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World Championship Snooker 2003

From PCGamingWiki, the wiki about fixing PC games
World Championship Snooker 2003
World Championship Snooker 2003 cover
Developers
Blade Interactive Studios
Publishers
Codemasters
Release dates
Windows November 28, 2003
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera, First-person
Controls Direct control
Genres Sports
Sports Pool or snooker
Art styles Realistic
Series World Championship Snooker
World Championship Snooker 2003 on HowLongToBeat
World Championship Snooker 2003 on IGDB
World Championship Snooker 2003 on MobyGames
World Championship Snooker 2003 on Wikipedia
World Championship Snooker
World Championship Snooker 2001
World Championship Snooker 2003 2003
World Championship Snooker 2004 2004
World Snooker Championship 2005 2005
WSC Real 09: World Snooker Championship 2009

World Championship Snooker 2003 is a singleplayer cinematic camera and first-person sports game in the World Championship Snooker series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 4.85.07 DRM
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Codemasters\World Championship Snooker 2003\STARTUP[Note 1]

Save game data location

System Location
Windows <path-to-game>\Saves\Options\options.dat[Note 2]

Video

Graphics feature State Notes
Widescreen resolution
Only certain 4:3 resolutions are supported by default. For other resolutions, use this Widescreen & FOV Fix.
Multi-monitor
Use this Widescreen & FOV Fix.
Ultra-widescreen
Use this Widescreen & FOV Fix.
4K Ultra HD
Use this Widescreen & FOV Fix.
Field of view (FOV)
Use this Widescreen & FOV Fix to set a custom FOV value.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Frame generation
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
High dynamic range display (HDR)
Ray tracing (RT)
Color blind mode
See the glossary page for potential workarounds.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, SFX, commentary and referee.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8 [1]
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Storage drive (HDD/SSD)


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2025-09-06
    According to System Informer, the game loads d3d8.dll. According to DebugView++'s logs, dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8::SetTexture" and "Direct3DDevice8::SetVertexShader").