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46 Pull requests merged by 32 people
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Update OpenJDK download link in exporting_for_android.rst
#11095 merged
Jul 7, 2025 -
Modify Importing audio samples to be in pair with 4.4 documentation
#11087 merged
Jul 7, 2025 -
Update command line arguments to match master branch
#11052 merged
Jul 7, 2025 -
Document unsupported custom feature tags in EditorExportPlugin in Feature tags
#11082 merged
Jul 6, 2025 -
classref: Sync with current master branch (53be3b7)
#11085 merged
Jul 5, 2025 -
Remove PCK encryption note for Android.
#11072 merged
Jul 5, 2025 -
Update ICU break iterator instructions in Internationalizing games
#11080 merged
Jul 4, 2025 -
Fix incorrect notice about multithreading in Introduction to the buildsystem
#11081 merged
Jul 4, 2025 -
Add some notes about importing meshes for use with SoftBody3D
#11060 merged
Jul 4, 2025 -
Use
SoftBody3D
consistently in the soft body tutorial#11067 merged
Jul 4, 2025 -
Update Pineapple Works entry in consoles.rst
#11074 merged
Jul 4, 2025 -
Fix typos: 'parabolid' -> 'paraboloid'
#11068 merged
Jun 29, 2025 -
Update static_typing.rst
#11066 merged
Jun 29, 2025 -
Removed duplicate entries from the locales list
#11064 merged
Jun 28, 2025 -
GDScript: Document abstract and variadic functions
#11029 merged
Jun 28, 2025 -
Update visual_shaders.rst
#11063 merged
Jun 28, 2025 -
Remove reference to "Normal Split Angle" from the mesh import dialog
#11061 merged
Jun 28, 2025 -
classref: Sync with current master branch (ebc36a7)
#11062 merged
Jun 28, 2025 -
Document
@export_tool_button
icon parameter in GDScript exports#10823 merged
Jun 27, 2025 -
Update Playing Videos page for Godot 4.5
#10972 merged
Jun 27, 2025 -
Update Visual Studio Code configuration for macOS systems
#10825 merged
Jun 27, 2025 -
Remove outdated note referencing a file which no longer exists
#11024 merged
Jun 27, 2025 -
Android: Update the Android Studio debug instructions
#11056 merged
Jun 26, 2025 -
Add specular occlusion documentation to StandardMaterial3D tutorial
#10996 merged
Jun 25, 2025 -
Update section about using system libraries in Compiling for Linux/*BSD
#11054 merged
Jun 25, 2025 -
Document Flameshot being cross-platform in Learning new features
#11055 merged
Jun 25, 2025 -
Update link to Ruff editor integrations
#11051 merged
Jun 23, 2025 -
Add
call_deferred
to UI Navigation code example#10938 merged
Jun 23, 2025 -
Various grammar and spelling fixes
#11050 merged
Jun 23, 2025 -
Bump requests from 2.32.0 to 2.32.4 in /_tools/redirects
#11009 merged
Jun 23, 2025 -
Bump pygments from 2.19.1 to 2.19.2
#11049 merged
Jun 23, 2025 -
Add reminder to update VCS ignore settings on upgrading from Godot 3 …
#11007 merged
Jun 22, 2025 -
Correct NavigationAgent property name
#11042 merged
Jun 22, 2025 -
classref: Sync with current master branch (48f361a)
#11041 merged
Jun 21, 2025 -
Document
--lsp-port
command line argument#11030 merged
Jun 19, 2025 -
[Navigation] Update documentation after nav split
#11033 merged
Jun 18, 2025 -
Fix type of 'what' parameter to _Notifications In C# usage example
#11008 merged
Jun 15, 2025 -
Add HR bbcode info.
#11019 merged
Jun 15, 2025 -
classref: Sync with current master branch (09ed9d4)
#11025 merged
Jun 15, 2025 -
Add information about video seeks
#10721 merged
Jun 8, 2025 -
AnimationTree documentation simplification and expansion
#10072 merged
Jun 8, 2025 -
update instructions and screenshot to work with XCode 16.3
#10900 merged
Jun 8, 2025 -
Remove warning on build caused by non-existent pygment
#10990 merged
Jun 8, 2025 -
Fix example code block for custom resources
#10985 merged
Jun 8, 2025 -
Update scene tree screenshot to reflect we've renamed StaticBody3D to Ground
#10993 merged
Jun 8, 2025 -
Update the class reference guide for tab indentation
#11004 merged
Jun 8, 2025
17 Pull requests opened by 12 people
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Document LightmapGI rendering limits in Mobile and Compatibility renderers
#11013 opened
Jun 11, 2025 -
Add documentation about OpenXR render models
#11014 opened
Jun 11, 2025 -
Add documentation about OpenXR spatial entities
#11015 opened
Jun 11, 2025 -
Rewrite parts of the distance alpha section for clarity
#11020 opened
Jun 13, 2025 -
Keep consistent with previous text to avoid misleading
#11036 opened
Jun 19, 2025 -
Update `NavigationPathQueryObjects` to explain all (new) options
#11044 opened
Jun 22, 2025 -
Update 04.creating_the_enemy.rst
#11045 opened
Jun 22, 2025 -
Replace remaining uses of shorthand codeblock syntax, add CI check
#11046 opened
Jun 22, 2025 -
Update resources.rst to make inner class note more clear
#11059 opened
Jun 27, 2025 -
GDScript: Update annotation description and development guidelines
#11070 opened
Jun 29, 2025 -
Add behavior change note for @export_file annotation in Godot 4.4
#11075 opened
Jul 2, 2025 -
fix NavigationAgent3D template for Node3D
#11089 opened
Jul 7, 2025 -
Add curly brackets to mouse and input coordinates C# code
#11092 opened
Jul 7, 2025 -
Fix: Correct `%c` format specifier description in GDScript docs.
#11094 opened
Jul 7, 2025 -
Add FoldableContainer to the Control node gallery page
#11096 opened
Jul 7, 2025 -
Expand list of supported architectures on Linux
#11097 opened
Jul 8, 2025 -
Update compiling for linux image
#11098 opened
Jul 8, 2025
21 Issues closed by 11 people
-
Link in-engine documentation to do a search for demos that use a specific node
#11086 closed
Jul 6, 2025 -
"Adding break iterator data to exported project" section incorrect.
#11079 closed
Jul 4, 2025 -
Cross-compiling for iOS on Linux - how to use actool?
#11076 closed
Jul 2, 2025 -
Windows font alias switched
#11073 closed
Jul 2, 2025 -
Typed Array bug
#11057 closed
Jun 26, 2025 -
UI GUI Navigation documentation is incorrect
#10136 closed
Jun 23, 2025 -
new college level learning resources for people to get into game development
#11039 closed
Jun 22, 2025 -
2D Skeletons tutorial seems outdated. Doesn't mention skeleton 2D node that's apparently needed.
#7279 closed
Jun 22, 2025 -
Cutout animation document obsolete
#10070 closed
Jun 22, 2025 -
Missing docs for logical operators `not`, `and`, `or` in `bool`
#11032 closed
Jun 18, 2025 -
Raycast3D.GetColliderShape() wrong description.
#11027 closed
Jun 16, 2025 -
(Minor Issue) Listening to Player Input Tutorial Missing Instruction
#11028 closed
Jun 16, 2025 -
PropertyHint PROPERTY_HINT_DICTIONARY_TYPE description is unclear.
#11022 closed
Jun 14, 2025 -
Suggest Visual Studio as a C# profiler alternative
#9999 closed
Jun 12, 2025 -
`OS.create_instance` behaves strangely on MacOS
#11017 closed
Jun 11, 2025 -
Missing docs for how to work with and usage Shortcuts
#11000 closed
Jun 8, 2025 -
Tutorial shows an outdated/missing button
#7658 closed
Jun 8, 2025 -
Lack of Documentation for Animation Tree's Advance Expression feature
#9699 closed
Jun 8, 2025 -
Outdated and missing documentation on AnimationTree
#7753 closed
Jun 8, 2025 -
Building godot docs produces WARNING: Pygments lexer name 'gitignore' is not known
#10989 closed
Jun 8, 2025
22 Issues opened by 22 people
-
Mouse and input coordinates C# code should have brackets
#11091 opened
Jul 7, 2025 -
GDScript incorrect description of %c format string placeholder type
#11090 opened
Jul 7, 2025 -
Add a button to collapse the navigation sidebar
#11083 opened
Jul 4, 2025 -
Clarify all functions/mechanisms related to delayed effectiveness in the documentation
#11093 opened
Jul 4, 2025 -
Add special notes for null C# Variant in several pages
#11077 opened
Jul 3, 2025 -
Layout mode is not documented
#11071 opened
Jul 1, 2025 -
List `@export_file` behavior change as a breaking change in the 4.3->4.4 upgrade page
#11065 opened
Jun 28, 2025 -
FontVariation.variation_transform mentions incorrect Transform2D constructor
#11058 opened
Jun 27, 2025 -
Incorrect Editor shortcut for Soft Reload Script
#11053 opened
Jun 24, 2025 -
Shader docs don't distinguish between global and constant built ins
#11048 opened
Jun 23, 2025 -
Incorrect OS.get_cmdline_args() usage example
#11047 opened
Jun 22, 2025 -
Exec Flags for Sublime Text are incorrect(?)
#11043 opened
Jun 21, 2025 -
a simpler way to explain Euler angles in the documentation
#11040 opened
Jun 20, 2025 -
Getting started 2D and 3D tutorials are missing type hints that are automatically generated
#11037 opened
Jun 19, 2025 -
Changing third-party models and their animations
#11034 opened
Jun 18, 2025 -
.blend scene importer lacks documentation
#11031 opened
Jun 17, 2025 -
Undersupported comparison between nodes and components in 'other engines'
#11023 opened
Jun 13, 2025 -
Dictionary.set return value not documented
#11018 opened
Jun 12, 2025 -
Incorrect link fragments
#11016 opened
Jun 11, 2025 -
Outdated information in "Creating movies" page
#11010 opened
Jun 10, 2025
14 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
Add initial stencil documentation
#10991 commented on
Jul 2, 2025 • 15 new comments -
Add GDScript warning pages
#10635 commented on
Jul 2, 2025 • 10 new comments -
Expand the sections regarding Jitter, Stutter and Latency
#10952 commented on
Jun 12, 2025 • 7 new comments -
Add manual pages and content for upcoming GDScript trait system
#10393 commented on
Jun 10, 2025 • 2 new comments -
Add instructions on how to use a pre-compiled GDExtension, + update a link in the GDExtension class reference
#10960 commented on
Jun 27, 2025 • 2 new comments -
Improve `Viewport.follow_viewport_enabled` description to be less confusing
#10217 commented on
Jun 12, 2025 • 0 new comments -
TileSet tutorial improvements
#8581 commented on
Jun 16, 2025 • 0 new comments -
Document truthiness of various GDScript data types in one place
#4408 commented on
Jun 19, 2025 • 0 new comments -
The information in the skeleton section of the cutout animation tutorial is outdated
#7517 commented on
Jun 22, 2025 • 0 new comments -
SoftBody3D wind can't be changed unless wind subject is re-entering Area3D
#9588 commented on
Jun 25, 2025 • 0 new comments -
Documentation pages to add or update for Godot 4.0
#5121 commented on
Jul 1, 2025 • 0 new comments -
Clearify behaviour of `@export` in combination with setters
#9980 commented on
Jun 16, 2025 • 0 new comments -
Redesign homepage into a landing page for various user profiles
#10810 commented on
Jul 1, 2025 • 0 new comments -
Change "clips" to "slices"
#11001 commented on
Jun 17, 2025 • 0 new comments