Jolt physics: wake up a soft body when its transform changes #108094
Merged
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This updates
JoltSoftBody3D::set_transform()
to wake up the soft body after changing the transform.Previously, if you had a soft body that was sleeping in a steady state on a ground plane, and you then translated it upwards by 1 meter it would just hang in the air. Now it falls to the ground correctly.
Issue #108090 has some details and an MRP (although that issue is mostly about other problems in SoftBody3D iteself).