-
-
Notifications
You must be signed in to change notification settings - Fork 3.4k
Insights: godotengine/godot-docs
Overview
Could not load contribution data
Please try again later
11 Pull requests merged by 8 people
-
Update OpenJDK download link in exporting_for_android.rst
#11095 merged
Jul 7, 2025 -
Modify Importing audio samples to be in pair with 4.4 documentation
#11087 merged
Jul 7, 2025 -
Update command line arguments to match master branch
#11052 merged
Jul 7, 2025 -
Document unsupported custom feature tags in EditorExportPlugin in Feature tags
#11082 merged
Jul 6, 2025 -
classref: Sync with current master branch (53be3b7)
#11085 merged
Jul 5, 2025 -
Remove PCK encryption note for Android.
#11072 merged
Jul 5, 2025 -
Update ICU break iterator instructions in Internationalizing games
#11080 merged
Jul 4, 2025 -
Fix incorrect notice about multithreading in Introduction to the buildsystem
#11081 merged
Jul 4, 2025 -
Add some notes about importing meshes for use with SoftBody3D
#11060 merged
Jul 4, 2025 -
Use
SoftBody3D
consistently in the soft body tutorial#11067 merged
Jul 4, 2025 -
Update Pineapple Works entry in consoles.rst
#11074 merged
Jul 4, 2025
7 Pull requests opened by 5 people
-
Add breaking change note for @export_file behavior in 4.4
#11075 opened
Jul 2, 2025 -
fix NavigationAgent3D template for Node3D
#11089 opened
Jul 7, 2025 -
Add curly brackets to mouse and input coordinates C# code
#11092 opened
Jul 7, 2025 -
Fix: Correct `%c` format specifier description in GDScript docs.
#11094 opened
Jul 7, 2025 -
Add FoldableContainer to the Control node gallery page
#11096 opened
Jul 7, 2025 -
Expand list of supported architectures on Linux
#11097 opened
Jul 8, 2025 -
Update compiling for linux image
#11098 opened
Jul 8, 2025
4 Issues closed by 3 people
-
Link in-engine documentation to do a search for demos that use a specific node
#11086 closed
Jul 6, 2025 -
"Adding break iterator data to exported project" section incorrect.
#11079 closed
Jul 4, 2025 -
Cross-compiling for iOS on Linux - how to use actool?
#11076 closed
Jul 2, 2025 -
Windows font alias switched
#11073 closed
Jul 2, 2025
7 Issues opened by 7 people
-
Mouse and input coordinates C# code should have brackets
#11091 opened
Jul 7, 2025 -
GDScript incorrect description of %c format string placeholder type
#11090 opened
Jul 7, 2025 -
Add a button to collapse the navigation sidebar
#11083 opened
Jul 4, 2025 -
Clarify all functions/mechanisms related to delayed effectiveness in the documentation
#11093 opened
Jul 4, 2025 -
Add special notes for null C# Variant in several pages
#11077 opened
Jul 3, 2025 -
Layout mode is not documented
#11071 opened
Jul 1, 2025
8 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
Add GDScript warning pages
#10635 commented on
Jul 2, 2025 • 10 new comments -
Add initial stencil documentation
#10991 commented on
Jul 2, 2025 • 3 new comments -
Update `NavigationPathQueryObjects` to explain all (new) options
#11044 commented on
Jul 7, 2025 • 2 new comments -
Documentation pages to add or update for Godot 4.0
#5121 commented on
Jul 1, 2025 • 0 new comments -
List `@export_file` behavior change as a breaking change in the 4.3->4.4 upgrade page
#11065 commented on
Jul 7, 2025 • 0 new comments -
Redesign homepage into a landing page for various user profiles
#10810 commented on
Jul 1, 2025 • 0 new comments -
Add documentation about OpenXR render models
#11014 commented on
Jul 8, 2025 • 0 new comments -
Update 04.creating_the_enemy.rst
#11045 commented on
Jul 7, 2025 • 0 new comments