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Cyber-X Multimedia Fun Pub - Tsim Sha Tsui, Kowloon, Hong Kong (Dec. 1997)

Designed by Johnny Lau

"A fully equipped internet cafe, Cyber-X, has been opened at Tsim Sha Tsui, Kowloon. There are 21 Macintosh PowerPC 8600AVs which allow you to enjoy net surfing, chats, video conferences, network games, cable TV and more.

The interior is a cyber cosmic look with comfortable leather chairs. You can order foods and drinks by the Online Drinks/Food ordering System. The charge for every single computer accessing is at the rate of HK$1 per minute. Although the membership system is introduced, you can still enjoy as a walk-in guest."

The last image shows the custom computer interface designed for the cafe.

Here's a news feature video on the designer and Cyber-X

Selections from 'Display, Commercial Space, and Sign Design [in Japan] Vol. 30' (2002)

1. 'TOTO Miracle Magic' toilet exhibition at the Japan Expo 2001 Kitakyushu - designed by Kawahara Masaki, Yoshiyama Toru, and Sugimoto Tomoko (Jul.-Nov. 2001)

2. Koriyama City Fureai Science Museum Space Park - designed by Nomura & the Japan Science Foundation (Jun. 2001)

3. Shimonoseki Kaikyokan (Aquarium) - designed by Nihon Sekkei - Okamura Kazunori, Ishii Yonejiro, Nomura - Okumura Akira (Apr. 2001)

4. Shiseido Main Office, 2001 Christmas 'Shine of Hope" together... - designed by Hihara Yuiko (Nov.-Dec. 2001)

5. Sony Booth at the World PC Expo 2001 - designed by Genom - Sato Akira, Fujiya - Endo Takeshi (Sept. 2001)

6. NTT Docomo, Magic World Club-D - designed by UDA - Tamimoto Akifumi, Fuse Taro (Apr. 2002)

7. Mikimoto main store 'Rainbow' display - designed by Sato Ichiro (Mar.-May 2002)

8. Sony Booth at The 35th Tokyo Motor Show - designed by en-ma - Tanaka Toshikazu (Oct.-Nov. 2001)

9. NTT Docomo Booth at the Tokyo Game Show 2001 Autumn - designed by Circle's Square - Murai Yasunori (Oct. 2001)

10. 'Three Rooms' Epson Image Gallery epSite - designed by Epson & Murayama (Oct.-Nov. 2001)

11. Soso Cafe Sapporo - designed by Akasaka Shin-Ichiro Atelier (Oct. 2001)

12. BK Plaza, NHK Osaka Station - designed by Okuda Ryuichi (Nov. 2001)

ImageNet offices Carrollton - Carrollton, TX (2003)

"The blue polycarbonate panels separate the different spaces of the ImageNet offices and strengthen the concept of office and warehouse as one. The use of materials such as vinyl and cement transmits the idea of "inexpensively inventive". The network of cables hanging from the ceiling is a metaphor of the work carried out there - the conversion of chaos into useful information for the client."

Designed by Elliott & Associates Architects

Scanned from 'Plastic Design' by Daab (2007) & American Spaces - An Overview of What's New (2003)

Scooby Doo 'Tech Crew' style guide - Warner Bros. (2004)

Per the original poster, LB2341 on Reddit:

"If you’re not familiar with what these are, when companies like Warner Bros. choose/assign a merchandising company or brand to work with the consumer products division would send out one of these usually containing character art, colours, patterns, logos, fonts and other designs in order to keep the branding consistent across different pieces of merch. They are all presented as digital files on a CD and then used by Graphic or Packaging Designers to create all kinds of printed merchandise, box artwork/packaging and tags. Even though some of these are 20+ years old they still work on modern computer software."

Thanks to them and NoPie420 on Reddit!

Bar 'Cool' - Madrid, Spain (2001)

Designed by Tomás Alía

Mix of a couple popular and contemporaneously interrelated revival aesthetics; Millennium Disco, Y2K Futurism (expressed mainly in the color palette, typography, some materiality, and facade), and Ultramodern Revival

Scanned from Bar Decors by Elsa Rocher (2002), and Club Design by LINKS (2006)

Interior selections scanned from the book, 'Interior Space - Restaurant & Bar & Entertainment' (2010)

1. NB Home - designed by Design NST Co., Ltd.

2. Megabox - designed by Catec Design

3-4. Primus Cinema Daejeon - designed by Joong Ang Design Co., Ltd.

5-6. Jjam Music Zone - designed by Design Vandi

7. California Red Box Karaoke re-branding - designed by PANORAMA International Ltd.

8-9. Sool - designed by Yekuk Design Co., Ltd.

10-12. Diageo Pop Up Bar - designed by Jump Studios

13. Cocoon club - designed by 3Deluxe

14-15. Samsung Cybercafe - designed by Design SOD

Various collateral, promo, and ephemera for Nickelodeon, found in the 16th, 17th, and 18th editions of the book series, 'The Broadcast Design Awards'. (1995-1997)

Edit: Apologies, meant to switch accounts before posting! I'll leave it up and will make up for it with some Y2K finds coming soon!

'Space-Age Salon' - the Gerard Bollei Salon in the Galleria Building - Manhattan, NYC (1978)

An excellent example of the 1960s-1970s sleek futurism that would later be revived in Y2K Futurism in the 90s-2000s.

Designed by Allan Hagelthorn and Larry Barcher

Scanned from the Dec. 1978 issue of Interior Design Magazine

Nintendo World store - Rockefeller Plaza, NYC (Opened May 2005)

"The Pokemon Center, an interactive retail destination featuring Pokemon video games made exclusively for Nintendo, opened in 2001 on New York's Rockefeller Plaza. In the fall of 2004, the two affiliated companies decided to reboot that space and place it under the Nintendo banner - while still retaining a sizable Pokemon presence within it.

To create that space it envisioned, Nintendo again teamed with TPG Architecture, which had helped design the Pokemon store. Restrictions include a prohibition against erecting any exterior signage. Hence, designers used the building's existing glass walls to give passersby clear views of the many oversized screens inside.

The centerpiece of the store's interior is a three-sided, two-story video tower consisting of nine rear-projection video screens that show the company's latest games in action. The center of the first floor houses the Nintendo DS area, which features a powder-coated steel table at its center that's surrounded by pod chairs.

The second level houses two main merchandising areas - one for game accessories and the other for Nintendo apparel and gift items - along with dual-sided GameCube kiosks and a surround-sound lounge."

Designed by TPG Architecture

Scanned from 'Stores and Retail Spaces 8' (2007)

Chosen Pepsi Blue packaging design (img. 1), many many unused iterations (imgs. 2-5), and then the original inspiration images behind the branding (img. 6)

There's so much going on here, from the ⁠Millennium Orientalism tribal tattoo motifs, ⁠70's Kitsch / Kustom Kulture revival hot rod/tattoo culture-stylized flames motif, some classic Y2K TDR infinite gradient dot + sleek font futurism & some ⁠CGXC + ⁠Corporate Grunge looking design in the earlier iterations

By MLR Design & The Pepsi Design Group (in-house team)

Scanned from The Little Book of Big Packaging Ideas (2007)

Sponsored

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