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Fred Wood

@thatsmytrunks

Game Developer from San Antonio TX • Developer of LOVE 1/2/3, Pulstario, Mort's Dream Jump, Space Hole, and more • Deltarune Developer • thatsmytrunks at gmail • (He/Him)

Fred Wood's Video Games of 2025 List

Here's the thing, too many video games came out in 2025, and too many of them were amazing. I don't think I could possibly actually pick a game of the year. And since I worked on them, DELTARUNE and SPACE HOLE are not contenders on my list. But because I like to write stuff down and I have a lot of thoughts, here's a pretty exhaustive list of the video games of 2025.

The games I played in 2025

Metal Gear Solid Δ Delta: Snake Eater I'm glad to see that the new blood at Konami, led by some of the old blood, does have the chops and understanding of what makes Metal Gear Solid such a great series. While it misses the mark visually from time to time, every other aspect of this remake is a loving recreation of one of the best games of all time. The few additions to the game feel right in line with what I'd expect, and I was relieved that the room by room gameplay of the original wasn't as jarring with the over the shoulder modern shooter gameplay that early reviews made a lot of noise about. I can't speak to the narrative chops of this team, but I'd trust them with the gameplay of a new entry or remake in the series.

Also, gosh, what a good lookin' video game. I hope they bring the XBox exclusive Bomberman mode to PC.

Death Stranding 2: On the Beach I haven't finished Death Stranding 2. I really want to. When I finished Death Stranding 1, I felt pretty confident that I didn't want a followup. I was very, very wrong. Death Stranding 2 does an incredible job of taking everything that was special from the original and improving on it, while simultaneously sanding off the edges of a lot of frustrating aspects without sacrificing the game's vision. The story, too, is compelling. It's obviously very much in Kojima's milieu, but that has never been a knock against a KojiPro game for me.

The Hundred Line: Last Defense Academy I want to tell everyone that this is my game of the year, but the truth is that I'm 81 hours through the game and have seen 28 of the 100 endings in this game, and the route I'm currently playing through has fully transformed my understanding of the world, the characters, and the threat that this game is even about. Coming from the creators of Danganronpa, Virtue's Last Reward, and more -- I'm confident this game will rock my brain a dozen more times. It's also difficult to recommend, as the game is very much for folks who already know what the game is and want it very badly, and if not, it's a slog to get to the point where the game begins to impress.

I like Hundred Line enough and have gotten far enough into it that rather than switch to the Nintendo Switch as my handheld of choice for bedtime gameplay, I picked up an AYN Thor and have been continuing my Steam save via GameNative. I don't regret it a bit.

Metal Garden I randomly saw Metal Garden in the ResetEra screenshot thread and decided that $5.99 was a reasonable price to check out a thing that had a clear visual style to it. It ended up being a fascinating walk through a brutalist megastructure with some competent gunplay and a delightfully brisk runtime. As of writing I have seen the credits and have 77 minutes of playtime. It's an easy game to recommend, and I'd love to see what this developer does next.

Nubby's Number Factory Nubby's Number Factory is secretly the best video game of the year, but they won't tell you that. It's plinko/pachinko/ball droppin' fun with Web 1.0 visuals. I've put 35 hours into the game and it has been a comforting treasure in a trying year. If you like seeing numbers get big, this game does it like the best of 'em. When the mobile versions come out, just like Balatro, I'm gonna be in trouble.

Arc Raiders AI Generated assets have no place in a shipping game and the use of generative AI for voice acting in this game works so hard against how good this game is. Arc Raiders is a phenomenon in that it's an accessible extraction shooter available on consoles with working proximity chat and it hit hard while the iron was hot. I've had so many incredible experiences running into other players, having fun and emergent moments, and of course situations where I cursed the very birth of some other human beings.

Early on I had a quest where I was looking for some wires, and I ran into a guy in the swamp. I told him "I don't want any shit, man. I'm just looking for wires." The guy said cheerfully, "Oh, I have wires!", and he gave them to me. I threw a nice gun I found to him, and he thanked me. It was a wonderful moment of camaraderie, and we decided to extract together. New to the game, I ran to the bushes as he pulled the switch to call the elevator. A moment later, he ran back to me and loudly proclaimed "Well that's weird, it was already ca--", and he was cut down by sniper fire. I watched him die in front of me, as I silently waited in the bushes for the elevator to surface. Once it did, I ran onto the elevator and started the exit sequence. A guy ran onto the elevator, likely my fallen wire buddy's killer. He said "I don't want any shit", so I quitely finished the exit sequence. I learned a lot in that experience. About the game. About man. About myself.

A bonus for folks interested in picking it up: If you buy it on XBox or the Microsoft Store, you get it on both. So if you're an XBox enjoyer or want to do XBox Anywhere with it, that's worth considering. But you unfortunately DO have to have an active Game Pass subscription to play this online only game.

Sektori Sektori is what if Geometry Wars had progression, a reactive soundtrack, and oppressive visuals. I'm really, really bad at Sektori, but Sektori is really, really good. I'll take a moment to say that one of the best things it did was remind me to revisit Geometry Wars Galaxies for Nintendo Wii and Nintendo DS, which was someone else's take on what if Geometry Wars had progression, and that's always a good time.

Donkey Kong Bananza I haven't played enough Donkey Kong Bananza to speak on it properly, but it's impressive how hard they swung for the fences with this one. It's a weird world where we got a sequel to Super Mario Odyssey, but with Donkey Kong instead of the colorful plumber. The world is reactive, destructable, and colorful. In a year where we didn't have so much treasure, I'd try to find everything there is in Donkey Kong Bananza.

Mario Kart World Mario Kart World is a perfectly fine racing game with a novel open world area that suffers under the weight of expectation for the followup to a Mario Kart game that had 11 years of staying power.

There's nothing wrong with Mario Kart World. It's really very good. But it doesn't feel like the generational leap or a particularly impressive successor to the most impressive entry in the franchise. I think it's a good look at what might happen when we finally get the first Smash Bros game without Sakurai.

Kirby's Air Riders I've played a few hours of Kirby's Air Riders, having never played the GameCube original. I've done the tutorials, run a number of races, and have been slowly playing the Road Trip mode. Every time I boot the game up, I play for a bit and stuff happens and I succeed. I'm not entirely sure what's going on, but it's always fun, frequently incredible, and so seamless. This game is the culmination of folks who are true professionals at the craft of Video Games doing what they do best, and it's a triumph.

Counter-Strike 2 Counter-Strike 2 didn't come out this year but I played it almost more than any other game this year. The weekly loop of playing to unlock a crate, then opening the crate with some friends is not a healthy one, but it's one that I can afford to spend $2.49+local tax on.

Counter-Strike is frequently a collection of all of the worst parts of the internet: flagrant racism, homophobia, sexism, and every kind of toxicity you can think of. But that's only most of the time. But every once in a while you'll join a Wingman game with a friend, and have a hilarious, lighthearted time with a couple of other dummies playing this game. Maybe you'll have a round where you throw your gun out a window to scare a sniper, then get the jump on them. Sometimes maybe your buddy will have two terrorists dead to rights with an AWP shot and you happen to intersect that moment at the wrong one. Counter-Strike 2 contains multitudes, and some of them can be pretty great, but you have to be willing to put up with things you shouldn't have to.

Mortal Kombat Legacy Kollection This collectio -- ugh, Kollection of Mortal Kombat entries is so worth exploring. I spent my Halloween night playing through each Mortal Kombat game on each platform, and it was a wonderful way to revisit these games from my childhood. I haven't even booted up MK4 or the non-fighting games, OR the documentaries, but I've fully gotten my money's worth. Mortal Kombat may not be everyone's favorite fighting game, but this is a perfect way to tell this important franchise's story.

Megabonk Megabonk is a 3D 3rd Person Vampire Survivors clone with much worse writing and very compelling hooks. I had a great time unlocking weapons, items, characters, and attempting challenges, all while turning the music off and listening to NADDPod's Eldermourne campaign. Maybe I like Megabonk so much because it was a vehicle for more NADDPod, but that doesn't feel like a slight against it.

Once Upon a Katamari I feel bad that I didn't get around to Keita Takahashi's to a T, but did spend money and time on the continuation of the Katamari Damacy franchise that he's no longer a part of -- but I'm so glad to have a fresh new Katamari game that seems to have recaptured the joy of We Love Katamari. It's so nice to have a well optimized PC Katamari game with a ton of stuff to do with ultrawide support. If you've played Katamari before, this is more of it, with a thin narrative wrapper that we're doing some time travel shenanigans. Some of the levels have some frustrating limitations and goals, but on the whole I had a blast with Once Upon a Katamari.

Capcom Fighting Collection 2 It's so cool that I can play Capcom vs SNK 2 on modern platforms with netplay. I know folks are all about powerstone, but for me it was getting the ability to play one of Capcom's most stylish fighters again.

HACK AND SLASH FURY This game is not good, and is filled with AI Slop, but the boldness and naivete of its creator to release it like they did is worth taking a look at. (image context here)

R.E.P.O. Wait, REPO was this year? Oh gosh it was. What an incredibly fun and weird wobbly game to play with friends. Friendslop is a silly term that feels right for the kind of bumbling fun I get to have with my buddies while playing it. I didn't stick with REPO for very long, but its text to voice function never stopped making me laugh.

ROGUE LIGHT DECK BUILDER I'll always celebrate someone committing to a bit, and Rogue Light Deck Builder is a good goof. It's a funky hammering simulator where you have to kinda build a deck over and over again, with the progression system of an idling game.

Pokémon Legends: Z-A I promised myself that I'd finish this one, but only got about halfway through. It runs really well on Switch 2, the gameplay hooks are fun, and the story is nothing to write home about but at least this one didn't put me all the way to sleep like Arceus did. I've enjoyed my time with it so far, and I'll probably keep goin'.

Destiny 2: The Edge of Fate I think I might be at the end of my ten year love affair with Destiny. I badly want them to right this ship so I can sail into more incredible stories and gameplay experiences, but nearly everyone I play with has dropped off, and in full disclosure, I just had to Google the title of the expansion to write it up there. There's nothing bad about current Destiny 2, it just hasn't done anything to pull me away from the dozens of other games on this list.

A side note, I'm so sick of Star Wars, and while the collaboration in Renegades is incredibly tasteful, it bums me out to see Bungie dilute their incredible world with IP crossovers like this. I haven't played more than the first mission or so, but I'll come back to it at some point.

Games I want to play more so I can talk about them

Phantom Brave: The Lost Hero Phantom Brave 2 is a sequel to a PS2 game that came out 21 years ago that was beloved by few folks who picked up a non-Disgaea NIS game back then. So few people were asking for a Phantom Brave 2, that it feels like this game was made for me. What I've played of it has been fantastic, but the PC Port was released months after the initial release, with some pretty significant bugs, and a price tag of $99 to get all of the day one content. It was hard to swallow that price tag without seeing them make good on some updates, so I waited for a sale, and have prioritized other games since. But I'm still very excited to spend more time with Marona and Ash as we make some overpowered ghosts and stick them in some rocks and cacti and swords and junk.

It's worth noting that the original PS2 version got a pretty okay PC port a while back that received a massive update from Durante and his crew, and that game is incredible and worth your time, especially now. Go buy Phantom Brave PC!

Metroid Prime 4: Beyond It's really cool to have a new 3D Metroid game and it's real neat to have it on a shiny new handheld that looks REAL good both docked and undocked. I haven't spent enough time with it to see what it's doing, but I'm confident that I'll have a good time with it.

ClaDun X3 ClaDun X2 on PSP was the first game I was ever sent a review copy for, and was a weird little dungeon crawler that let me do whatever I wanted with it. I bought X3 as a way of saying thanks for getting me started on the review journey, and as a prominent member of my backlog. I can't wait to explore randomly generated dungeons with big numbers and multipliers and mixels all over the place.

Tony Hawk's Pro Skater 3+4 I was so very, very excited for THPS3+4, after 1+2 was one of my games of the year in 2020, and I was very thankful to the PR company who sent me a review code to cover it. But the BDS Movement made it difficult for me to recommend a Microsoft published product in 2025, and that made it hard for me to be willing to check out.

Unbeatable I kickstarted Unbeatable day one. I was floored by its trailers, and have been looking forward to the day I get to sit down and enjoy it. But I want to play it on a nice screen with excellent speakers, and the game came out right before I had to travel. Unbeatable seems like a once in a generation kinda game, and I'm excited to give it the due respect it deserves. Please forgive the meme image above, it makes sense to the folks who labored to make Unbeatable.

Possessor(s) I've played a tiny bit of Possessor(s), the latest and potentially final release from Heart Machine. I'm glad the team got to finish the game and that they were able to release some patches, but it's heartbreaking to see a talented crew get the axe just before a game goes gold. I hope to spend more time with the game in 2026, and I hope all the displaced developers end up on their feet quick.

Lumines Arise What if Tetris Effect but instead of Tetris, Lumines? I have spent some time with Lumines Arise, and it's incredible just like Tetris Effect before it, but some of the stages had some very colorblind unfriendly setups that made it hard to be good at a game I'm already pretty bad at. Luckily they've addressed some of these a bit, and I'll give it another try sometime soon. Been listening to the soundtrack though, and it's incredible.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land I have finally played some of an Atelier game at release and this game seems like a great starting point for players unfamiliar with the world. But I haven't spent enough time with it to really give it a qualitative opinion, so I'll hold off until I do!

Öoo Another incredible puzzle platformer from the creator of ElecHead! I've played enough to get a feel for what the game is and appreciate it, but I wanna play more.

Doom: The Dark Ages Again, BDS. But I'll give it another try sometime. Liked what I played a lot more than Doom Eternal.

Games I haven't played but am sure I should

(I can't post any more images, sorry!)

Clair Obscur: Expedition 33 I downloaded this J'RPG for my Christmas trip and am looking forward to hearing Ben Starr and Charlie Cox speak sad truths to me while exploring a distressing world.

Consume Me In 2016 I saw Jenny Jiao Hsia give a talk at Fantastic Arcade about her work on this game and I think it's incredible that she and the other devs have spent this long making something so personal. It hasn't made it on my played list, but it's pretty high on my to play list.

OFF (remake) Last year I played OFF for the first time because someone brought it up to me out of context, so I checked it out. If I had more context that they were working on a remake, I might've held… off. Anywho, I'll give it a playthrough next year!

Like a Dragon Pirate Yakuza in Hawaii I still haven't finished Like a Dragon 8 and I still haven't finished Lost Judgement, but you'd best believe I will be here for some Majima pirate shenanigans.

Wanderstop I think I saw a very early look at Wanderstop in 2019 and was excited for it then, and I'm still excited for it now. Ivy Road is made of incredible people and I am so excited for this and their future games.

Freedom Wars Remastered I owe it to Liam Allen-Miller to learn why he loves this game so much. And now that they've done some more work to the PC release, I'm about ready to give it a try.

to a T Dear Keita Takahashi, I am sorry I haven't played to a T yet. It looks magical and delightful and I bought it and hooked up my XBox to play it with my wife, but then we never got around to it. I will. I promise. Please keep making video games.

Soul Sovereign (Chapters 1-3) As SOON as I'm done with Hundred Line, I'm gonna play SoulSov. They're nothing alike but I cannot play more than one VN at a time.

Mindseye Thanks to a friend I have Mindseye on Steam and I love to check out some ambitious jank.

Skate Story I've been excited about this one for years and since it came out so late in the year, I haven't given it a spin yet -- but I need to soon so I stop seeing spoilers on BlueSky.

Teenage Mutant Ninja Turtles Tactical Takedown I'm really excited that my dear friend and Steam Family member Xalavier Nelson Jr got to work on a Teenage Mutant Ninja Turtles game and the team behind it knocked it so thoroughly outta the park. It just hasn't happened for me yet.

Dispatch I keep seeing clips of this and I'm real into it. The workplace romances seem inappropriate and compelling.

BALL x PIT It's on the list but I didn't want to spin up a game that I knew would get its hooks in me like Nubby and Balatro.

Silent Hill f I've still never played a Silent Hill all the way through. I played a couple hours of 2 when the first movie came out, but never gave it the time it deserves. Starting with f seems like a fun way to enter the series properly.

Tribe Nine Upon googling it again, it looks like I can't play Tribe Nine anymore. I snoozed and I loozed. A real shame that this game didn't get an offline mode.

Promise Mascot Agency I wanna play Kei Truck Yakuza. It looks great.

Elden Ring: Nightreign I might not ever actually play Nightreign, but I'm putting it on this list to give the illusion that maybe I AM good at video games.

Stellar Blade (PC) I know Stellar Blade ain't a 2025 game but there's something to be said for the amount of effort put into the PC port this year.

Alright, that's it. That's enough games. I don't even need to mention all the incredible Decomp and Recomp projects like Unleashed Recompiled (Sonic Unleashed), Marathon Recompiled (Sonic 06), Starship (StarFox 64), SpaghettiKart (Mario Kart 64), or the very recently released drmario64_recomp_plus (Dr Mario 64).

Anywho, dogshit year for Fred Wood, incredible year for video games. Let's all look forward to what 2026 has in store!

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Port Begging for: Chrono Trigger

Publisher: Square Enix

Developer: Square Enix

Original Platform: Super Nintendo

Port it to: Xbox One, PS4, Wii U, Vita, 3DS

Chrono Trigger has for years been known as one of the best RPGs ever created - a fantastic romp through time and space with Chrono, Marle and Lucca and a whole bunch of characters. Originally released for the SNES, Chrono Trigger featured beautiful graphics, an amazing soundtrack and awesome gameplay that’s been tough to live up to since.

The game has since been ported to a few consoles, with it’s best variant being the Nintendo DS, which featured some extra bits to the original game, keeping to the classic pixel art style intact.

Since then the game has been ported over to Android and iPhone devices and is a less than stellar experience. The graphics are bluury as all hell, the redesigned menu system and fonts are of a higher resolution than the original and looks completely out of place, just a mess.

What I would love to see happen is a quality, widescreen version of the original game for consoles, Vita and 3DS, with more care taken to make the game keep it’s original, pixelated glory. I’ve taken some screenshots from the game and, courtesy of Spriters Resource, expanded the screen to truly make use of the wider screen. If Chrono Trigger ever makes it back to consoles, this is how it should look.

I've thought about this Tumblr post for over a decade.

Now that a little time has passed, I thought I'd talk about my work on Deltarune Chapters 3 & 4!

While Chapter 2 released in September of 2021, I actually started work on Chapter 3 a couple months before. My main responsibility for 3 was Mr. Tenna's Marvelous Mystery Board. We did a lot of iteration before landing on having full control over the player and being able to explore all of the Desert Board and Kodakoda Island. Making a game within a game with characters in the game above that game talking to each other and reacting and controlling their players was a hell of a challenge, but I think we pulled it off. I wonder what the world record for the Lawnmower game is.

I was also responsible for a bunch of the Teevie World overworld sections, one of my favorite being the stealth section where you make inadvertantly make friends, and also get to meet Goulden Son. I'm so glad Toby decided moving slow sucked, it made the stealth more of a rhythmic running section than a plodding Metal Gear segment.

For Chapter 4 I was primarily responsible for the first and second versions of the dark world, and some of the third. After all the wild stuff we did in 3, it was a joy to climb back into the comforting arms of making Deltarune's overworld sections. I learned a lot while working on it, improving my workflow and finding new ways to make cool stuff. The Chapter 4 dark world also got a lot of iteration, making sure it was fun to explore and well-paced. I think we all nailed it.

The last four years have been a lot. I lost both of my parents, we came out of a pandemic, and the internet has become an even more divisive and miserable place. I'm so thankful that during these difficult years I've gotten the opportunity to contribute to something that has brought so many people so much joy, and I look forward to spending more time doing the same.

And hey, if you don't know who I am, find me on Bluesky or pick up some of my games. Thanks!

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Formless Star is out now! Travel to a mysterious ever-changing planet and gather data on the animals that live there. There's 60 different creatures to find, all with unique behaviours and descriptions! Get the game for free (or pay what you want) here! splendidland.itch.io/formless-star

Anonymous asked:

Do you like cartography?

maps are neat

Anonymous asked:

Is nubert your annoying dog

I did not make Nubert, so no, not at all.

I love the guy, though.

Fred's Games of the Year 2023 List

This year I kept a list of every game I played

Games I finished in 2023

Super Mario 64

This was the year I got back into speedrunning Super Mario 64. I went to a local brewery with some friends and saw they had a Nintendo 64 hooked up with a copy of Super Mario 64, so I told my friends I could beat it in under 30 minutes. With some beer in me, it took around 35. I decided to take some time this year to get that under 30, and I succeeded. It was fun to get back to playing on original hardware, and I even set up a whole streaming station using an old PVM.

Super Mario 64 CoOp

sm64ex-coop is a branched modification of the Super Mario 64 decompilation project that allows you to use online netplay to play Super Mario 64 with friends, cooperatively. It’s a blast, and every time I played it with a different group of friends, we’d play until we got to 16 stars, and then I’d inevitably try to beat the game there. Totally worth looking into as it’s real easy to get up and running.

Destiny 2: Lightfall

Lightfall’s campaign is a wild low point for the franchise. After last year’s Witch Queen campaign knocked it completely out of the park, and where Season of the Seraph left the world narratively, hopes and expectations for Lightfall were in the stratsophere.

Lightfall was fun but the narrative was a trash fire. I’ve spent 8 years up to this point playing Destiny, getting invested in the characters and world, and Destiny’s world is coming to a fever pitch in the opening of Lightfall, with the biggest bad knocking on our door. But Lightfall treats this situation, which has earned the severity of its weight and the right to be taken seriously over these last 8 years, as an 80’s action comedy with montages and quips all throughout. Couple this with the introduction of The Veil without any explanation of what it is or why it’s important with the ending that we have failed, and you get a recipe that makes your playerbase so soured that it’s no wonder they missed 45% of their projections.

All of this is sad to see, but at the same time, Destiny’s in the best state it’s ever been. The core loop is still a blast, grinding has been minimized, and they’ve streamlined a little more of the onboarding process for new players by bringing back some of the previously vaulted campaign missions with some slight tweaks to make them fresh.

All told, I’m still excited for The Final Shape next year. The future of Destiny has yet to be written.

Chaos;Head NoaH

Chaos;Head NoaH is another entry in the Science Adventure series, which I have a lot of love for since playing Steins;Gate. I wish I’d played Chaos;Head NoaH before playing Chaos;Child, but that’s not how they released in the west. I think that really soured my time with the game since I knew a lot of what was going on behind the scenes. I don’t have a lot to say about NoaH, but it was pretty alright.

myhouse.wad

I can’t say too much about myhouse.wad without spoiling myhouse.wad. It’s a small experience built off of Doom II that does some really creative things in that engine. If you haven’t heard about it, grab gzDoom and Doom II and go download the game from this forum thread.

There’s so many videos of the game and about the game out there, but I would really encourage you to play it for yourself first. I think the absolute best way to play myhouse.wad is over a Discord call while some friends who have already played it watch you experience it. It’s a really wonderful communal experience.

Vampire Survivors (100%)

Vampire Survivors kicks ass, y’all. I 100%’d it early in the year, and was excited to do so again when it released on Nintendo Switch. Not a lot more to say about the game than what has been said by many before, but it’s a wonderful way to make time disappear while the numbers get bigger.

Mother 3

I’ve talked a lot about Mother 3 this year, but more importantly, I finally finished it. It’s a very difficult game that has a story that is warm and sad, and is absolutely inspirational. Here’s my thoughts from when I finished it:

I finally finished my years-in-the-making playthrough of MOTHER 3 last night. I usually gush about the games that I love and have tons to say, but I don't really have much to talk about after having finished this one.

The game's a masterpiece, tells a great story, has so many wonderful moments, is wildly huge and varied, and has a hell of a surprise at the 11th hour. I'd recommend it to most anyone, though with the caveat that I think the game's incredibly challenging. Maybe throw on a cheat or two for a couple of the very hard encounters.

I started this attempted (and successful!) playthrough in the beginning of 2022, after finally having finished EarthBound. I got to the end of Chapter 3 and set it down. A few months later, I lost my mom to lung cancer. I'm still messed up from it, which I think is pretty normal. When I started up Chapter 4 earlier this month, I got hit like a sack of bricks. The game had a time skip between the chapters, where I'd taken a break. The main character for the chapter, Lucas, is reminded of his mother constantly, with occasional flashbacks to the times when she was alive. It hit me like a ton of bricks, and I almost put the game back down, but ultimately I'm really glad I didn't.

One last, unexpected thing. Finishing MOTHER 3 has given me a different context for other works I've enjoyed, almost like learning a new language for appreciating them. For example, Undertale and Deltarune have some references that completely flew over my head before, and now I fully get them, and get to appreciate them all over again.

The Legend of Zelda: Tears of the Kingdom

Tears of the Kingdom might be the perfect adventure game. I’ve never had a game that has made me want to explore it so thoroughly, creating small quests for myself to go and climb this thing, go map that thing, go craft this ridiculous machine, etc etc. It is without question the best Zelda game ever made, and I loved it in its entirety. That story was so affecting, and the ending was incredibly satisfying. I only wish it ran at a smooth framerate at a higher resolution. Maybe on the next release of Nintendo Hardware.

OFF

Toby Fox asked me, “did you ever play OFF?” 

I said “No, should I?”

He said “Yeah probably.”

So over the course of the week, sketches scribbled across sticky notes and scratch paper, I played the 2008 French RPG Maker horror game, OFF. It was an incredibly satisfying experience to beat the game without guides. I’ve had the horrifying soundtrack on my phone ever since and listen to it any time I want to be put in a very weird mood. I’d recommend playing it, and there’s a free English translation, so grab that.

Final Fantasy XVI

Final Fantasy XVI is the only game in memory that I’ve played a demo, then went to the store and immediately picked up the game. I was so blown away by the game’s bombastic visuals and presentation that I just wanted to see more and more of it. The combat was so much fun, Ben Starr’s voice for Clive was so sonically soothing, and the story had just enough curiosity to it to drive me to buy my first $70 video game at retail price.

The joy of that game continued for the first 2/3rds, then the sheen fell all the way off. The fetch quests became boring, the story became convoluted, and at some point I just wished it would be over. And when it was, I was so throroughly unsatisfied with its conclusion that it soured the previous 60 hours.

I’ll revisit FFXVI some day if they put out some satisfying story DLC with a PC port, but for now I’m going to look at it as the game that almost had something to say.

If you have played the game, I’d really recommend listing to this episode of Abnormal Mapping with Austin Walker, as he put into words all the feelings I had and so much more.

Sonic Origins Plus

For years I’ve asked for Sonic 1/2/3K/CD on modern platforms in the Retro Engine, and finally we have that. After the Plus expansion and the last round of bug fixes, I think Sonic Origins Plus is now the best Official way to play these games. I played through all four games 100% while on my trip to Japan in July this year, halfway through picking up a 6-Button Sega Mega Drive controller from the Nintendo Store (weird times we live in). I’d never gotten all the time stones in Sonic CD, but thanks to the retry function they added and the removal of lives, that game became a delight to wander and explore. It’s a shame they don’t give you an option to disable the timer, which is the only problem left with Sonic CD’s focus on discovery.

If you can pick up Sonic Origins Plus for less than $30, I can’t recommend it enough. If you’re on PC or have modified hardware, maybe check out the decompilation projects of Sonic 1 & 2, and Sonic CD, and download Sonic 3 AIR.

Super Mario RPG

Weirdly enough, I’ve never finished Super Mario RPG. I’ve been trying to take more time to fill out my video game lexicon and play games that I’d never gotten around to, and this was the year for Super Mario RPG for the Super Nintendo. 

I love how much this game did to tell a warm story with such expressive characters with the hardware of the era. It’s amazing just how many sprites they used and the way they made them act. Keeping Mario as a silent protagonist who has to tell stories to people through miming it out is so charming.

The battle system is fun and satisfying, the characters are hilarious, the music is wonderful, and best of all, it’s short. I’m excited to give the Nintendo Switch version a run through next year.

Anonymous;Code

Anonymous;Code is, as the semicolon gives it away, another game in the SciAdv series, this one being the latest at the time of publication. It follows a hacker who discovers they have the ability to literally save and load the world, enabling an incredibly fascinating method of time travel. There’s not a ton I can say about the game without giving too much away, but it’s a real 10/10 and the shortest visual novel I think I’ve ever played, clocking in my 100% playthrough at about 17 hours. It’s also a visual treat with their implementation of Live2D. If you’ve never played a SciAdv game I’d certainly recommend the original Steins;Gate first, but this game stands on its own beautifully.

The Police Mystery

The Police Mystery is a thinly veiled fetish game about giant women. It’s not good but it sure was fun to play with Xalavier Nelson Jr on stream. Wouldn’t recommend playing it or watching it. I probably shouldn’t even bring it up.

Also there’s no mystery.

Muv-Luv Extra, Muv-Luv Unlimited, & Muv-Luv Alternative

I started playing Muv-Luv on a whim and fell down a rabbit hole and I think I want out.

Muv-Luv Extra is a pretty rout Dating Sim about a jerk of a main character who has a bunch of girls fawning over him for some reason. I got multiple endings at the recommendation of various forums before continuing, and at the time I was confused as to why anyone would ever recommend this game.

Muv-Luv Unlimited starts on the same day that Extra starts, but when the player leaves their bedroom, they discover the world has been ravaged by Aliens that invaded the Earth 28 years prior, while retaining all memories of their previous life. Almost all of the same characters are there, but now they’re soldiers at a UN base that was formerly the school Extra took place. It’s a hell of a twist and I liked it. I have to spoil it to talk about Unlimited, so suffice to say that at the end of the game, Humanity loses.

Muv-Luv Alternative starts on the same day in the same war torn world, but the player character remembers most of what took place in both Extra and Unlimited. While events all start the same, things start to go very differently. It’s a pretty good twist with some really great moments but there are two unforgiveable things the game does to characters that make it impossible to recommend to anyone.

I’m now watching the Anime Adaptation of Alternative and I hate this ride and I want off. But also to detox, I’m playing Muv-Luv Photon Melodies, which is a happy ending to all of it. Again, can’t recommend it. Don’t go down this rabbit hole.

Sonic Superstars

Sonic Superstars is the game I’ve wanted forever by the people who I wanted to make it, but half baked. It’s a classic style 2D Sonic game with absolutely phenomenal 3D graphics, treating the original Sonic designs with love and respect, and the gameplay feels almost exactly like the Sega Genesis games I grew up with. Unfortunately, half of the music is atrocious, some of the levels are frustrating and boring, some have mechanics that make them terribly unfun, and some of the bosses are infuriating. The final boss of the main game sapped away almost all good will I had for the game. Some day I’ll finish it and see the true ending, but I might wait for more fan mods to fix some of the odds and ends to make it more enjoyable.

I think that if Naoto Oshima and his team at Arzest got a chance to make another game in this vein, it could be a huge success. This really felt like it was most of the way there.

Risk of Rain Returns 

The Bancast’s game of the year all years returns with a gorgeous coat of new paint, all sorts of lessons learned from Risk of Rain 2, and functional netcode. Risk of Rain is my favorite roguelike in which you defeat enemies, get gold and xp, find chests to get augmenting items, and then loop the game over and over again while it gets more and more challening.

Lethal Company

Lethal Company has become the new favorite game to play with all sorts of friend groups, taking the spot that something like Among Us was in 2020/2021. It’s a simple scavenging and resource management game that you play with friends, but the fun lies in proximity voice chat for communications, and the horrible realization that you’re not alone. The hilarity and fear that comes out of this game every session is some of the most fun I’ve had with video games.

Like a Dragon Gaiden

Like a Dragon Gaiden is Yakuza 7b. While I technically didn’t finish the game until January 3rd of 2024, I’m including it on this list.

Yakuza 6 ended with (spoilers) Kazuma Kiryu sacrificing himself for his loved ones. But of course, he didn’t die, because no one in Yakuza games are ever truly dead. Instead, Kiryu has gone into hiding, working for a big mysterious government organization to keep their secret safe, and to keep his loved ones safer. I initially thought it was time to give Kiryu the rest he deserved and let Ichiban and other new characters carry this series forward, but after finishing Gaiden I am relieved and surprised with how much I agree with the move to bring Kiryu back. Upon finishing the game I very excitedly started trying to figure out where to pre-order Like a Dragon 8: Infinite Wealth.

Games I Played in 2023

Bujingai The Forsaken City

A weird and enjoyable 3D Action game for the PlayStation 2 featuring Gackt. It’s worth emulating.

Crab Champions

It’s risk of rain with crabs and really fast movement. I’ll come back to it sometime.

The Murder of Sonic the Hedgehog

I wish I finished this game, but them deciding to make a murder mystery game about Sonic the Hedgehog and giving it to a team with a lot of love and respect for the genre was such a cool move.

Like a Dragon: Ishin

I can’t believe they gave Yakuza Ishin, a 2014 PS3 Yakuza spin-off game about feudal Japan, a full remake in 2023. I have not finished the game solely because other things grabbed my attention, but everything about the game was great and I look forward to going back to it.

Lost Judgment

The Judgment series got PC ports last year, and I finally got around to finishing Judgment and had an unsurprisingly fantastic time with it. Lost Judgment’s story dragged a bit too much, and I put it down for a bit. I’ve heard that it gets to be pretty amazing, so I’ll pick it back up very soon.

Picross E9

Picross E9 is a Picross game for the 3DS that never got released in the west, and thank goodness someone made a fan translation. I love Picross.

Celeste

I only touched Celeste on a live stream for a bit, but it was an incredibly valuable experience. That game has such great fluidity to it, and I learned that it wasn’t just a single screen platformer like I thought it was. I’ll probably go back to it sometime.

Lies of P

Lies of P, or Piss Fibs as one of my friends called it, is too fucking hard and I’m never going back. I’m a fake gamer and I don’t care what anyone says about me.

Titanfall 2 Northstar

I only played a few nights of Titanfall 2 Northstar with some friends, but man, Titanfall 2 is good as hell. They should make another one of those.

Super Mario Wonder

Super Mario Wonder came out the same week as Sonic Superstars, and I seem to have maybe focused on the wrong game that week. Wonder is a hell of a game filled with creativity and originality. I’ll go back to it at some point.

Cocoon

Cocoon is good as hell and is probably a game of the year contender, but I didn’t have the time for it when it droppped. I will go back this year. Jeppe Carlsen made THOTH. Dude doesn’t know how to make a bad video game.

Baldur's Gate 3

Baldur’s Gate 3 is easily one of the most impressive video games ever made. I put about 18 hours into the game and enjoyed getting to know other characters, do some particularly ridiculous Tabletop RPG shenanigans, and had a pretty good time. But the world didn’t grab me and I just wasn’t that into the story. Maybe I’ll try again sometime.

Logiart Grimoire

Logiart Grimoire is an early access Picross game from Jupiter, the folks who have made all of the good Picross games. There’s an overarching storyline that is mostly uninteresting and a little bit of light puzzle work before you get to do a Picross puzzle, but it’s a Steam release of Picross from the folks who made Picross. You can’t go wrong with it.

Tony Hawk's Pro Skater 1+2 (Steam)

The kind folks at Activision Blizard King Xbox sent me a review code for Tony Hawk’s Pro Skater 1+2 on Steam, and I’m delighted to share that 2020’s game of the year is still just as good in 2023 on a platform that everyone uses.

Call of Duty MW3 2023

The kind folks at Activision Blizard King Xbox sent me a review code for 2023’s Call of Duty Modern Warfare 3 on PC and it wasn’t very fun. I really liked the part of the game that everyone else hated where you’re in big open area places taken from Warzone where you do a couple of nonsense missions. The game looks as expensive as always.

Street Fighter VI

I excitedly purchased Street Fighter VI the same way I pick up every hot new fighting game: with the knowledge that I’m not gonna spend that much time with it. I really enjoyed creating a character and the World Warrior mode as it was the right amount of silly for me. I never got around to playing any multiplayer, but maybe when a character pack goes on sale I’ll grab that and play with some friends.

Armored Core VI

Armored Core VI sure is good, huh? I had a real good time customizing the hell out of a gorgeous looking mech. I played a bunch of levels, beat a few bosses, and had a blast. Not enough to finish the game, but enough to say “Yeah this game sure is good, huh.” 

Live Service Games of 2023

Halo MCC

2023 was the year that Halo The Master Chief Collection was finally completed. Only took 9 years, but now there’s a masterpiece collection of Halo games available on XBox and PC with a huge collection of improvements and mod tools for a thriving community to build new and exciting experiences to be played over Steam. 

Halo Infinite

I played a lot of Halo Infinite in 2023. Forge really saved this game in a big way, from new levels for matchmaking, new mini games for custom games, and into Forgeable AI allowing for unique Firefight experiences and fully custom campaign style levels. The seasonal model finally works, and the mini seasons they started doing at the end of the year have been super fun too. I find that it’s never hard to get into a game, and I frequently see my friends still playing. Halo’s back, baby.

Fortnite

I’m still so surprised by how much fun I’ve been having with Fortnite. I’ve been buying and completing most of the season passes, buying characters like John Cena and dances like Gangnam Style, and playing both incredibly sweatily and equally ridiculously. Fornite’s become a great space to jump in, find a thing to do for a bit, either alone or with some of my friends, and just have a good time.

Lego Fortnite

Lego Fortnite kinda came out of nowhere, but I’ve really enjoyed this very pretty free to play Valheim knock off. It’s still pretty early days, but I’m having fun with it.

Team Fortress 2

I played Team Fortress 2 with a bunch of friends when Valve put out the surprise update, and I was really struck by how good TF2 still is in 2023. There’s some rough edges, but that game has aged like wine.

Counter-Strike 2

Speaking of surprise Valve updates, Counter-Strike 2 has been a delight. I’ve had a small group of friends who like to play a few matches a week, and having to take my gameplay seriously in CS2 has actually demonstrably made me better at other First Person Shooters. Sure half of the games we play are ruined by an absolute idiot of a rando or devastated by cheaters on the other team, but the half of games that aren’t feel fantastic. It’s wild how good CS2 is.

And now, my ranking of 2023's games:

10.) Sonic Superstars

9.) Final Fantasy XVI

8.) Sonic Origins Plus

7.) Anonymous;Code

6.) Like a Dragon Gaiden

5.) Lethal Company

4.) Counter-Strike 2

3.) myhouse.wad

2.) Risk of Rain Returns

1.) Tears of the Kingdom

Nintendo Koushiki Guidebook Series: Super Mario World

On my first day back from Japan I disassembled, scanned, and uploaded the entirety of the first Nintendo Koushiki Guidebook for Super Mario World. It's in Japanese but has a ton of art I'd never seen before, and is created by APE Inc, who would go on to make MOTHER 2 / EarthBound.

Read it easily and freely here: https://archive.org/details/raw-scans

This is fantastic. They cut the plastic for bottle caps in Japan to allow you to drink from them without fully removing the cap do you don't lose them.

My wife pointed at this sign and said "no buttholes".

The lady was saying that they're running low on syrup dispensers because people keep stealing them.

I've never wanted to steal something more in my life thanks to that.

Life has been busy, hard, complicated, and frustrating lately, so here's a #MortMonday on a #MortMuesday. Mort and I are thankful for your support, and want to wish you the happiest of Valentine's Days. Please enjoy this v-card from him to you.

In lieu of a traditional #MortMonday, here's a new item in Mort Jump called the Light Dash! Using it will send you flying through any breakable objects instantaneously.

Follow development updates on discord, and download a tiny demo! • Discord→ https://discord.gg/Ed26qNQNt3

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