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Improve performance of visible_charactersupdates in VC_CHARS_BEFORE_SHAPING mode. #107394

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merged 1 commit into from
Jun 11, 2025

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@bruvzg bruvzg commented Jun 11, 2025

Follow-up to #107373

Since changing visible_characters can't affect adjacent paragraphs, only one (or two) changed paragraphs are reshaped, instead of reshaping all.

@bruvzg bruvzg added this to the 4.5 milestone Jun 11, 2025
@bruvzg bruvzg marked this pull request as ready for review June 11, 2025 14:00
@bruvzg bruvzg requested a review from a team as a code owner June 11, 2025 14:00
@akien-mga akien-mga merged commit d26146e into godotengine:master Jun 11, 2025
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Thanks!

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