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Add support for rotating scene tiles in TileMapLayer #108010
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Add support for rotating scene tiles in TileMapLayer #108010
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Hi, thanks for the contribution. For now, sorry, I really don't want to complexify the API for that feature. The TileMapLayer API is already complex enough and I don't want to add more arguments to set_cell right now. Maybe I'll change my mind if the proposal gets more backing, but for now it's pretty limited. |
Maybe I can work on it, and use different way to implement it |
Hmm. Maybe reusing the alternative tile ID would work, like we do with atlas tiles. Yet,I am not sure how much the feature is desired, so I'd rather have more voices to back it up too. |
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I updated the code, now there should be no complexity |
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Closes godotengine/godot-proposals#12570
2025-06-26.06-56-57.mp4