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Log

The document reports the log of an Android port of a Ren'Py game. It details the initialization process, including detecting the device specifications, loading and preparing screens, and encountering an error when trying to save due to an inability to pickle an IO object.

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Justin Mc Mullen
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© © All Rights Reserved
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0% found this document useful (0 votes)
59 views

Log

The document reports the log of an Android port of a Ren'Py game. It details the initialization process, including detecting the device specifications, loading and preparing screens, and encountering an error when trying to save due to an inability to pickle an IO object.

Uploaded by

Justin Mc Mullen
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 7

Mon Jan 22 18:39:41 2024

Wills747_Alternative_Saves_Android_Port
Ren'Py 8.1.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer HUAWEI Model ART-L29


Android Version: 10
Device Arch: android-arm64_v8a

Screen diagonal is 4.858892660949097 inches.


Version: Ren'Py 8.1.3.23091805
Early init. took 0.10s
Early init. took 0.10s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../Documents/
Wills747/vixens.tail.three/game /data/user/0/vixens.tail.three/files/game
Loader init. took 0.02s
Loader init. took 0.02s
Loading error handling. took 0.19s
Loading error handling. took 0.19s
Loading script. took 0.85s
Loading script. took 0.85s
Saving to /storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/Wills747/vixens.tail.three
Loading save slot metadata. took 0.04s
Loading save slot metadata. took 0.04s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (7, 3, 5)
My Script Version Check: (7, 3, 5)
Running init code. took 0.29s
Running init code. took 0.29s
Loading analysis data. took 0.29s
Loading analysis data. took 0.29s
Analyze and compile ATL. took 0.01s
Analyze and compile ATL. took 0.01s
Reloading save slot metadata. took 0.00s
Reloading save slot metadata. took 0.00s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.23s
Initial gc. took 0.23s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.26s
Init translation took 0.26s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.27s
Load screen analysis took 0.27s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.78s
Prepare screens took 0.78s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.60s
Interface start. took 0.60s

Initializing gles renderer:


primary display bounds: (0, 0, 1412, 651)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G51'
Version: b'OpenGL ES 3.2 v1.r18p0-01rel0.abe54bcf52990c035b9a0209ce178301'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 8192
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(1491, 720) drawable=(1491, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 4.707281112670898s.
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(1491, 720) drawable=(1491, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Normal GPU Detected, GL2 Off
log.txt not found!!!!

Full traceback:
File "00gamemenu.rpyc", line 174, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 174, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3582, in interact
File "renpy/display\core.py", line 4543, in interact_core
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\transition.py", line 53, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\screen.py", line 770, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1403, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1403, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\viewport.py", line 579, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\behavior.py", line 1142, in event
File "renpy/display\behavior.py", line 1075, in handle_click
File "renpy/display\behavior.py", line 372, in run
File "renpy/display\behavior.py", line 379, in run
File "game/andadd.Alpha_test1.rpy", line 1531, in __call__
File "renpy/common/00action_file.rpy", line 397, in __call__
File "renpy/loadsave.py", line 432, in save
File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/site-
packages/future/utils/__init__.py", line 444, in raise_
File "renpy/loadsave.py", line 413, in save
File "renpy/compat\pickle.py", line 103, in dump
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

While running game code:


File "renpy/common/00gamemenu.rpy", line 174, in <module>
File "game/andadd.Alpha_test1.rpy", line 1531, in __call__
File "renpy/common/00action_file.rpy", line 397, in __call__
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

Full traceback:
File "00gamemenu.rpyc", line 174, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 174, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3582, in interact
File "renpy/display\core.py", line 4543, in interact_core
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\transition.py", line 53, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\screen.py", line 770, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1403, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1403, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\viewport.py", line 579, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\behavior.py", line 1142, in event
File "renpy/display\behavior.py", line 1075, in handle_click
File "renpy/display\behavior.py", line 372, in run
File "renpy/display\behavior.py", line 379, in run
File "game/andadd.Alpha_test1.rpy", line 1531, in __call__
File "renpy/common/00action_file.rpy", line 397, in __call__
File "renpy/loadsave.py", line 432, in save
File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/site-
packages/future/utils/__init__.py", line 444, in raise_
File "renpy/loadsave.py", line 413, in save
File "renpy/compat\pickle.py", line 103, in dump
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

While running game code:


File "renpy/common/00gamemenu.rpy", line 174, in <module>
File "game/andadd.Alpha_test1.rpy", line 1531, in __call__
File "renpy/common/00action_file.rpy", line 397, in __call__
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)
Screen sizes: virtual=(1920, 1080) physical=(1491, 720) drawable=(1491, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048

Full traceback:
File "00gamemenu.rpyc", line 174, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 174, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3582, in interact
File "renpy/display\core.py", line 4543, in interact_core
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\transition.py", line 53, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\screen.py", line 770, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1403, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1403, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\viewport.py", line 579, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\behavior.py", line 1142, in event
File "renpy/display\behavior.py", line 1075, in handle_click
File "renpy/display\behavior.py", line 372, in run
File "renpy/display\behavior.py", line 379, in run
File "renpy/common/00action_file.rpy", line 397, in __call__
File "renpy/loadsave.py", line 432, in save
File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/site-
packages/future/utils/__init__.py", line 444, in raise_
File "renpy/loadsave.py", line 413, in save
File "renpy/compat\pickle.py", line 103, in dump
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

While running game code:


File "renpy/common/00gamemenu.rpy", line 174, in <module>
File "renpy/common/00action_file.rpy", line 397, in __call__
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

Full traceback:
File "00gamemenu.rpyc", line 174, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 174, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3582, in interact
File "renpy/display\core.py", line 4543, in interact_core
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\transition.py", line 53, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\screen.py", line 770, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1403, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 1403, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 1179, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\viewport.py", line 579, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\layout.py", line 281, in event
File "renpy/display\behavior.py", line 1142, in event
File "renpy/display\behavior.py", line 1075, in handle_click
File "renpy/display\behavior.py", line 372, in run
File "renpy/display\behavior.py", line 379, in run
File "renpy/common/00action_file.rpy", line 397, in __call__
File "renpy/loadsave.py", line 432, in save
File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/site-
packages/future/utils/__init__.py", line 444, in raise_
File "renpy/loadsave.py", line 413, in save
File "renpy/compat\pickle.py", line 103, in dump
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

While running game code:


File "renpy/common/00gamemenu.rpy", line 174, in <module>
File "renpy/common/00action_file.rpy", line 397, in __call__
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

Full traceback:
File "dungeon.rpyc", line 27, in script
File "renpy/ast.py", line 1922, in execute
File "renpy/exports.py", line 1106, in menu
File "renpy/exports.py", line 1345, in display_menu
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3582, in interact
File "renpy/display\core.py", line 4346, in interact_core
File "renpy/display\core.py", line 3383, in check_suspend
File "renpy/display\core.py", line 3337, in mobile_save
File "renpy/loadsave.py", line 432, in save
File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/site-
packages/future/utils/__init__.py", line 444, in raise_
File "renpy/loadsave.py", line 413, in save
File "renpy/compat\pickle.py", line 103, in dump
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

While running game code:


TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/vixens.tail.three/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1412, 651) drawable=(1412, 651)
Root FBO is: 0
FBO Maximum Texture Size: 2048

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