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GDScript: Add missing type conversions in for range #107416

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Merged
merged 1 commit into from
Jun 12, 2025

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dalexeev
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@dalexeev dalexeev added this to the 4.5 milestone Jun 11, 2025
@dalexeev dalexeev requested a review from a team as a code owner June 11, 2025 17:48
@dalexeev dalexeev added the bug label Jun 11, 2025
@dalexeev dalexeev requested a review from a team as a code owner June 11, 2025 17:48
@akien-mga akien-mga requested a review from vnen June 11, 2025 22:32
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@lawnjelly lawnjelly left a comment

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Not my area, but giving it a go as it is release blocker.

From what I can see this looks good. 👍
(Obviously if @vnen can get to see it too, is better.)

@akien-mga akien-mga merged commit ea908f1 into godotengine:master Jun 12, 2025
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@akien-mga
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Thanks!

@dalexeev dalexeev deleted the gds-fix-for-range-assignment branch June 13, 2025 02:55
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Infinite loop when using Rect2 and range()
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