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Make 3D scale snap additively #107401

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daniel080400
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This PR makes two changes to 3D gizmo:

  1. If snap is enabled, now scale snaps additively instead of multiply
  2. Scaling 3d gizmo always displays and functions in local space.

For example, if we have an object of scale (2,2,2), if scale snap is set to 100%, the next step will be (3,3,3), not (4,4,4).

This change improves UX a lot, for real world use cases, scale snapping is often used in modular 3d models. If a model is 100 unit, we can expect each 100% scale snaps to the next 100 unit. But with multiplication, I can't think of a scenario where it is useful.

Screencast.from.2025-06-11.18-57-38.webm

@jcostello

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