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The document details the initialization process of the Ren'Py game engine version 8.1.1 on an Android device, including system specifications and loading times for various components. It highlights the device's screen size, Android version, and the renderer used. The total time until the interface was ready was approximately 11.28 seconds.

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Gabriel Lima
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0% found this document useful (0 votes)
3 views

log

The document details the initialization process of the Ren'Py game engine version 8.1.1 on an Android device, including system specifications and loading times for various components. It highlights the device's screen size, Android version, and the renderer used. The total time until the interface was ready was approximately 11.28 seconds.

Uploaded by

Gabriel Lima
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Mon Jan 13 22:55:28 2025

Alternative_Saves_Android_Port
Ren'Py 8.1.1.23060707

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer Xiaomi Model 23129RAA4G


Android Version: 15
Device Arch: android-arm64_v8a

Screen diagonal is 5.4294745800009085 inches.


Version: Ren'Py 8.1.1.23060707
Early init. took 0.23s
Early init. took 0.23s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/jm.alphaomega/files/../../../../Documents/JM/
jm.alphaomega/game /data/user/0/jm.alphaomega/files/game
Loader init. took 0.07s
Loader init. took 0.07s
Loading error handling. took 0.73s
Loading error handling. took 0.73s
Loading script. took 3.63s
Loading script. took 3.63s
Saving to
/storage/emulated/0/Android/data/jm.alphaomega/files/../../../../Documents/JM/
jm.alphaomega
Loading save slot metadata. took 0.20s
Loading save slot metadata. took 0.20s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 3, 4)
Running init code. took 0.78s
Running init code. took 0.78s
Loading analysis data. took 0.45s
Loading analysis data. took 0.45s
Analyze and compile ATL. took 0.87s
Analyze and compile ATL. took 0.87s
Reloading save slot metadata. took 0.08s
Reloading save slot metadata. took 0.08s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.65s
Initial gc. took 0.65s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.66s
Init translation took 0.66s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.47s
Load screen analysis took 0.47s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 1.09s
Prepare screens took 1.09s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 1.09s
Interface start. took 1.09s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2176, 986)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'Qualcomm'"
Renderer: b'Adreno (TM) 610'
Version: b'OpenGL ES 3.2 [email protected] (GIT@a63fb93269, I16b8254a37, 1724729505)
(Date:08/27/24)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2306, 1080) drawable=(2306, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 11.279034614562988s.
Screen sizes: virtual=(1920, 1080) physical=(2176, 986) drawable=(2176, 986)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2306, 1080) drawable=(2306, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2306, 1080) drawable=(2306, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2306, 1080) drawable=(2306, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------

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