I would like to relax with you. For once.
Yoojung [black-eyed susan] - endurance, encouragement, positive change
Kyubin [green carnation] - acceptance, homosexuality
Rie [orange zinnia] - lasting affection, constancy, daily remembrance
Junji [purple zinnia] - spiritual exaltation, soulmate love
Nine [anemone] - protection, anticipation, renewal, undying love
Mill [delphinium] - trust, new experiences
The door of Ed's childhood house, slamming closed as his father leaves in anger.
Stede essentially breaking down the bathroom door, just to find Ed and check if he's okay.
These sounds also happen consecutively - we hear one door close in the past, and another one is opened in the present.
Such an excellent subtle metaphor for this whole moment. Stede opens a door that Ed has kept shut since the incident. He's never told anyone the true story before, and Stede is there to reassure him that he's not an awful person because of what happened. He still deserves friendship and love. Ed is a good person at heart, and so much more than his trauma.
Ed and Stede get to leave that room, and the past, together and stronger for it.
Singha & Thup
7 sepia shades
Im loving Goddess Bless You From Death and these two absolute idiots. Had to make sure I got the heterochromia representation for Thup. Enjoy!
Tips for Writing Injuries
✧ Broken ribs suck. You don’t just “walk it off.” Breathing hurts. Laughing hurts. Existing hurts. Characters with rib injuries won’t be doing heroic sprints.
✧ Concussions aren’t instant naps. Dazed vision, nausea, dizziness, maybe even personality changes, but they’re not going to collapse neatly like in the movies.
✧ Blood loss is sneaky. It’s not just about dramatic pools of blood. It’s dizziness, confusion, and the body getting cold as circulation tanks.
✧ Adrenaline lies. Someone can take a serious injury and not feel it until the fight’s over. That “I didn’t realize I was bleeding until later” trope? Very real.
✧ Twisted ankles are brutal. One bad step and suddenly running is off the table. Even walking hurts like hell. Perfect way to ground a chase scene.
✧ Burns linger. Even small burns hurt more than most people expect. Blisters, infection risk, constant pain, it’s not just a cool scar later.
✧ Dislocated shoulders = useless arm. Characters can’t keep swinging a sword or firing a gun. They’re basically fighting one-armed until it’s fixed.
✧ Shock is a thing. Pale skin, trembling, rapid heartbeat, and eventually disorientation. A character might not even realize how bad their wound is.
✧ Stitches aren’t magic. Getting sewn up is painful and recovery takes time. They’re not instantly battle-ready after a needle and thread.
✧ Scars tell stories. Some fade, some don’t. Some stay sensitive forever. Don’t forget the aftermath when the wound becomes part of the character.




