playing trivia games as a nonamerican introduces a real element of chaos because sometimes the super easy beginner questions are like what was the top selling brand of toilet paper in texarkana in 1972 and sometimes the hardest questions will be like oh no a super tricky one for you: what country are dutch people from?
Taking up Japanese as a side project for myself has reminded me of something.
So like a long time ago I had a professor that I absolutely adored. She happened to be Japanese American. She grew up speaking Japanese at home but never really spent a lot of time in Japan. She mostly spoke with other Japanese Americans and read books.
So one day early in her teaching career there’s an exchange student from Japan who’s having a hard time understanding a concept so she explained it to him in Japanese and then he looked absolutely rattled. Like in shock. Pale.
This is how she learned that the way she speaks Japanese makes her sound like a gang member.
Japanese doesn’t exactly have cuss words in the same way as English does but imagine that the nicest professor you’ve ever had pulls your paper over and says “Okay listen here you little piece of shit I’m gonna fucking explain this to you. Violently.”
my corner store guy is a 50 year old man who's my best friend in the world and recently he was like "you're too pretty to be single I have some nephews you should meet. very handsome!" and I was like "a niece might be more up my alley" and he just got more excited and said "ah even better! I was overselling my nephews but my nieces are very beautiful"
OP the tags!!
Let him give it a try at least.

Seeing game devs take a "the customer is always right" approach to feedback is so sad because like I get it from a PR perspective, but…
1) The customer is always wrong
2) Your customers are gamers, so they're twice as wrong

are you free tonight
i woul do anything to be free
wet beasts
happy wet beast wednesday
Dek giving a thumbs up haha cuteee





