | 3.7 GB | |||
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.2f1[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1570020/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1570020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam版『ワールズエンドクラブ』発売開始のお知らせ (Announcing the release of World's End Club for Steam) - last accessed on 2021-12-13
- "弊社は移植開発を担当いたしました。(Our company was responsible for the port development.)"
- ↑ Verified by User:Fds29 on 2021-11-30
- Seen in the game's
player.logfile.
- Seen in the game's
- ↑ Verified by User:Fds29 on 2021-12-01
- Checked with Special K.
- ↑ Verified by User:Fds29 on 2021-12-01