C#: Fix RefCounted
not disposed correctly in certain case
#101006
Merged
+5
−0
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Handle is not initialized.
when assigningTweenMethod
to a later-disposedTween
#100691When the reference count is decreased to 1 and the current GCHandle is strong, it is assumed that the
RefCounted
is only referenced by managed side, so the strong handle needs to be replaced with a weak handle to ensure that the RefCounted can be correctly GCed.See:
godot/modules/mono/csharp_script.cpp
Lines 1233 to 1309 in 2582793
It is expected in most cases, but there is one case that is just the opposite: The RefCounted has only one reference in unmanaged side, and the managed reference is about to be disposed. In this case, after replacing the GCHandle, can't use old handle to release managed binding.
This fix checks if it is this case when the managed reference is disposing, if so, use the replaced GCHandle to release binding.