Version: Ren'Py 8.2.0.24012702 Early init. took 0.14s Early init. took 0.14s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Mobile search paths: /data/user/0/com.agent17.luccisan/files/game /storage/emulated/0/Android/data/com.agent17.luccisan/files/../../../../Documents/ RenPy_Saves/com.agent17.luccisan/game Early init took 0.37s Early init took 0.37s Loading error handling took 0.30s Loading error handling took 0.30s Loading script took 9.57s Loading script took 9.57s Saving to /storage/emulated/0/Android/data/com.agent17.luccisan/files/../../../../ Documents/RenPy_Saves/com.agent17.luccisan Loading save slot metadata took 0.53s Loading save slot metadata took 0.53s Loading persistent took 0.01s Loading persistent took 0.01s Set script version to: (8, 2, 1) Running init code took 1.26s Running init code took 1.26s Loading analysis data took 0.31s Loading analysis data took 0.31s Analyze and compile ATL took 0.13s Analyze and compile ATL took 0.13s Reloading save slot metadata took 0.53s Reloading save slot metadata took 0.53s Index archives took 0.00s Index archives took 0.00s Dump and make backups took 0.00s Dump and make backups took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc took 0.55s Initial gc took 0.55s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.54s Init translation took 0.54s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.43s Load screen analysis took 0.43s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.17s Prepare screens took 1.17s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.81s Interface start took 0.81s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2309, 989) swap interval: 1 frames Fullscreen mode. Vendor: "b'Qualcomm'" Renderer: b'Adreno (TM) 618' Version: b'OpenGL ES 3.2 [email protected] (GIT@820d4a4028, I5580630f49, 1636016339) (Date:11/04/21)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 17.092221975326538s. Hid presplash. This Version : 0.23.10 Save File Version : 0.23.10 Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Flip failed error(b'The specified window has not been made current') Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Flip failed error(b'The specified window has not been made current') Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Flip failed error(b'The specified window has not been made current') Screen sizes: virtual=(1920, 1080) physical=(2309, 989) drawable=(2309, 989) Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. --------------------------------------------