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This PR makes two changes to 3D gizmo:
For example, if we have an object of scale (2,2,2), if scale snap is set to 100%, the next step will be (3,3,3), not (4,4,4).
This change improves UX a lot, for real world use cases, scale snapping is often used in modular 3d models. If a model is 100 unit, we can expect each 100% scale snaps to the next 100 unit. But with multiplication, I can't think of a scenario where it is useful.
Screencast.from.2025-06-11.18-57-38.webm